MAJORCOMP = opengl MINORCOMP = mfgls TARGETNAME = mfgls TARGETPATH = obj TARGETTYPE = PROGRAM UMTYPE = console INCLUDES = ..\inc UMLIBS = \ $(BASEDIR)\public\sdk\lib\*\glmf32.lib \ $(BASEDIR)\public\sdk\lib\*\gdi32.lib \ $(BASEDIR)\public\sdk\lib\*\pwin32.lib \ $(BASEDIR)\public\sdk\lib\*\comdlg32.lib \ $(BASEDIR)\public\sdk\lib\*\user32.lib \ $(BASEDIR)\public\sdk\lib\*\opengl32.lib \ $(BASEDIR)\public\sdk\lib\*\glaux.lib \ $(BASEDIR)\public\sdk\lib\*\glu32.lib C_DEFINES = \ $(C_DEFINES) \ -D__GLS_PLATFORM_WIN32=1 \ -D__STDC__ SOURCES = \ mfgls.c\ glsutil.c\ accanti.c\ alpha3d.c\ anti.c\ antipnt.c\ drawf.c\ etex.c\ linelist.c\ material.c\ polys.c\ sharel.c\ smooth.c\ stencil.c\ surfgrid.c\ teapots.c\ texpal.c\ texsurf.c\ varray.c\ vptitle.c !IF "$(NTNOPCH)" == "" PRECOMPILED_INCLUDE=pch.c PRECOMPILED_PCH=pch.pch PRECOMPILED_OBJ=pch.obj !ENDIF