MAJORCOMP=opengl MINORCOMP=lathe TARGETNAME=lathe TARGETPATH=obj TARGETTYPE=LIBRARY LINKLIBS = \nt\public\sdk\lib\*\opengl32.lib \ \nt\public\sdk\lib\*\glu32.lib NTDEBUGTYPE=both NTDEBUG=ntsd MSC_OPTIMIZATION=/Od INCLUDES= SOURCES= lathe.c \ input.c \ math.c \ mesh.c \ object.c \ trackbal.c \ lathe.rc # C_DEFINES=-DWIN32 UMTYPE=console UMAPPL=lathe UMENTRY=winmain UMLIBS=obj\*\lathe.lib obj\*\lathe.res \ $(BASEDIR)\public\sdk\lib\*\gdi32.lib \ $(BASEDIR)\public\sdk\lib\*\user32.lib \ $(BASEDIR)\public\sdk\lib\*\opengl32.lib \ $(BASEDIR)\public\sdk\lib\*\glu32.lib \ $(BASEDIR)\public\sdk\lib\*\glaux.lib