Poker enhancements ================== 1) Get Win32 server working 2) Get Win16 client working 3) Get Win32 client working 4) Add yielding support to Win32 client (by adding a thread to handle window messages) 5) Add yielding support to Win16 client (by turning it into a Class 3 RPC app) 6) Allow players to sit out hands 7) Allow players to join/leave game dynamically DONE - part of v0.3 8) Query table owner when new player wants to enter game 9) Add support for init parameters (check-and-raise, games allowed) 10) Add support for wild cards 11) Add new types of games 12) Use RPC name service to allow dynamic search for poker tables 13) Convert code to C++ (e.g. create DECK class) 14) Add version support (so that old clients can't connect to new servers and vice versa) 15) Use registry to store dollar amounts 16) Use exception handling to catch Rpc (and OS?) errors DONE - part of v0.3 17) Move hard-coded strings into resource files 18) Add timeout logic for player prompts (30 second default) 19) Support pot-splitting games 20) Add wide character support 21) Fix names of synch. primitives to be consistent with NT 22) Improve error messages