/* * * Copyright (C) 1993 by * DIGITAL EQUIPMENT CORPORATION, Maynard, MA. * * This software is furnished under a license and may be used and copied * only in accordance with the terms of such license and with the inclusion * of the above copyright notice. This software or any other copies there- * of may not be provided or otherwise made available to any other person. * No title to and ownership of the software is hereby transferred. * * The information in this software is subject to change without notice * and should not be construed as a commitment by DIGITAL EQUIPMENT COR- * PORATION. * * DIGITAL assumes no responsibility for the use or reliability of its * software on equipment which is not supplied by DIGITAL. * ******************************************************************************* * * Module: table.c * * Abstract: Contain various tables required by TGA NT user-mode * display driver. * * HISTORY * * 01-Nov-1993 Bob Seitsinger * Original version. * * 2-Mar-1994 Barry Tannenbaum * Added reverse_byte * * 16-May-1994 Bob Seitsinger * Modify rop conversion table to convert '0x0A' rop * into TGA_ROP_AND TGA rop. * * 31-May-1994 Bob Seitsinger * Delete ulTGARop table. Superceded by ulAccelRops, found * in bitblt.c. * * 24-Aug-1994 Barry Tannenbaum * Added mix_to_rop * * 25-Aug-1994 Bob Seitsinger * - Add rop_to_mix - even though not currently using. * - Delete #ifdef around *32*mask arrays. */ #include "windef.h" #include "tgaparam.h" long mix_to_rop[16] = // Table to convert a ROP2 to a TGA ROP { TGA_ROP_SET, // 16 - R2_WHITE TGA_ROP_CLEAR, // 1 - R2_BLACK TGA_ROP_NOR, // 2 - R2_NOTMERGEPEN TGA_ROP_AND_INVERTED, // 3 - R2_MASKNOTPEN TGA_ROP_COPY_INVERTED, // 4 - R2_NOTCOPYPEN TGA_ROP_AND_REVERSE, // 5 - R2_MASKPENNOT TGA_ROP_INVERT, // 6 - R2_NOT TGA_ROP_XOR, // 7 - R2_XORPEN TGA_ROP_NAND, // 8 - R2_NOTMASKPEN TGA_ROP_AND, // 9 - R2_MASKPEN TGA_ROP_EQUIV, // 10 - R2_NOTXORPEN TGA_ROP_NOP, // 11 - R2_NOP TGA_ROP_OR_INVERTED, // 12 - R2_MERGENOTPEN TGA_ROP_COPY, // 13 - R2_COPYPEN TGA_ROP_OR_REVERSE, // 14 - R2_MERGEPENNOT TGA_ROP_OR // 15 - R2_MERGEPEN }; #if 0 // Even though we're not using this table, keep it in the // source file in the event we ever need to convert mix // to rops. The translation 'grunt' work would already // have been done. ULONG rop_to_mix[256] = { 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x03 0x00000000, 0x00000202, 0x00000000, 0x00000000, // 0x07 0x00000000, 0x00000000, 0x00000303, 0x00000000, // 0x0b 0x00000000, 0x00000000, 0x00000000, 0x00000404, // 0x0f 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x13 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x17 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x1b 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x1f 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x23 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x27 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x2b 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x2f 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x33 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x37 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x3b 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x3f 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x43 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x47 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x4b 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x4f 0x00000505, 0x00000000, 0x00000000, 0x00000000, // 0x53 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x57 0x00000000, 0x00000000, 0x00000707, 0x00000000, // 0x5b 0x00000000, 0x00000000, 0x00000000, 0x00000808, // 0x5f 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x63 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x67 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x6b 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x6f 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x73 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x77 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x7b 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x7f 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x83 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x87 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x8b 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x8f 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x93 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x97 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x9b 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0x9f 0x00000909, 0x00000000, 0x00000000, 0x00000000, // 0xa3 0x00000000, 0x00000a0a, 0x00000000, 0x00000000, // 0xa7 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xab 0x00000000, 0x00000000, 0x00000000, 0x00000c0c, // 0xaf 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xb3 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xb7 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xbb 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xbf 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xc3 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xc7 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xcb 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xcf 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xd3 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xd7 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xdb 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xdf 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xe3 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xe7 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xeb 0x00000000, 0x00000000, 0x00000000, 0x00000000, // 0xef 0x00000d0d, 0x00000000, 0x00000000, 0x00000000, // 0xf3 0x00000000, 0x00000e0e, 0x00000000, 0x00000000, // 0xf7 0x00000000, 0x00000000, 0x00000f0f, 0x00000000, // 0xfb 0x00000000, 0x00000000, 0x00000000, 0x00000000 // 0xff }; #endif /* XXX: figure out how to make tgagen do this */ /* * For 8-bit pix, hdwe reads lowest available byte of mask at a time and decodes lo-to-hi. * for 32-bit pix, it reads a lowest available nibble at a time, and decodes lo-to-hi. * vram writes are 64 bits; this is 2 big pixels, or 8 little guys. Turn on the bit * corresponding to the pixel you want lit --- the screen is lit from left to right, * from low bit enable to high. So on a 32-bit screen, the pixels are numbered * {1,2,1,2,1,...}; on an 8-bit screen they go {1,2,4,8,1,2,4,8,1...8..}. */ CommandWord TGA32BackLeftMask[16] = { /* num masked pix to paint */ /* mask */ /* 16*/ 0xffff, /* 1 */ 0x2, /* 2 */ 0x3, /* 0x2 | 0x1 */ /* 3 */ 0xb, /* 0x8 | 0x3 */ /* 4 */ 0xf, /* 0xc | 0x3 */ /* 5 */ 0x2f, /* 0x20 | 0xf */ /* 6 */ 0x3f, /* 0x20 | 0x10 | 0xf */ /* 7 */ 0xbf, /* 0x80 | 0x30 | 0xf */ /* 8 */ 0xff, /* 9 */ 0x2ff, /* 10*/ 0x3ff, /* 11*/ 0xbff, /* 12*/ 0xfff, /* 13*/ 0x2fff, /* 14*/ 0x3fff, /* 15*/ 0xbfff }; CommandWord TGA32BackRightMask[3] = { /* pixel alignment of dst */ /* mask */ /* after correction */ /* always skip last pix */ /* -2 */ 0xfff4, /* skip last 3 pix (2 + 1) */ /* -1 */ 0xfffc, /* skip last 2 pix (1 + 1) */ /* 0 */ 0xfffd /* skip last 1 pix (0 + 1) */ }; // Array used to "reverse" the bits of a byte ULONG reverse_byte[256] = { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, // 0x00 - 0x07 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, // 0x08 - 0x0f 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, // 0x10 - 0x17 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, // 0x18 - 0x1f 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, // 0x20 - 0x27 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, // 0x28 - 0x2f 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, // 0x30 - 0x37 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, // 0x38 - 0x3f 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, // 0x40 - 0x47 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, // 0x48 - 0x4f 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, // 0x50 - 0x57 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, // 0x58 - 0x5f 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, // 0x60 - 0x67 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, // 0x68 - 0x6f 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, // 0x70 - 0x77 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, // 0x78 - 0x7f 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, // 0x80 - 0x87 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, // 0x88 - 0x8f 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, // 0x90 - 0x97 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, // 0x98 - 0x9f 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, // 0xa0 - 0xa7 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, // 0xa8 - 0xaf 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, // 0xb0 - 0xb7 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, // 0xb8 - 0xbf 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, // 0xc0 - 0xc7 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, // 0xc8 - 0xcf 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, // 0xd0 - 0xd7 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, // 0xd8 - 0xdf 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, // 0xe0 - 0xe7 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, // 0xe8 - 0xef 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, // 0xf0 - 0xf7 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, // 0xf8 - 0xff };