MAJORCOMP=sdk MINORCOMP=samples TARGETNAME=backtrac TARGETPATH=obj TARGETTYPE=LIBRARY LINKLIBS=$(BASEDIR)\public\sdk\lib\*\user32.lib \ $(BASEDIR)\public\sdk\lib\*\gdi32.lib \ $(BASEDIR)\public\sdk\lib\*\opengl32.lib \ $(BASEDIR)\public\sdk\lib\*\glu32.lib \ $(BASEDIR)\public\sdk\lib\*\glaux.lib NTDEBUG=ntsd NTDEBUGTYPE=both MSC_OPTIMIZATION=/Od INCLUDES= SOURCES=point.cxx \ unitdisk.cxx \ cbacks.cxx \ backtrac.c \ scene.c \ backtrac.rc C_DEFINES= -DWIN32 -DDATADIR= -DTEXTURE=1 BLDCRT=1 UMENTRY=main UMTYPE=windows UMAPPL=backtrac UMLIBS=obj\*\backtrac.lib \ obj\*\backtrac.res