MAJORCOMP=opengl MINORCOMP=scrnsave TARGETNAME=ss3dfo TARGETPATH=obj TARGETTYPE=UMAPPL_NOLIB LINKLIBS = $(_NTDRIVE)\nt\public\sdk\lib\*\opengl32.lib \ $(_NTDRIVE)\nt\public\sdk\lib\*\glu32.lib \ $(_NTDRIVE)\nt\public\sdk\lib\*\glaux.lib \ $(_NTDRIVE)\nt\public\sdk\lib\*\comdlg32.lib \ $(_NTDRIVE)\nt\public\sdk\lib\*\comctl32.lib INCLUDES=..\..\common; \ $(BASEDIR)\private\windows\opengl\toolkits\libaux SOURCES= ..\ss3dfo.c \ ..\gendrop.c \ ..\genexpld.c \ ..\genlem.c \ ..\genstrip.c \ ..\gentex.c \ ..\genwin.c \ ..\mesh.c \ ..\ss3dfo.rc C_DEFINES=-DUNICODE -D_UNICODE -DWINVER=0x0400 #SSDEV = 1 !if "$(SSDEV)" == "" UMAPPLEXT = .scr !else C_DEFINES = $(C_DEFINES) -DSS_DEBUG -DSS_DEVELOP !endif UMTYPE=windows UMAPPL=ss3dfo UMLIBS= \ ..\..\common\km\obj\*\sscommon.lib \ obj\*\gendrop.obj \ obj\*\genexpld.obj \ obj\*\genlem.obj \ obj\*\genstrip.obj \ obj\*\gentex.obj \ obj\*\genwin.obj \ obj\*\mesh.obj \ obj\*\ss3dfo.res