/****************************************************************************** Copyright (c) Maynard, an Archive Company. 1991 GSH Name: ss_gui.h Description: This file includes the header files necessary for other modules to compile with the GUI sub-system. It also contains the function prototypes for initializing and deinitializing the GUI sub-system. $Log: G:/UI/LOGFILES/SS_GUI.H_V $ Rev 1.9 27 Apr 1993 21:43:50 DARRYLP Removed ifdef's Glenn put around CBEMON.H to eliminate unresolved externals in Nostradamus. Rev 1.8 27 Apr 1993 16:26:40 DARRYLP Changed DDEMANG.H to CBEMON.H Rev 1.7 09 Apr 1993 15:42:02 GLENN Ifdef'd the include of DDEMANG.H to not include it in OEM_MSOFT. Rev 1.6 09 Apr 1993 14:12:08 GLENN Added ddemang.h Rev 1.5 04 Oct 1992 19:49:30 DAVEV UNICODE AWK PASS Rev 1.4 07 Jan 1992 17:42:58 GLENN Added muiutil.h Rev 1.3 03 Dec 1991 16:12:32 GLENN Changed the ID() macro not to use the MAKEINTRESOURCE supplied with windows 3.1 -- temporary. Rev 1.2 03 Dec 1991 09:54:34 GLENN Removed CDECL def. Rev 1.1 27 Nov 1991 13:37:32 GLENN Added resource compiler dependent ifdef. Rev 1.0 20 Nov 1991 19:41:34 SYSTEM Initial revision. ******************************************************************************/ #ifndef SS_GUI #define SS_GUI #include #include #ifdef RC_INVOKED // IF INVOKED BY THE RESOURCE COMPILER SKIP THE FUNCTION HEADERS #define ID(id) id #else // IF NOT INVOKED BY THE RESOURCE COMPILER INCLUDE THE FUNCTION HEADERS // #define ID(id) MAKEINTRESOURCE(id) // ????? took out for winstric.h #define ID(id) (LPSTR)((DWORD)((WORD)(id))) #include "portdefs.h" #include "stdtypes.h" #include "appdefs.h" #include "queues.h" #include "timers.h" #include "muiconf.h" #include "muiutil.h" #include "memmang.h" #include "menumang.h" #include "ribmang.h" #include "dialmang.h" #include "resmang.h" #include "statline.h" #include "dlm.h" #include "winmang.h" #include "debug.h" #include "prtmang.h" #include "helpmang.h" #include "msgbox.h" #include "cbemon.h" #include "global.h" #include "ctl3d.h" // FUNCTION PROTOTYPES BOOL GUI_Init ( LPSTR, INT ); BOOL GUI_InitGlobals ( VOID ); VOID GUI_Deinit ( VOID ); #endif // RC_INVOKED #endif // SS_GUI