/* * (c) Copyright 1993, Silicon Graphics, Inc. * ALL RIGHTS RESERVED * Permission to use, copy, modify, and distribute this software for * any purpose and without fee is hereby granted, provided that the above * copyright notice appear in all copies and that both the copyright notice * and this permission notice appear in supporting documentation, and that * the name of Silicon Graphics, Inc. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. * * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. * * US Government Users Restricted Rights * Use, duplication, or disclosure by the Government is subject to * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph * (c)(1)(ii) of the Rights in Technical Data and Computer Software * clause at DFARS 252.227-7013 and/or in similar or successor * clauses in the FAR or the DOD or NASA FAR Supplement. * Unpublished-- rights reserved under the copyright laws of the * United States. Contractor/manufacturer is Silicon Graphics, * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. * * OpenGL(TM) is a trademark of Silicon Graphics, Inc. */ #include #include //#include #include #include "tk.h" GLenum doubleBuffer, directRender; GLint thing1, thing2; static void Init(void) { glClearColor(0.0, 0.0, 0.0, 0.0); glClearAccum(0.0, 0.0, 0.0, 0.0); thing1 = glGenLists(1); glNewList(thing1, GL_COMPILE); glColor3f(1.0, 0.0, 0.0); glRectf(-1.0, -1.0, 1.0, 0.0); glEndList(); thing2 = glGenLists(1); glNewList(thing2, GL_COMPILE); glColor3f(0.0, 1.0, 0.0); glRectf(0.0, -1.0, 1.0, 1.0); glEndList(); } static void Reshape(int width, int height) { glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } static GLenum Key(int key, GLenum mask) { switch (key) { case TK_ESCAPE: tkQuit(); case TK_1: glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); break; case TK_2: glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); break; default: return GL_FALSE; } return GL_TRUE; } static void Draw(void) { glPushMatrix(); glScalef(0.8, 0.8, 1.0); glClear(GL_COLOR_BUFFER_BIT); glCallList(thing1); glAccum(GL_LOAD, 0.5); glClear(GL_COLOR_BUFFER_BIT); glCallList(thing2); glAccum(GL_ACCUM, 0.5); glAccum(GL_RETURN, 1.0); glPopMatrix(); glFlush(); if (doubleBuffer) { tkSwapBuffers(); } } static GLenum Args(int argc, char **argv) { GLint i; doubleBuffer = GL_FALSE; directRender = GL_FALSE; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-sb") == 0) { doubleBuffer = GL_FALSE; } else if (strcmp(argv[i], "-db") == 0) { doubleBuffer = GL_TRUE; } else if (strcmp(argv[i], "-dr") == 0) { directRender = GL_TRUE; } else if (strcmp(argv[i], "-ir") == 0) { directRender = GL_FALSE; } else { printf("%s (Bad option).\n", argv[i]); return GL_FALSE; } } return GL_TRUE; } void main(int argc, char **argv) { GLenum type; if (Args(argc, argv) == GL_FALSE) { tkQuit(); } tkInitPosition(0, 0, 300, 300); type = TK_RGB | TK_ACCUM; type |= (doubleBuffer) ? TK_DOUBLE : TK_SINGLE; type |= (directRender) ? TK_DIRECT : TK_INDIRECT; tkInitDisplayMode(type); if (tkInitWindow("Accum Test") == GL_FALSE) { tkQuit(); } Init(); tkExposeFunc(Reshape); tkReshapeFunc(Reshape); tkKeyDownFunc(Key); tkDisplayFunc(Draw); tkExec(); }