// convert a 32 bit integer into 64 bit double .globl ..__utod // build code table .pdata .align 2 .ualong ..__utod,__utod.e,0,0,__utod.b // define the function .text .align 3 ..__utod: .function ..__utod __utod.b: stw r3,-8(sp) // store the int into the lower four bytes of the // double addis r4,r0,0x4330 // make a 2 to 52 exponent for the double stw r4,-4(sp) // store the 2 to 52 exponent part for the double addis r3,r0,0x5980 // load float format of number 2 to 52 with // inverted sign bit too lfd f1,-8(sp) // load double format into f1 stw r3,-8(sp) lfs f0,-8(sp) // load float format into f0 fsub f1,f1,f0 // substract f0 from f1 blr __utod.e: .debug$S .ualong 1 .uashort 15 .uashort 0x9 # S_OBJNAME .ualong 0 .byte 8, "utod.obj" .uashort 24 .uashort 0x1 # S_COMPILE .byte 0x42 # Target processor = PPC 604 .byte 3 # Language = ASM .byte 0 .byte 0 .byte 17, "PowerPC Assembler"