/* ddeatoms.h */ //This is here because the file is #included by both client and server files #define fDdeCodeInOle2Dll 1 // These atoms are defined in srvrmain.cpp extern ATOM aEditItems; extern ATOM aFormats; extern ATOM aOLE; extern ATOM aProtocols; extern ATOM aStatus; extern ATOM aStdClose; extern ATOM aStdCreate; extern ATOM aStdCreateFromTemplate; extern ATOM aStdEdit; extern ATOM aStdExit; extern ATOM aStdOpen; extern ATOM aStdShowItem; extern ATOM aSysTopic; extern ATOM aTopics; // defined in ddewnd.cpp extern ATOM aChange; extern ATOM aClose; extern ATOM aMSDraw; extern ATOM aNullArg; extern ATOM aOle; extern ATOM aSave; extern ATOM aStdColorScheme; extern ATOM aStdDocDimensions; extern ATOM aStdDocName; extern ATOM aStdHostNames; extern ATOM aStdTargetDevice ; extern ATOM aSystem; // defined in ddewnd.cpp extern CLIPFORMAT cfBinary; // "Binary format" extern CLIPFORMAT cfNative; // "NativeFormat" // defined in srvrmain.cpp extern CLIPFORMAT cfLink; // "ObjectLink" extern CLIPFORMAT cfOwnerLink; // "Ownerlink"