// StresDlg.cpp : implementation file // #include "stdafx.h" #include "CpuStres.h" #include "StresDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CStressDlg dialog CStressDlg::CStressDlg(CWnd* pParent /*=NULL*/) : CDialog(CStressDlg::IDD, pParent) { //{{AFX_DATA_INIT(CStressDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); m_dwProcessPriority = NORMAL_PRIORITY_CLASS; m_ActivityValue[0] = SLOW_ACTIVITY; m_ActivityValue[1] = SLOW_ACTIVITY; m_ActivityValue[2] = SLOW_ACTIVITY; m_ActivityValue[3] = SLOW_ACTIVITY; m_PriorityValue[0] = THREAD_PRIORITY_NORMAL; m_PriorityValue[1] = THREAD_PRIORITY_NORMAL; m_PriorityValue[2] = THREAD_PRIORITY_NORMAL; m_PriorityValue[3] = THREAD_PRIORITY_NORMAL; m_Active[0] = TRUE; m_Active[1] = FALSE; m_Active[2] = FALSE; m_Active[3] = FALSE; m_ThreadHandle[0] = NULL; m_ThreadHandle[1] = NULL; m_ThreadHandle[2] = NULL; m_ThreadHandle[3] = NULL; m_dwLoopValue = 0x00010000; m_pMemory = NULL; m_dwVASize = 0; m_dwRandomScale = 1; } void CStressDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CStressDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CStressDlg, CDialog) //{{AFX_MSG_MAP(CStressDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_1_ACTIVE, On1Active) ON_CBN_SELCHANGE(IDC_1_ACTIVITY, OnSelchange1Activity) ON_CBN_SELCHANGE(IDC_1_PRIORITY, OnSelchange1Priority) ON_BN_CLICKED(IDC_2_ACTIVE, On2Active) ON_CBN_SELCHANGE(IDC_2_ACTIVITY, OnSelchange2Activity) ON_CBN_SELCHANGE(IDC_2_PRIORITY, OnSelchange2Priority) ON_BN_CLICKED(IDC_3_ACTIVE, On3Active) ON_CBN_SELCHANGE(IDC_3_ACTIVITY, OnSelchange3Activity) ON_CBN_SELCHANGE(IDC_3_PRIORITY, OnSelchange3Priority) ON_BN_CLICKED(IDC_4_ACTIVE, On4Active) ON_CBN_SELCHANGE(IDC_4_ACTIVITY, OnSelchange4Activity) ON_CBN_SELCHANGE(IDC_4_PRIORITY, OnSelchange4Priority) ON_CBN_SELCHANGE(IDC_PROCESS_PRIORITY, OnSelchangeProcessPriority) ON_EN_KILLFOCUS(IDC_SHARED_MEM_SIZE, OnKillfocusSharedMemSize) ON_EN_CHANGE(IDC_SHARED_MEM_SIZE, OnChangeSharedMemSize) ON_BN_CLICKED(IDC_USE_MEMORY, OnUseMemory) ON_WM_CLOSE() ON_WM_DESTROY() //}}AFX_MSG_MAP END_MESSAGE_MAP() // disable optimization since it will remove the "do-nothing" loops #pragma optimize ("", off) DWORD CStressDlg::OnePercentCalibration(DWORD dwLoopValue) { // find how many loops consume 10% of this processor LARGE_INTEGER liPerfFreq; LONGLONG llOnePercent; LARGE_INTEGER liStartTime; LARGE_INTEGER liEndTime; LONGLONG llDiff; LONGLONG llMinDiff; DWORD dwPriorityClass; DWORD dwThreadPriority; HANDLE hProcess; HANDLE hThread; DWORD dwLoopCounter; DWORD dwReturn; LONGLONG llResult; BOOL bGoodSample = FALSE; DWORD dwAttemptCount = 5; dwReturn = dwLoopValue; QueryPerformanceFrequency (&liPerfFreq); llOnePercent = liPerfFreq.QuadPart / 100; // the calibration run must take at least 50 ms llMinDiff = liPerfFreq.QuadPart / 20; hProcess = GetCurrentProcess(); hThread = GetCurrentThread(); dwPriorityClass = GetPriorityClass (hProcess); dwThreadPriority = GetThreadPriority (hThread); SetPriorityClass (hProcess, HIGH_PRIORITY_CLASS); SetThreadPriority (hThread, THREAD_PRIORITY_HIGHEST); while (!bGoodSample && dwAttemptCount) { // start timing QueryPerformanceCounter (&liStartTime); // do a trial loop for (dwLoopCounter = dwLoopValue; dwLoopCounter; dwLoopCounter--); // end timing QueryPerformanceCounter (&liEndTime); llDiff = liEndTime.QuadPart - liStartTime.QuadPart; if (llDiff > llMinDiff) { bGoodSample = TRUE; } else { // increase the loop counter value by a factor of 10 dwLoopValue *= 10; dwAttemptCount--; } } // restore the priority since we're done with the critical part SetPriorityClass (hProcess, dwPriorityClass); SetThreadPriority (hThread, dwThreadPriority); if (!bGoodSample) { MessageBox("Unable to calibrate delay loop"); } else { // findout what the 1% count is if (llDiff != llOnePercent) { // then adjust the initial loop value was too big so reduce llResult = llOnePercent * dwLoopValue / llDiff; if (llResult & 0xFFFFFFFF00000000) { // this processor is TOO FAST! so don't change. } else { dwReturn = (DWORD)(llResult & 0x00000000FFFFFFFF); } } } return dwReturn; } DWORD WorkerProc (LPDWORD dwArg) { DWORD dwLoopCounter; LPTHREAD_INFO_BLOCK pInfo; DWORD dwStartingValue; DWORD dwLocalValue; DWORD dwLocalIndex; pInfo = (LPTHREAD_INFO_BLOCK)dwArg; dwStartingValue = pInfo->Dlg->m_dwLoopValue; srand( (unsigned)time( NULL ) ); while (pInfo->Dlg->m_Active[pInfo->dwId]) { for (dwLoopCounter = dwStartingValue; dwLoopCounter; dwLoopCounter--) { if (pInfo->Dlg->m_pMemory != NULL) { do { dwLocalIndex = rand(); dwLocalIndex *= pInfo->Dlg->m_dwRandomScale; } while (dwLocalIndex >= pInfo->Dlg->m_dwVASize); pInfo->Dlg->m_pMemory[dwLocalIndex] = dwLocalIndex; dwLocalValue = pInfo->Dlg->m_pMemory[dwLocalIndex]; // reduce loop iterations to account for // accessing memory if (pInfo->Dlg->m_Active[pInfo->dwId]) { if (dwLoopCounter > 20) { dwLoopCounter -= 20; } else { dwLoopCounter = 1; } } else { break; // out of loop } } } if (pInfo->Dlg->m_ActivityValue[pInfo->dwId] > 0) { Sleep (pInfo->Dlg->m_ActivityValue[pInfo->dwId]); } } pInfo->Dlg->m_ThreadHandle[pInfo->dwId] = NULL; delete pInfo; return 0; } #pragma optimize ("", on) void CStressDlg::CreateWorkerThread (DWORD dwId) { DWORD dwThreadId; LPTHREAD_INFO_BLOCK pInfo; // then start a new thread pInfo = new THREAD_INFO_BLOCK; pInfo->Dlg = this; pInfo->dwId = dwId; m_Active[dwId] = TRUE; m_ThreadHandle[dwId] = CreateThread ( NULL, 0, (LPTHREAD_START_ROUTINE)WorkerProc, (LPVOID)pInfo, 0, &dwThreadId); if (m_ThreadHandle[dwId] == NULL) { m_Active[dwId] = FALSE; } else { // establish thread priority SetThreadPriority ( m_ThreadHandle[dwId], m_PriorityValue[dwId]); } } void CStressDlg::SetThreadActivity (CComboBox * cActivityCombo, DWORD dwId) { switch (cActivityCombo->GetCurSel()) { case 0: m_ActivityValue[dwId] = SLOW_ACTIVITY; break; case 1: m_ActivityValue[dwId] = MEDIUM_ACTIVITY; break; case 2: m_ActivityValue[dwId] = HIGH_ACTIVITY; break; case 3: m_ActivityValue[dwId] = HOG_ACTIVITY; break; } } void CStressDlg::SetThreadPriorityLevel (CComboBox * cPriorityCombo, DWORD dwId) { LONG lLastError = ERROR_SUCCESS; switch (cPriorityCombo->GetCurSel()) { case 0: m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_IDLE; break; case 1: m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_LOWEST; break; case 2: m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_BELOW_NORMAL; break; case 3: m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_NORMAL; break; case 4: m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_ABOVE_NORMAL; break; case 5: m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_HIGHEST; break; case 6: m_PriorityValue[dwId] = (DWORD)THREAD_PRIORITY_TIME_CRITICAL; break; } if (m_ThreadHandle[dwId] != NULL) { if (!SetThreadPriority (m_ThreadHandle[dwId], m_PriorityValue[dwId])) { lLastError = GetLastError (); } } // else no thread open } ///////////////////////////////////////////////////////////////////////////// // CStressDlg message handlers BOOL CStressDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } // calibrate loop counter m_dwLoopValue = OnePercentCalibration (m_dwLoopValue) * 10; // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // set the priority of this thread to "highest" so the UI will be // responsive SetThreadPriority (GetCurrentThread(), THREAD_PRIORITY_HIGHEST); // enable thread 1 & disable all others ((CComboBox *)GetDlgItem(IDC_PROCESS_PRIORITY))->SetCurSel(1); CheckDlgButton (IDC_1_ACTIVE, 1); ((CComboBox *)GetDlgItem(IDC_1_PRIORITY))->SetCurSel(3); ((CComboBox *)GetDlgItem(IDC_1_ACTIVITY))->SetCurSel(0); CheckDlgButton (IDC_2_ACTIVE, 0); ((CComboBox *)GetDlgItem(IDC_2_PRIORITY))->SetCurSel(3); ((CComboBox *)GetDlgItem(IDC_2_ACTIVITY))->SetCurSel(0); CheckDlgButton (IDC_3_ACTIVE, 0); ((CComboBox *)GetDlgItem(IDC_3_PRIORITY))->SetCurSel(3); ((CComboBox *)GetDlgItem(IDC_3_ACTIVITY))->SetCurSel(0); CheckDlgButton (IDC_4_ACTIVE, 0); ((CComboBox *)GetDlgItem(IDC_4_PRIORITY))->SetCurSel(3); ((CComboBox *)GetDlgItem(IDC_4_ACTIVITY))->SetCurSel(0); // set the process priority OnSelchangeProcessPriority(); // start the first thread On1Active(); // don't access memory by default CheckDlgButton (IDC_USE_MEMORY, 0); (GetDlgItem (IDC_SHARED_MEM_SIZE))->EnableWindow (FALSE); return TRUE; // return TRUE unless you set the focus to a control } void CStressDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CStressDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CStressDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CStressDlg::On1Active() { DWORD dwId = 0; if (IsDlgButtonChecked(IDC_1_ACTIVE)) { if (m_ThreadHandle[dwId] == NULL) { CreateWorkerThread (dwId); } else { // thread is already running } } else { m_Active[dwId] = FALSE; m_ThreadHandle[dwId] = NULL; } } void CStressDlg::OnSelchange1Activity() { CComboBox * cActivityCombo; DWORD dwId = 0; cActivityCombo = (CComboBox *)GetDlgItem (IDC_1_ACTIVITY); SetThreadActivity (cActivityCombo, dwId); } void CStressDlg::OnSelchange1Priority() { CComboBox * cPriorityCombo; DWORD dwId = 0; cPriorityCombo = (CComboBox *)GetDlgItem (IDC_1_PRIORITY); SetThreadPriorityLevel (cPriorityCombo, dwId); } void CStressDlg::On2Active() { DWORD dwId = 1; if (IsDlgButtonChecked(IDC_2_ACTIVE)) { if (m_ThreadHandle[dwId] == NULL) { CreateWorkerThread (dwId); } else { // thread is already running } } else { m_Active[dwId] = FALSE; m_ThreadHandle[dwId] = NULL; } } void CStressDlg::OnSelchange2Activity() { CComboBox * cActivityCombo; DWORD dwId = 1; cActivityCombo = (CComboBox *)GetDlgItem (IDC_2_ACTIVITY); SetThreadActivity (cActivityCombo, dwId); } void CStressDlg::OnSelchange2Priority() { CComboBox * cPriorityCombo; DWORD dwId = 1; cPriorityCombo = (CComboBox *)GetDlgItem (IDC_2_PRIORITY); SetThreadPriorityLevel (cPriorityCombo, dwId); } void CStressDlg::On3Active() { DWORD dwId = 2; if (IsDlgButtonChecked(IDC_3_ACTIVE)) { if (m_ThreadHandle[dwId] == NULL) { CreateWorkerThread (dwId); } else { // thread is already running } } else { m_Active[dwId] = FALSE; m_ThreadHandle[dwId] = NULL; } } void CStressDlg::OnSelchange3Activity() { CComboBox * cActivityCombo; DWORD dwId = 2; cActivityCombo = (CComboBox *)GetDlgItem (IDC_3_ACTIVITY); SetThreadActivity (cActivityCombo, dwId); } void CStressDlg::OnSelchange3Priority() { CComboBox * cPriorityCombo; DWORD dwId = 2; cPriorityCombo = (CComboBox *)GetDlgItem (IDC_3_PRIORITY); SetThreadPriorityLevel (cPriorityCombo, dwId); } void CStressDlg::On4Active() { DWORD dwId = 3; if (IsDlgButtonChecked(IDC_4_ACTIVE)) { if (m_ThreadHandle[dwId] == NULL) { CreateWorkerThread (dwId); } else { // thread is already running } } else { m_Active[dwId] = FALSE; CloseHandle (m_ThreadHandle[dwId]); m_ThreadHandle[dwId] = NULL; } } void CStressDlg::OnSelchange4Activity() { CComboBox * cActivityCombo; DWORD dwId = 3; cActivityCombo = (CComboBox *)GetDlgItem (IDC_4_ACTIVITY); SetThreadActivity (cActivityCombo, dwId); } void CStressDlg::OnSelchange4Priority() { CComboBox * cPriorityCombo; DWORD dwId = 3; cPriorityCombo = (CComboBox *)GetDlgItem (IDC_4_PRIORITY); SetThreadPriorityLevel (cPriorityCombo, dwId); } void CStressDlg::OnOK() { CDialog::OnOK(); } void CStressDlg::OnSelchangeProcessPriority() { CComboBox * cPriorityCombo; DWORD dwPriorityClass; cPriorityCombo = (CComboBox *)GetDlgItem (IDC_PROCESS_PRIORITY); switch (cPriorityCombo->GetCurSel()) { case 0: dwPriorityClass = IDLE_PRIORITY_CLASS; break; case 1: dwPriorityClass = NORMAL_PRIORITY_CLASS; break; case 2: dwPriorityClass = HIGH_PRIORITY_CLASS; break; } SetPriorityClass (GetCurrentProcess(), dwPriorityClass); } void CStressDlg::OnKillfocusSharedMemSize() { return; } void CStressDlg::OnChangeSharedMemSize() { CString csMemSize; TCHAR szOldValue[MAX_PATH]; DWORD dwMemSize; csMemSize.Empty(); GetDlgItemText (IDC_SHARED_MEM_SIZE, csMemSize); dwMemSize = _tcstoul ((LPCTSTR)csMemSize, NULL, 10); dwMemSize *= 1024 / sizeof(DWORD); if (dwMemSize != m_dwVASize) { // threads must be stopped to change memory size if (m_Active[0] || m_Active[1] || m_Active[2] || m_Active[3]) { MessageBox ( TEXT("All threads must be stopped before this value can be changed")); _stprintf (szOldValue, TEXT("%d"), ((m_dwVASize * sizeof(DWORD))/1024)); (GetDlgItem(IDC_SHARED_MEM_SIZE))->SetWindowText(szOldValue); return; } else { if (m_pMemory != NULL) { delete (m_pMemory); m_pMemory = NULL; m_dwVASize = 0; } m_dwVASize = dwMemSize; m_pMemory = new DWORD[m_dwVASize]; if (m_pMemory == NULL) { m_dwVASize = 0; } } } } void CStressDlg::OnUseMemory() { CString csMemSize; DWORD dwMemSize; BOOL bState; if (m_Active[0] || m_Active[1] || m_Active[2] || m_Active[3]) { MessageBox (TEXT("All threads must be stopped before this value can be changed")); bState = !IsDlgButtonChecked(IDC_USE_MEMORY); //revert state } else { if (IsDlgButtonChecked(IDC_USE_MEMORY)) { // if no memory is allocated, then allocate it if (m_pMemory != NULL) { delete (m_pMemory); m_pMemory = NULL; m_dwVASize = 0; } //get va size csMemSize.Empty(); GetDlgItemText (IDC_SHARED_MEM_SIZE, csMemSize); dwMemSize = _tcstoul ((LPCTSTR)csMemSize, NULL, 10); m_dwVASize = dwMemSize * 1024 / sizeof(DWORD); m_pMemory = new DWORD[m_dwVASize]; if (m_pMemory == NULL) { m_dwVASize = 0; } else { m_dwRandomScale = (m_dwVASize / RAND_MAX) + 1; } bState = TRUE; } else { // button is unchecked so free memory if (m_pMemory != NULL) { delete (m_pMemory); m_pMemory = NULL; m_dwVASize = 0; } bState = FALSE; } } CheckDlgButton (IDC_USE_MEMORY, bState); (GetDlgItem (IDC_SHARED_MEM_SIZE))->EnableWindow (bState); } void CStressDlg::OnClose() { // stop threads first m_Active[0] = FALSE; m_Active[1] = FALSE; m_Active[2] = FALSE; m_Active[3] = FALSE; // wait for the threads to finish while (m_ThreadHandle[0] || m_ThreadHandle[1] || m_ThreadHandle[2] || m_ThreadHandle[3]) { Sleep(100); } // free memory block if (m_pMemory != NULL) { delete (m_pMemory); m_pMemory = NULL; m_dwVASize = 0; } CDialog::OnClose(); } void CStressDlg::OnDestroy() { CDialog::OnDestroy(); }