Windows NT 4.0 source code leak
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author:
Steve Wood (stevewo) 12-Apr-1990
Scott Cousens (scousens) 20-Nov-1995 - adapted for ssl
NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
Note : to enable a build for NT 3.51 set the env DAYTONA_BUILD
!ENDIF
#
# The MAJORCOMP and MINORCOMP variables are defined
# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
# cross compiling to provide unique filenames in a flat namespace.
#
MAJORCOMP=WINAPP
MINORCOMP=IE
#
# The TARGETNAME variable is defined by the developer. It is the name of
# the target (component) that is being built by this makefile. It
# should NOT include any path or file extension information.
#
TARGETNAME=IEXPLORE
#
# The TARGETPATH and TARGETTYPE variables are defined by the developer.
# The first specifies where the target is to be build. The second specifies
# the type of target (either PROGRAM, DYNLINK, LIBRARY, UMAPPL_NOLIB or
# BOOTPGM). UMAPPL_NOLIB is used when you're only building user-mode
# apps and don't need to build a library.
#
TARGETPATH=obj
# Pick one of the following and delete the others
TARGETTYPE=PROGRAM
#
# NTLEGO is defined so that if _NT_LEGO_ON_THIS_MACHINE is defines
# a retail build of iexplore will be lego enabled
#
NTLEGO=1
#
# EXEPROFILEINPUT is used for allowing lego link input file
# it will lookfor output.prf in the current directory
# this is from a lego output run
#
EXEPROFILEINPUT=1
CONDITIONAL_INCLUDES= \
manifest.h \
bsdtypes.h \
stdefs.h \
socket.h \
in.h \
inet.h \
netdb.h \
bsdtime.h \
sys\time.h \
sys\param.h \
sys\file.h \
dirent.h \
sys\dir.h \
sys\fcntl.h \
sys\socket.h \
netinet\in.h \
arpa\inet.h \
version.h \
toolbar.h \
rc_sttbl.stb \
rc_menu.mnu \
rc_accel.acl \
rcids.h \
cstrings.h \
..\inc16\shellapi.h \
netspi.h \
strings.h
!ifdef DAYTONA_BUILD
!if $(MIPS)
DOWNLEVEL_COMPILE=1
NO_NTDLL=1
CRT_LIB_PATH=..\..\lib\*
UMLIBS=\
..\..\lib\*\comctl32.lib \
..\..\lib\*\advapi32.lib \
..\..\lib\*\kernel32.lib \
..\..\lib\*\gdi32.lib \
..\..\lib\*\user32.lib
!endif
C_DEFINES = $(C_DEFINES) -DDAYTONA_BUILD
!endif
#
# The TARGETLIBS specifies additional libraries to link with you target
# image. Each library path specification should contain an asterisk (*)
# where the machine specific subdirectory name should go.
#
TARGETLIBS=\
$(_NTBINDIR)\public\sdk\lib\*\ole32.lib \
$(_NTBINDIR)\public\sdk\lib\*\shell32.lib \
$(_NTBINDIR)\public\sdk\lib\*\shellalt.lib \
$(_NTBINDIR)\public\sdk\lib\*\comctl32.lib \
$(_NTBINDIR)\public\sdk\lib\*\uuid.lib \
$(_NTBINDIR)\public\sdk\lib\*\winmm.lib \
$(_NTBINDIR)\public\sdk\lib\*\wsock32.lib \
..\..\lib\*\rsa32.lib \
..\..\mssf\obj$(BUILD_ALT_DIR)\*\mssfchek.lib \
..\security\ssl\code\obj$(BUILD_ALT_DIR)\*\ssl.lib \
..\jpeglib\obj$(BUILD_ALT_DIR)\*\jpeglib.lib \
..\..\url\ielib\obj$(BUILD_ALT_DIR)\*\urllib.lib \
..\..\url\shellext\obj$(BUILD_ALT_DIR)\*\url.lib
!ifdef DAYTONA_BUILD
TARGETLIBS=$(TARGETLIBS) ..\..\stubs\ieshlib\obj$(BUILD_ALT_DIR)\*\ieshlib.lib $(_NTBINDIR)\public\sdk\lib\*\ntctl3d.lib
!endif
!ifdef FEATURE_INTL
TARGETLIBS=$(TARGETLIBS) ..\fechrcnv\obj$(BUILD_ALT_DIR)\*\fechrcnv.lib
!endif
#
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple directory paths with single
# semicolons. Relative path specifications are okay.
#
INCLUDES=\
..\jpeglib; \
..\xx_debug; \
..\security\include; \
..\..\inc; \
..\..\url; \
$(_NTBINDIR)\private\windows\shell\inc; \
$(_NTBINDIR)\private\windows\inc; \
$(_NTBINDIR)\private\windows\inc16;
!ifdef DAYTONA_BUILD
INCLUDES=..\..\stubs\ieshlib; $(INCLUDES)
!endif
!ifdef FEATURE_INTL
INCLUDES=..\fechrcnv; $(INCLUDES)
!endif
#
# The SOURCES variable is defined by the developer. It is a list of all the
# source files for this component. Each source file should be on a separate
# line using the line continuation character. This will minimize merge
# conflicts if two developers adding source files to the same component.
#
SOURCES=\
main.c \
dbg.c \
version.c \
bitmaps.c \
btn_anim.c \
fetch.c \
midi.c \
contmenu.c \
decoder.c \
dlg_abou.c \
dlg_dflt.c \
dlg_err.c \
dlg_find.c \
dlg_open.c \
dlg_page.c \
dlg_post.c \
dlg_pref.c \
dlg_prnt.c \
dlg_safe.c \
dlg_save.c \
dlg_ssl.c \
dlg_unk.c \
draw.c \
gif.c \
globals.c \
gwc_base.c \
htfwrite.c \
htmlutil.c \
htspm_os.c \
jpeg.c \
marquee.c \
mci.c \
mdft.c \
mime.c \
olepig.c \
prefs.c \
safestrm.c \
tw_print.c \
vrml.c \
w32cmd.c \
w32dde.c \
w32error.c \
w32forms.c \
w32mdi.c \
w32menu.c \
w32net.c \
w32sound.c \
w32util.c \
w32wait.c \
w_close.c \
w_hidden.c \
w_pal.c \
w_splash.c \
w_style.c \
w_void.c \
wc_bhbar.c \
wc_frame.c \
wc_html.c \
wc_tbar.c \
winview.c \
ws_dll.c \
htbtree.c \
htchunk.c \
htfile.c \
htformat.c \
htinit.c \
htlist.c \
html.c \
htmlpdtd.c \
htparse.c \
htplain.c \
htstring.c \
sgml.c \
aiff.c \
async.c \
au.c \
blob.c \
charstrm.c \
cookie.c \
dcache.c \
dumpanch.c \
gtrutil.c \
guitar.c \
guiterrs.c \
guitfind.c \
hash.c \
htaccess.c \
htanchor.c \
htatom.c \
htext.c \
htftp.c \
htghist.c \
htgif.c \
htgopher.c \
htheader.c \
hthotlst.c \
htnews.c \
htregmng.c \
htspm.c \
htspmui.c \
httcp.c \
http_spm.c \
htxbm.c \
imgcache.c \
loaddoc.c \
mapcache.c \
plain.c \
present.c \
reformat.c \
sem.c \
statesec.c \
styles.c \
tempfile.c \
unwrap.c \
wrap.c \
xbm.c \
isguids.c \
dataobjm.cpp \
drag.cpp \
drop.cpp \
gendatao.cpp
!ifdef JPEGLIB
SOURCES=$(SOURCES) \
jdatasrc.c \
jerror.c
!endif
SOURCES=$(SOURCES) \
iexplore.rc
#
# Next specify options for the compiler.
#
!include cdefines.inc
!if !$(FREEBUILD)
C_DEFINES=$(C_DEFINES) \
-DVSTF \
-DDEBUG \
-D_DEBUG \
-DXX_DEBUG \
-DXX_DEBUG_WIN32GUI \
-DFEATURE_TESTHOOK
! if "$(PROFILE)" == "on"
C_DEFINES=$(C_DEFINES) \
-DPROFILE
! endif
! ifdef AUDIT
C_DEFINES=$(C_DEFINES) \
-DAUDIT
! else
C_DEFINES=$(C_DEFINES) \
-DGTR_MEM_STATS
! endif
!else
# This turns on our LEGO work
LINKER_FLAGS=$(LINKER_FLAGS) -order:@$(@B).prf
!endif
!ifdef DAYTONA_BUILD
C_DEFINES=$(C_DEFINES) -DDAYTONA_BUILD -DFEATURE_CTL3D
!endif
!ifdef FEATURE_INTL
C_DEFINES=$(C_DEFINES) -DFEATURE_INTL
!endif
#
# Next specify one or more user mode test programs and their type
# UMTEST is used for optional test programs. UMAPPL is used for
# programs that always get built when the directory is built.
#
UMTYPE=windows
#
# Defining either (or both) the variables NTTARGETFILE0 and/or NTTARGETFILES
# will cause MAKEFILE.DEF to include .\makefile.inc immediately after it
# specifies the top level targets (all, clean and loc) and their dependencies.
# MAKEFILE.DEF also expands NTTARGETFILE0 as the first dependent for the
# "all" target and NTTARGETFILES as the last dependent for the "all" target.
# Useful for specifying additional targets and dependencies that don't fit the
# general case covered by MAKEFILE.DEF
#
# NTTARGETFILE0=
# NTTARGETFILES=
UMENTRY=winmain
USE_LIBCMT=1
#USE_PDB=1
PRECOMPILED_INCLUDE=all.h