/*========================================================================== * Copyright (C) 1994-1995 Microsoft Corporation. All Rights Reserved. * * File: ddiunk.c * Content: DirectDraw IUnknown interface * Implements QueryInterface, AddRef, and Release * History: * Date By Reason * ==== == ====== * 14-mar-95 craige split out of ddraw.c * 19-mar-95 craige process termination cleanup fixes * 29-mar-95 craige DC per process to clean up; use GETCURRPID * 31-mar-95 craige cleanup palettes * 01-apr-95 craige happy fun joy updated header file * 07-apr-95 craige bug 14 - check GUID ptr in QI * don't release NULL hdc * 12-may-95 craige check for guids * 15-may-95 craige restore mode, free surfaces & palettes on a * per-process basis * 24-may-95 craige release allocated tables * 02-jun-95 craige extra parm in AddToActiveProcessList * 06-jun-95 craige call RestoreDisplayMode * 07-jun-95 craige removed DCLIST * 12-jun-95 craige new process list stuff * 21-jun-95 craige clipper stuff * 25-jun-95 craige one ddraw mutex * 26-jun-95 craige reorganized surface structure * 28-jun-95 craige ENTER_DDRAW at very start of fns * 03-jul-95 craige YEEHAW: new driver struct; SEH * 13-jul-95 craige removed spurious frees of ddhel dll (obsolete); * don't restore the mode if not excl mode owner on death * 20-jul-95 craige internal reorg to prevent thunking during modeset * 21-nov-95 colinmc made Direct3D a queryable interface off DirectDraw * 27-nov-95 jeffno ifdef'd out VxD stuff (in DD_Release) for winnt * 01-dec-95 colinmc new IID for DirectDraw V2 * 22-dec-95 colinmc Direct3D support no longer conditional * 25-dec-95 craige allow a NULL lpGbl ptr for QI, AddRef, Release * 31-dec-95 craige validate riid * 01-jan-96 colinmc Fixed stupid D3D integration bug which lead to * the Direct3D DLL being released too early. * 13-jan-96 colinmc Temporary workaround for Direct3D cleanup problem * 04-jan-96 kylej add interface structures * 26-jan-96 jeffno Destroy NT kernel-mode objects * 07-feb-96 jeffno Rearrange DD_Release so that freed objects aren't referenced * 08-feb-96 colinmc New D3D interface * 17-feb-96 colinmc Removed final D3D references * 28-feb-96 colinmc Fixed thread-unsafe problem in DD_Release * 22-mar-96 colinmc Bug 13316: uninitialized interfaces * 23-mar-96 colinmc Bug 12252: Direct3D not properly cleaned up on GPF * 27-mar-96 colinmc Bug 14779: Bad cleanup on Direct3DCreate failure * 18-apr-96 colinmc Bug 17008: DirectDraw/Direct3D deadlock * 29-apr-96 colinmc Bug 19954: Must query for Direct3D before texture * or device * 03-may-96 kylej Bug 19125: Preserve V1 SetCooperativeLevel behaviour * ***************************************************************************/ #include "ddrawpr.h" #ifdef WINNT #include "ddrawgdi.h" #endif #define DPF_MODNAME "DirectDraw::QueryInterface" /* * Create the Direct3D interface aggregated by DirectDraw. This involves * loading the Direct3D DLL, getting the Direct3DCreate entry point and * invoking it. * * NOTE: This function does not call QueryInterface() on the returned * interface to bump the reference count as this function may be invoked * by one of the surface QueryInterface() calls to initialized Direct3D * before the user makes a request for external interface. * * Returns: * DD_OK - success * E_NOINTERFACE - we could not find valid Direct3D DLLs (we assumed its not * installed and so the Direct3D interfaces are not understood) * D3DERR_ - We found a valid Direct3D installation but the object * creation failed for some reason. */ HRESULT InitD3D( LPDDRAWI_DIRECTDRAW_INT this_int ) { D3DCreateProc lpfnD3DCreateProc; HRESULT rval; LPDDRAWI_DIRECTDRAW_LCL this_lcl; this_lcl = this_int->lpLcl; /* * This function does no checking to ensure that it * has not already been invoked for this driver object * so these two must be NULL on entry. */ DDASSERT( NULL == this_lcl->hD3DInstance ); DDASSERT( NULL == this_lcl->pD3DIUnknown ); DPF( 3, "Initializing Direct3D" ); /* * Load the Direct3D DLL. */ this_lcl->hD3DInstance = LoadLibrary( D3D_DLLNAME ); if( this_lcl->hD3DInstance == NULL ) { DPF( 0, "Could not locate the Direct3D DLL (%s)", D3D_DLLNAME ); return E_NOINTERFACE; } lpfnD3DCreateProc = (D3DCreateProc)GetProcAddress( this_lcl->hD3DInstance, D3DCREATE_PROCNAME ); if( lpfnD3DCreateProc == NULL ) { DPF( 0, "Could not locate the Direct3DCreate entry point" ); FreeLibrary( this_lcl->hD3DInstance ); this_lcl->hD3DInstance = NULL; return E_NOINTERFACE; } /* * ### Tada - an aggregated object creation ### */ #ifdef USE_D3D_CSECT rval = (*lpfnD3DCreateProc)( &this_lcl->pD3DIUnknown, (LPUNKNOWN)this_int ); #else /* USE_D3D_CSECT */ #ifdef WINNT rval = (*lpfnD3DCreateProc)( 0, &this_lcl->pD3DIUnknown, (LPUNKNOWN)this_int ); #else rval = (*lpfnD3DCreateProc)( lpDDCS, &this_lcl->pD3DIUnknown, (LPUNKNOWN)this_int ); #endif #endif /* USE_D3D_CSECT */ if( rval == DD_OK ) { DPF( 3, "Created aggregated Direct3D interface" ); return DD_OK; } else { /* * Direct3D did understand the IID but failed to initialize for * some other reason. */ DPF( 1, "Could not create aggregated Direct3D interface" ); this_lcl->pD3DIUnknown = NULL; FreeLibrary( this_lcl->hD3DInstance ); this_lcl->hD3DInstance = NULL; return rval; } } /* * getDDInterface */ LPDDRAWI_DIRECTDRAW_INT getDDInterface( LPDDRAWI_DIRECTDRAW_LCL this_lcl, LPVOID lpddcb ) { LPDDRAWI_DIRECTDRAW_INT curr_int; for( curr_int = lpDriverObjectList; curr_int != NULL; curr_int = curr_int->lpLink ) { if( (curr_int->lpLcl == this_lcl) && (curr_int->lpVtbl == lpddcb) ) { break; } } if( NULL == curr_int ) { // Couldn't find an existing interface, create one. curr_int = MemAlloc( sizeof( DDRAWI_DIRECTDRAW_INT ) ); if( NULL == curr_int ) { return NULL; } /* * set up data */ curr_int->lpVtbl = lpddcb; curr_int->lpLcl = this_lcl; curr_int->dwIntRefCnt = 0; curr_int->lpLink = lpDriverObjectList; lpDriverObjectList = curr_int; } DPF( 2, "New driver interface created, %08lx", curr_int ); return curr_int; } /* * DD_QueryInterface */ HRESULT DDAPI DD_QueryInterface( LPDIRECTDRAW lpDD, REFIID riid, LPVOID FAR * ppvObj ) { LPDDRAWI_DIRECTDRAW_INT this_int; LPDDRAWI_DIRECTDRAW_LCL this_lcl; HRESULT rval; ENTER_DDRAW(); TRY { this_int = (LPDDRAWI_DIRECTDRAW_INT) lpDD; if( !VALID_DIRECTDRAW_PTR( this_int ) ) { LEAVE_DDRAW(); return DDERR_INVALIDOBJECT; } if( !VALID_PTR_PTR( ppvObj ) ) { DPF( 1, "Invalid object ptr" ); LEAVE_DDRAW(); return DDERR_INVALIDPARAMS; } if( !VALIDEX_IID_PTR( riid ) ) { DPF( 1, "Invalid iid ptr" ); LEAVE_DDRAW(); return DDERR_INVALIDPARAMS; } *ppvObj = NULL; } EXCEPT( EXCEPTION_EXECUTE_HANDLER ) { DPF_ERR( "Exception encountered validating parameters" ); LEAVE_DDRAW(); return DDERR_INVALIDPARAMS; } /* * Is the IID one of DirectDraw's? */ if( IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IDirectDraw) ) { /* * Our IUnknown interface is the same as our V1 * interface. We must always return the V1 interface * if IUnknown is requested. */ if( ( this_int->lpVtbl == &ddCallbacks ) || ( this_int->lpVtbl == &ddUninitCallbacks ) ) *ppvObj = (LPVOID) this_int; else *ppvObj = (LPVOID) getDDInterface( this_int->lpLcl, &ddCallbacks ); if( NULL == *ppvObj ) { LEAVE_DDRAW(); return E_NOINTERFACE; } else { DD_AddRef( *ppvObj ); LEAVE_DDRAW(); return DD_OK; } } else if( IsEqualIID(riid, &IID_IDirectDraw2 ) ) { if( (this_int->lpVtbl == &dd2Callbacks )|| ( this_int->lpVtbl == &dd2UninitCallbacks ) ) *ppvObj = (LPVOID) this_int; else *ppvObj = (LPVOID) getDDInterface( this_int->lpLcl, &dd2Callbacks ); if( NULL == *ppvObj ) { LEAVE_DDRAW(); return E_NOINTERFACE; } else { DD_AddRef( *ppvObj ); LEAVE_DDRAW(); return DD_OK; } } DPF( 2, "IID not understood by DirectDraw QueryInterface - trying Direct3D" ); /* * It's not one of DirectDraw's so it might be the Direct3D * interface. So try Direct3D. */ this_lcl = this_int->lpLcl; if( !D3D_INITIALIZED( this_lcl ) ) { /* * No Direct3D interface yet so try and create one. */ rval = InitD3D( this_int ); if( FAILED( rval ) ) { /* * Direct3D could not be initialized. No point trying to * query for the Direct3D interface if we could not * initialize Direct3D. * * NOTE: This assumes that DirectDraw does not aggregate * any other object type. If it does this code will need * to be revised. */ LEAVE_DDRAW(); return rval; } } DDASSERT( D3D_INITIALIZED( this_lcl ) ); DDASSERT( NULL != this_lcl->pD3DIUnknown ); /* * We have a Direct3D interface so try the IID out on it. */ DPF( 3, "Passing query off to Direct3D interface" ); rval = this_lcl->pD3DIUnknown->lpVtbl->QueryInterface( this_lcl->pD3DIUnknown, riid, ppvObj ); if( rval == DD_OK ) { DPF( 3, "Sucessfully queried for the Direct3D interface" ); LEAVE_DDRAW(); return DD_OK; } DPF_ERR( "IID not understood by DirectDraw" ); LEAVE_DDRAW(); return E_NOINTERFACE; } /* DD_QueryInterface */ #undef DPF_MODNAME #define DPF_MODNAME "DirectDraw::UnInitedQueryInterface" /* * DD_UnInitedQueryInterface */ HRESULT DDAPI DD_UnInitedQueryInterface( LPDIRECTDRAW lpDD, REFIID riid, LPVOID FAR * ppvObj ) { LPDDRAWI_DIRECTDRAW_INT this_int; ENTER_DDRAW(); TRY { this_int = (LPDDRAWI_DIRECTDRAW_INT) lpDD; if( !VALID_DIRECTDRAW_PTR( this_int ) ) { LEAVE_DDRAW(); return DDERR_INVALIDOBJECT; } if( !VALID_PTR_PTR( ppvObj ) ) { DPF( 1, "Invalid object ptr" ); LEAVE_DDRAW(); return DDERR_INVALIDPARAMS; } if( !VALIDEX_IID_PTR( riid ) ) { DPF( 1, "Invalid iid ptr" ); LEAVE_DDRAW(); return DDERR_INVALIDPARAMS; } *ppvObj = NULL; } EXCEPT( EXCEPTION_EXECUTE_HANDLER ) { DPF_ERR( "Exception encountered validating parameters" ); LEAVE_DDRAW(); return DDERR_INVALIDPARAMS; } /* * Is the IID one of DirectDraw's? */ if( IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IDirectDraw) ) { /* * Our IUnknown interface is the same as our V1 * interface. We must always return the V1 interface * if IUnknown is requested. */ if( ( this_int->lpVtbl == &ddCallbacks ) || ( this_int->lpVtbl == &ddUninitCallbacks ) ) *ppvObj = (LPVOID) this_int; else *ppvObj = (LPVOID) getDDInterface( this_int->lpLcl, &ddUninitCallbacks ); if( NULL == *ppvObj ) { LEAVE_DDRAW(); return E_NOINTERFACE; } else { DD_AddRef( *ppvObj ); LEAVE_DDRAW(); return DD_OK; } } else if( IsEqualIID(riid, &IID_IDirectDraw2 ) ) { if( (this_int->lpVtbl == &dd2Callbacks ) || ( this_int->lpVtbl == &dd2UninitCallbacks ) ) *ppvObj = (LPVOID) this_int; else *ppvObj = (LPVOID) getDDInterface( this_int->lpLcl, &dd2UninitCallbacks ); if( NULL == *ppvObj ) { LEAVE_DDRAW(); return E_NOINTERFACE; } else { DD_AddRef( *ppvObj ); LEAVE_DDRAW(); return DD_OK; } } DPF( 2, "IID not understood by uninitialized DirectDraw QueryInterface" ); LEAVE_DDRAW(); return E_NOINTERFACE; } /* DD_UnInitedQueryInterface */ #undef DPF_MODNAME #define DPF_MODNAME "DirectDraw::AddRef" /* * DD_AddRef */ DWORD DDAPI DD_AddRef( LPDIRECTDRAW lpDD ) { LPDDRAWI_DIRECTDRAW_INT this_int; LPDDRAWI_DIRECTDRAW_LCL this_lcl; LPDDRAWI_DIRECTDRAW_GBL this; ENTER_DDRAW(); DPF( 2, "DD_AddRef, pid=%08lx, obj=%08lx", GETCURRPID(), lpDD ); TRY { this_int = (LPDDRAWI_DIRECTDRAW_INT) lpDD; if( !VALID_DIRECTDRAW_PTR( this_int ) ) { LEAVE_DDRAW(); return 0; } this_lcl = this_int->lpLcl; this = this_lcl->lpGbl; } EXCEPT( EXCEPTION_EXECUTE_HANDLER ) { DPF_ERR( "Exception encountered validating parameters" ); LEAVE_DDRAW(); return 0; } /* * bump refcnt */ if( this != NULL ) { this->dwRefCnt++; } this_lcl->dwLocalRefCnt++; this_int->dwIntRefCnt++; #ifdef DEBUG if( this == NULL ) { DPF( 3, "DD_AddRef, Reference Count: Global Undefined Local = %ld Int = %ld", this_lcl->dwLocalRefCnt, this_int->dwIntRefCnt ); } else { DPF( 3, "DD_AddRef, Reference Count: Global = %ld Local = %ld Int = %ld", this->dwRefCnt, this_lcl->dwLocalRefCnt, this_int->dwIntRefCnt ); } #endif LEAVE_DDRAW(); return this_int->dwIntRefCnt; } /* DD_AddRef */ #ifdef WIN95 #define MMDEVLDR_IOCTL_CLOSEVXDHANDLE 6 /* * closeVxDHandle */ static void closeVxDHandle( DWORD dwHandle ) { HANDLE hFile; hFile = CreateFile( "\\\\.\\MMDEVLDR.VXD", GENERIC_WRITE, FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_GLOBAL_HANDLE, NULL); if( hFile == INVALID_HANDLE_VALUE ) { return; } DeviceIoControl( hFile, MMDEVLDR_IOCTL_CLOSEVXDHANDLE, NULL, 0, &dwHandle, sizeof(dwHandle), NULL, NULL); CloseHandle( hFile ); DPF( 2, "closeVxdHandle( %08lx ) done", dwHandle ); } /* closeVxDHandle */ #endif #undef DPF_MODNAME #define DPF_MODNAME "DirectDraw::Release" /* * DD_Release * * Once the globalreference count reaches 0, all surfaces are freed and all * video memory heaps are destroyed. */ DWORD DDAPI DD_Release( LPDIRECTDRAW lpDD ) { LPDDRAWI_DIRECTDRAW_INT this_int; LPDDRAWI_DIRECTDRAW_LCL this_lcl; LPDDRAWI_DIRECTDRAW_GBL this; LPDDRAWI_DDRAWSURFACE_INT psurf_int; LPDDRAWI_DDRAWPALETTE_INT ppal_int; DWORD rc; DWORD refcnt; DWORD intrefcnt; DWORD lclrefcnt; DWORD gblrefcnt; int i; DDHAL_DESTROYDRIVERDATA dddd; DWORD pid; HANDLE hinst; #ifdef WIN95 DWORD event16; #endif #ifdef WINNT LPATTACHED_PROCESSES lpap; #endif ENTER_DDRAW(); pid = GETCURRPID(); DPF( 2, "DD_Release, pid=%08lx, obj=%08lx", pid, lpDD ); TRY { this_int = (LPDDRAWI_DIRECTDRAW_INT) lpDD; if( !VALID_DIRECTDRAW_PTR( this_int ) ) { LEAVE_DDRAW(); return 0; } this_lcl = this_int->lpLcl; this = this_lcl->lpGbl; } EXCEPT( EXCEPTION_EXECUTE_HANDLER ) { DPF_ERR( "Exception encountered validating parameters" ); LEAVE_DDRAW(); return 0; } /* * decrement process reference count */ this_int->dwIntRefCnt--; intrefcnt = this_int->dwIntRefCnt; this_lcl->dwLocalRefCnt--; lclrefcnt = this_lcl->dwLocalRefCnt; if( this != NULL ) { this->dwRefCnt--; gblrefcnt = this->dwRefCnt; } else { gblrefcnt = (DWORD) -1; } DPF( 3, "DD_Release, Ref Count: Global = %ld Local = %ld Interface = %ld", gblrefcnt, lclrefcnt, intrefcnt ); /* * if the global refcnt is zero, free the driver object * note that the local object must not be freed yet because * we need to use the HAL callback tables */ hinst = NULL; #ifdef WIN95 event16 = 0; #endif /* * if local object is freed, for the owning process we: * - cleanup palettes, clippers & surfaces * - restore display mode * - release exclusive mode * - find the DC used by the process */ if( lclrefcnt == 0 ) { /* * see if the hwnd was hooked, if so, undo it! */ if( this_lcl->dwLocalFlags & DDRAWILCL_HOOKEDHWND ) { SetAppHWnd( this_lcl, NULL, 0 ); this_lcl->dwLocalFlags &= ~DDRAWILCL_HOOKEDHWND; } if( this != NULL ) { /* * punt process from any surfaces and palettes */ ProcessSurfaceCleanup( this, pid, this_lcl ); ProcessPaletteCleanup( this, pid, this_lcl ); ProcessClipperCleanup( this, pid, this_lcl ); /* * reset the display mode if needed * and only if we are doing the v1 SetCooperativeLevel behaviour */ if( this_lcl->dwLocalFlags & DDRAWILCL_V1SCLBEHAVIOUR) { if( (gblrefcnt == 0) || (this->lpExclusiveOwner == NULL) || (this->lpExclusiveOwner == this_lcl ) ) { RestoreDisplayMode( this_lcl, TRUE ); } } else { /* * Even in V2 or later, we want to restore the display * mode for a non exclusive app. Exclusive mode apps * will restore their mode in DoneExclusiveMode */ if(this->lpExclusiveOwner == NULL) { RestoreDisplayMode( this_lcl, TRUE ); } } /* * exclusive mode held by this process? if so, release it */ if( this->lpExclusiveOwner == this_lcl ) { DoneExclusiveMode( this_lcl ); } } /* * If we have created the Direct3D IUnknown release it now. * NOTE: The life of an aggregated object is the same as that * of its owning interface so we can also free the DLL at * this point. * NOTE: We must free the library AFTER ProcessSurfaceCleanup * as it can invoke D3D members to clean up device and texture * surfaces. */ if( this_lcl->pD3DIUnknown != NULL ) { this_lcl->pD3DIUnknown->lpVtbl->Release( this_lcl->pD3DIUnknown ); FreeLibrary( this_lcl->hD3DInstance ); this_lcl->pD3DIUnknown = NULL; this_lcl->hD3DInstance = NULL; } #ifdef WIN95 // Close the DSOUND.VXD handle if needed if( (HANDLE)(this_lcl->hDSVxd) != INVALID_HANDLE_VALUE ) { CloseHandle( (HANDLE)(this_lcl->hDSVxd) ); } #endif } /* * Note the local object is freed after the global... */ if( gblrefcnt == 0 ) { DPF( 2, "FREEING DRIVER OBJECT" ); /* * Notify driver. */ dddd.lpDD = this; if((this->dwFlags & DDRAWI_EMULATIONINITIALIZED) && (this_lcl->lpDDCB->HELDD.DestroyDriver != NULL)) { /* * if the HEL was initialized, make sure we call the HEL * DestroyDriver function so it can clean up. */ DPF( 2, "Calling HEL DestroyDriver" ); dddd.DestroyDriver = NULL; /* * we don't really care about the return value of this call */ rc = this_lcl->lpDDCB->HELDD.DestroyDriver( &dddd ); } if( this_lcl->lpDDCB->cbDDCallbacks.DestroyDriver != NULL ) { dddd.DestroyDriver = this_lcl->lpDDCB->cbDDCallbacks.DestroyDriver; DPF( 2, "Calling DestroyDriver" ); rc = this_lcl->lpDDCB->HALDD.DestroyDriver( &dddd ); if( rc == DDHAL_DRIVER_HANDLED ) { DPF( 2, "DDHAL_DestroyDriver: ddrval = %ld", dddd.ddRVal ); if( dddd.ddRVal != DD_OK ) { LEAVE_DDRAW(); /* GEE: What do we do about this * since we don't return error codes from Release. */ return (DWORD) dddd.ddRVal; } } } /* * release all surfaces */ psurf_int = this->dsList; while( psurf_int != NULL ) { LPDDRAWI_DDRAWSURFACE_INT next_int; refcnt = psurf_int->dwIntRefCnt; next_int = psurf_int->lpLink; while( refcnt > 0 ) { DD_Surface_Release( (LPDIRECTDRAWSURFACE) psurf_int ); refcnt--; } psurf_int = next_int; } /* * release all palettes */ ppal_int = this->palList; while( ppal_int != NULL ) { LPDDRAWI_DDRAWPALETTE_INT next_int; refcnt = ppal_int->dwIntRefCnt; next_int = ppal_int->lpLink; while( refcnt > 0 ) { DD_Palette_Release( (LPDIRECTDRAWPALETTE) ppal_int ); refcnt--; } ppal_int = next_int; } #ifdef WINNT /* * The driver needs to know to free its internal state */ DdDeleteDirectDrawObject(this); lpap = lpAttachedProcesses; while( lpap != NULL ) { if( lpap->dwPid == pid ) lpap->dwNTToldYet = 0; lpap = lpap->lpLink; } #endif /* * free all video memory heaps */ for( i=0;i<(int)this->vmiData.dwNumHeaps;i++ ) { LPVIDMEM pvm; pvm = &this->vmiData.pvmList[i]; VidMemFini( pvm->lpHeap ); } /* * free extra tables */ MemFree( this->lpdwFourCC ); MemFree( this->vmiData.pvmList ); MemFree( this->lpModeInfo ); #ifdef WIN95 DD16_DoneDriver( this->hInstance ); event16 = this->dwEvent16; #endif hinst = (HANDLE) this->hInstance; /* * The DDHAL_CALLBACKS structure tacked onto the end of the * global object is also automatically freed here because it * was allocated with the global object in a single malloc */ MemFree( this ); DPF( 2, "Driver is now FREE" ); } if( lclrefcnt == 0 ) { /* * only free DC's if we aren't running on DDHELP's context */ if( (GetCurrentProcessId() == GETCURRPID()) && ((HDC)this_lcl->hDC != NULL) ) { LPDDRAWI_DIRECTDRAW_INT ddint; // If there are other local objects in this process, // wait to delete the hdc until the last object is // deleted. for( ddint=lpDriverObjectList; ddint != NULL; ddint = ddint->lpLink) { if( (ddint->lpLcl != this_lcl) && (ddint->lpLcl->hDC == this_lcl->hDC) ) break; } if( ddint == NULL ) { DeleteDC( (HDC)this_lcl->hDC ); } } // Free the local object (finally)! MemFree( this_lcl ); } #ifdef WIN95 if( event16 != 0 ) { closeVxDHandle( event16 ); } #endif /* * if interface is freed, we reset the vtbl and remove it * from the list of drivers. */ if( intrefcnt == 0 ) { /* * delete this driver object from the master list */ RemoveDriverFromList( this_int, gblrefcnt == 0 ); /* * just in case someone comes back in with this pointer, set * an invalid vtbl. */ this_int->lpVtbl = NULL; MemFree( this_int ); } LEAVE_DDRAW(); if( hinst != NULL ) { HelperKillModeSetThread( (DWORD) hinst ); } return intrefcnt; } /* DD_Release */