!IF 0 Copyright (c) 1989 Microsoft Corporation Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. Author: Steve Wood (stevewo) 12-Apr-1989 Revision History: Jon Newman (jonn) 30-Oct-1991 templated from windows\shell\library\shelldll\sources Terence Kwan (terryk) 18-Nov-1991 added misc.lib Terence Kwan (terryk) 18-Nov-1991 added NTTARGETFILE0 to create ntlanman.def Jon Newman (jonn) 26-Feb-1992 BUGBUG libraries for temporary ANSI<->UNICODE hack in user/group APIs Keith Moore (keithmo) 15-May-1992 Removed DLLBASE, we now have entries in SDK\LIB\COFFBASE.TXT. beng 30-Jun-1992 DLLization of common code libraries !ENDIF TARGETNAME=acledit TARGETPATH=\nt\public\sdk\lib TARGETTYPE=DYNLINK SYNCHRONIZE_DRAIN=1 DLLENTRY= _DllMainCRTStartup LINKLIBS=\ ..\bin\*\acledit.lib \ ..\xlate\obj\*\acledit.res \ $(BASEDIR)\public\sdk\lib\*\mpr.lib TARGETLIBS=\ $(NETUIALL_LIB) \ $(BASEDIR)\public\sdk\lib\*\netapi32.lib \ $(BASEDIR)\public\sdk\lib\*\user32.lib \ $(BASEDIR)\public\sdk\lib\*\gdi32.lib \ $(BASEDIR)\public\sdk\lib\*\kernel32.lib \ $(BASEDIR)\public\sdk\lib\*\advapi32.lib \ $(UI_COMMON_LIBS) INCLUDES=\ ..\H; \ ..\..\COMMON\HACK; \ ..\..\COMMON\H; \ ..\XLATE; \ ..\..\COMMON\XLATE; \ ..\..\..\INC; \ ..\..\..\API # BUGBUG - I had to do this otherwise the friggin thing just plain wouldn't # link... SOURCES=dummy.cxx # C_DEFINES is controlled by uiglobal.mk UMTYPE=windows