/*++ Copyright (c) 1992-1993 Microsoft Corporation Module Name: avgadata.h Abstract: This module contains all the global data used by the VGA driver. Environment: Kernel mode Revision History: --*/ // // This structure describes to which ports access is required. // #define NUM_VGA_ACCESS_RANGES 3 VIDEO_ACCESS_RANGE VgaAccessRange[] = { { VGA_BASE_IO_PORT, 0x00000000, // 64-bit linear base address // of range VGA_START_BREAK_PORT - VGA_BASE_IO_PORT + 1, // # of ports 1, // range is in I/O space 1, // range should be visible 0 // range should NOT be shareable }, { VGA_END_BREAK_PORT, 0x00000000, VGA_MAX_IO_PORT - VGA_END_BREAK_PORT + 1, 1, 1, 0 }, { 0x000A0000, 0x00000000, 0x00020000, 0, 1, 0 } }; // // Validator Port list. // This structure describes all the ports that must be hooked out of the V86 // emulator when a DOS app goes to full-screen mode. // The structure determines to which routine the data read or written to a // specific port should be sent. // #define VGA_NUM_EMULATOR_ACCESS_ENTRIES 6 EMULATOR_ACCESS_ENTRY VgaEmulatorAccessEntries[] = { // // Traps for byte OUTs. // { 0x000003b0, // range start I/O address 0xC, // range length Uchar, // access size to trap EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, // types of access to trap FALSE, // does not support string accesses (PVOID)VgaValidatorUcharEntry // routine to which to trap }, { 0x000003c0, // range start I/O address 0x20, // range length Uchar, // access size to trap EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, // types of access to trap FALSE, // does not support string accesses (PVOID)VgaValidatorUcharEntry // routine to which to trap }, // // Traps for word OUTs. // { 0x000003b0, 0x06, Ushort, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUshortEntry }, { 0x000003c0, 0x10, Ushort, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUshortEntry }, // // Traps for dword OUTs. // { 0x000003b0, 0x03, Ulong, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUlongEntry }, { 0x000003c0, 0x08, Ulong, EMULATOR_READ_ACCESS | EMULATOR_WRITE_ACCESS, FALSE, (PVOID)VgaValidatorUlongEntry } }; // // Used to trap only the sequncer and the misc output registers // #define NUM_MINIMAL_VGA_VALIDATOR_ACCESS_RANGE 4 VIDEO_ACCESS_RANGE MinimalVgaValidatorAccessRange[] = { { VGA_BASE_IO_PORT, 0x00000000, VGA_START_BREAK_PORT - VGA_BASE_IO_PORT + 1, 1, 1, // <- enable range IOPM so that it is not trapped. 1 }, { VGA_END_BREAK_PORT, 0x00000000, VGA_MAX_IO_PORT - VGA_END_BREAK_PORT + 1, 1, 1, 1 }, { VGA_BASE_IO_PORT + MISC_OUTPUT_REG_WRITE_PORT, 0x00000000, 0x00000001, 1, 0, 1 }, { VGA_BASE_IO_PORT + SEQ_ADDRESS_PORT, 0x00000000, 0x00000002, 1, 0, 1 } }; // // Used to trap all registers // #define NUM_FULL_VGA_VALIDATOR_ACCESS_RANGE 2 VIDEO_ACCESS_RANGE FullVgaValidatorAccessRange[] = { { VGA_BASE_IO_PORT, 0x00000000, VGA_START_BREAK_PORT - VGA_BASE_IO_PORT + 1, 1, 0, // <- disable range in the IOPM so that it is trapped. 1 }, { VGA_END_BREAK_PORT, 0x00000000, VGA_MAX_IO_PORT - VGA_END_BREAK_PORT + 1, 1, 0, 1 } };