MAJORCOMP=opengl MINORCOMP=scrnsave TARGETNAME=sstext3d TARGETPATH=obj TARGETTYPE=UMAPPL_NOLIB LINKLIBS=$(_NTDRIVE)\nt\public\sdk\lib\*\opengl32.lib \ $(_NTDRIVE)\nt\public\sdk\lib\*\comdlg32.lib \ $(_NTDRIVE)\nt\public\sdk\lib\*\comctl32.lib \ $(_NTDRIVE)\nt\public\sdk\lib\*\glaux.lib \ $(_NTDRIVE)\nt\public\sdk\lib\*\glu32.lib INCLUDES=..; ..\..\inc; ..\..\common; \ $(BASEDIR)\private\windows\opengl\toolkits\libaux SOURCES=..\dialog.c \ ..\sstext3d.c \ ..\font.c \ ..\sstext3d.rc C_DEFINES=$(C_DEFINES) -DUNICODE -D_UNICODE -DWINVER=0x0400 UMTYPE=windows UMAPPL=sstext3d UMAPPLEXT=.scr UMLIBS= \ ..\..\common\km\obj\*\sscommon.lib \ obj\*\dialog.obj \ obj\*\font.obj \ obj\*\sstext3d.res