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973 lines
24 KiB
973 lines
24 KiB
# Microsoft Developer Studio Generated NMAKE File, Format Version 40001
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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!IF "$(CFG)" == ""
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CFG=classes - Win32 Debug
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!MESSAGE No configuration specified. Defaulting to classes - Win32 Debug.
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!ENDIF
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!IF "$(CFG)" != "sfmcfg - Win32 Release" && "$(CFG)" != "sfmcfg - Win32 Debug"\
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&& "$(CFG)" != "classes - Win32 Release" && "$(CFG)" != "classes - Win32 Debug"
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!MESSAGE Invalid configuration "$(CFG)" specified.
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!MESSAGE You can specify a configuration when running NMAKE on this makefile
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "sfmcfg.mak" CFG="classes - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "sfmcfg - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "sfmcfg - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE "classes - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "classes - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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!ERROR An invalid configuration is specified.
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!ENDIF
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!IF "$(OS)" == "Windows_NT"
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NULL=
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!ELSE
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NULL=nul
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!ENDIF
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################################################################################
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# Begin Project
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# PROP Target_Last_Scanned "sfmcfg - Win32 Debug"
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!IF "$(CFG)" == "sfmcfg - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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OUTDIR=.\Release
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INTDIR=.\Release
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ALL : "classes - Win32 Release" "$(OUTDIR)\sfmcfg.exe"
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CLEAN :
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-@erase ".\Release\initcfg.obj"
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-@erase ".\Release\atsheet.obj"
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-@erase ".\Release\dllinit.obj"
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-@erase ".\Release\util.obj"
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-@erase ".\Release\sfmcfg.res"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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CPP=cl.exe
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
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# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
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CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
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/Fp"$(INTDIR)/sfmcfg.pch" /YX /Fo"$(INTDIR)/" /c
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CPP_OBJS=.\Release/
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$(CPP) $(CPP_PROJ) $<
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$(CPP) $(CPP_PROJ) $<
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$(CPP) $(CPP_PROJ) $<
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MTL=mktyplib.exe
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# ADD BASE MTL /nologo /D "NDEBUG" /win32
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# ADD MTL /nologo /D "NDEBUG" /win32
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MTL_PROJ=/nologo /D "NDEBUG" /win32
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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RSC_PROJ=/l 0x409 /fo"$(INTDIR)/sfmcfg.res" /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_FLAGS=/nologo /o"$(OUTDIR)/sfmcfg.bsc"
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BSC32_SBRS=
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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odbccp32.lib /nologo /subsystem:windows /incremental:no\
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/pdb:"$(OUTDIR)/sfmcfg.pdb" /machine:I386 /out:"$(OUTDIR)/sfmcfg.exe"
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LINK32_OBJS= \
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"$(INTDIR)/initcfg.obj" \
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"$(INTDIR)/atsheet.obj" \
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"$(INTDIR)/dllinit.obj" \
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"$(INTDIR)/util.obj" \
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"$(INTDIR)/sfmcfg.res" \
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".\classes\Release\classes.lib"
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"$(OUTDIR)\sfmcfg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ELSEIF "$(CFG)" == "sfmcfg - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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OUTDIR=.\Debug
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INTDIR=.\Debug
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ALL : "classes - Win32 Debug" "$(OUTDIR)\sfmcfg.exe"
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CLEAN :
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-@erase ".\Debug\vc40.pdb"
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-@erase ".\Debug\vc40.idb"
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-@erase ".\Debug\sfmcfg.exe"
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-@erase ".\Debug\dllinit.obj"
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-@erase ".\Debug\util.obj"
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-@erase ".\Debug\initcfg.obj"
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-@erase ".\Debug\atsheet.obj"
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-@erase ".\Debug\sfmcfg.res"
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-@erase ".\Debug\sfmcfg.ilk"
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-@erase ".\Debug\sfmcfg.pdb"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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CPP=cl.exe
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
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# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
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CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
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/Fp"$(INTDIR)/sfmcfg.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
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CPP_OBJS=.\Debug/
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CPP_SBRS=
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.c{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.c{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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MTL=mktyplib.exe
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# ADD BASE MTL /nologo /D "_DEBUG" /win32
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# ADD MTL /nologo /D "_DEBUG" /win32
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MTL_PROJ=/nologo /D "_DEBUG" /win32
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RSC=rc.exe
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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RSC_PROJ=/l 0x409 /fo"$(INTDIR)/sfmcfg.res" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_FLAGS=/nologo /o"$(OUTDIR)/sfmcfg.bsc"
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BSC32_SBRS=
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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odbccp32.lib /nologo /subsystem:windows /incremental:yes\
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/pdb:"$(OUTDIR)/sfmcfg.pdb" /debug /machine:I386 /out:"$(OUTDIR)/sfmcfg.exe"
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LINK32_OBJS= \
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"$(INTDIR)/dllinit.obj" \
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"$(INTDIR)/util.obj" \
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"$(INTDIR)/initcfg.obj" \
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"$(INTDIR)/atsheet.obj" \
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"$(INTDIR)/sfmcfg.res" \
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".\classes\Debug\classes.lib"
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"$(OUTDIR)\sfmcfg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ELSEIF "$(CFG)" == "classes - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "classes\Release"
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# PROP BASE Intermediate_Dir "classes\Release"
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# PROP BASE Target_Dir "classes"
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "classes\Release"
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# PROP Intermediate_Dir "classes\Release"
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# PROP Target_Dir "classes"
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OUTDIR=.\classes\Release
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INTDIR=.\classes\Release
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ALL : "$(OUTDIR)\classes.lib"
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CLEAN :
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-@erase ".\classes\Release\classes.lib"
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-@erase ".\classes\Release\ptrlist.obj"
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-@erase ".\classes\Release\strlist.obj"
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-@erase ".\classes\Release\strcore.obj"
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-@erase ".\classes\Release\propsht.obj"
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-@erase ".\classes\Release\button.obj"
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-@erase ".\classes\Release\listview.obj"
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-@erase ".\classes\Release\strex.obj"
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-@erase ".\classes\Release\dialog.obj"
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-@erase ".\classes\Release\debug.obj"
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|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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|
|
|
CPP=cl.exe
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|
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
|
|
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
|
|
CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
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/Fp"$(INTDIR)/classes.pch" /YX /Fo"$(INTDIR)/" /c
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CPP_OBJS=.\classes\Release/
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CPP_SBRS=
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.c{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.c{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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|
|
BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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|
# ADD BSC32 /nologo
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)/classes.bsc"
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|
BSC32_SBRS=
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LIB32=link.exe -lib
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|
# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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LIB32_FLAGS=/nologo /out:"$(OUTDIR)/classes.lib"
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|
LIB32_OBJS= \
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"$(INTDIR)/ptrlist.obj" \
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"$(INTDIR)/strlist.obj" \
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"$(INTDIR)/strcore.obj" \
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"$(INTDIR)/propsht.obj" \
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"$(INTDIR)/button.obj" \
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"$(INTDIR)/listview.obj" \
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"$(INTDIR)/strex.obj" \
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"$(INTDIR)/dialog.obj" \
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"$(INTDIR)/debug.obj"
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|
|
"$(OUTDIR)\classes.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
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|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
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|
<<
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|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
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|
# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "classes\Debug"
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# PROP BASE Intermediate_Dir "classes\Debug"
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# PROP BASE Target_Dir "classes"
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "classes\Debug"
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# PROP Intermediate_Dir "classes\Debug"
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# PROP Target_Dir "classes"
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OUTDIR=.\classes\Debug
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INTDIR=.\classes\Debug
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ALL : "$(OUTDIR)\classes.lib"
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|
|
CLEAN :
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|
-@erase ".\classes\Debug\classes.lib"
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-@erase ".\classes\Debug\strex.obj"
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-@erase ".\classes\Debug\strlist.obj"
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|
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-@erase ".\classes\Debug\debug.obj"
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|
-@erase ".\classes\Debug\dialog.obj"
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-@erase ".\classes\Debug\ptrlist.obj"
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|
-@erase ".\classes\Debug\listview.obj"
|
|
|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
|
CPP=cl.exe
|
|
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
|
|
# ADD CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
|
|
CPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
|
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/Fp"$(INTDIR)/classes.pch" /YX /Fo"$(INTDIR)/" /c
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|
CPP_OBJS=.\classes\Debug/
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CPP_SBRS=
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|
.c{$(CPP_OBJS)}.obj:
|
|
$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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|
|
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.cxx{$(CPP_OBJS)}.obj:
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|
$(CPP) $(CPP_PROJ) $<
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|
|
|
.c{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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|
|
|
.cpp{$(CPP_SBRS)}.sbr:
|
|
$(CPP) $(CPP_PROJ) $<
|
|
|
|
.cxx{$(CPP_SBRS)}.sbr:
|
|
$(CPP) $(CPP_PROJ) $<
|
|
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)/classes.bsc"
|
|
BSC32_SBRS=
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo
|
|
# ADD LIB32 /nologo
|
|
LIB32_FLAGS=/nologo /out:"$(OUTDIR)/classes.lib"
|
|
LIB32_OBJS= \
|
|
"$(INTDIR)/strcore.obj" \
|
|
"$(INTDIR)/button.obj" \
|
|
"$(INTDIR)/strex.obj" \
|
|
"$(INTDIR)/strlist.obj" \
|
|
"$(INTDIR)/propsht.obj" \
|
|
"$(INTDIR)/debug.obj" \
|
|
"$(INTDIR)/dialog.obj" \
|
|
"$(INTDIR)/ptrlist.obj" \
|
|
"$(INTDIR)/listview.obj"
|
|
|
|
"$(OUTDIR)\classes.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ENDIF
|
|
|
|
################################################################################
|
|
# Begin Target
|
|
|
|
# Name "sfmcfg - Win32 Release"
|
|
# Name "sfmcfg - Win32 Debug"
|
|
|
|
!IF "$(CFG)" == "sfmcfg - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "sfmcfg - Win32 Debug"
|
|
|
|
!ENDIF
|
|
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sfmcfg.rc
|
|
DEP_RSC_SFMCF=\
|
|
".\..\..\..\..\..\public\sdk\inc\ntdef.h"\
|
|
|
|
|
|
"$(INTDIR)\sfmcfg.res" : $(SOURCE) $(DEP_RSC_SFMCF) "$(INTDIR)"
|
|
$(RSC) $(RSC_PROJ) $(SOURCE)
|
|
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\util.cpp
|
|
|
|
!IF "$(CFG)" == "sfmcfg - Win32 Release"
|
|
|
|
DEP_CPP_UTIL_=\
|
|
".\pch.h"\
|
|
".\atsheet.h"\
|
|
".\..\..\COMMON\H\lmui.hxx"\
|
|
".\..\..\COMMON\H\string.hxx"\
|
|
".\..\..\COMMON\H\strnumer.hxx"\
|
|
".\..\..\COMMON\H\regkey.hxx"\
|
|
".\..\classes\src\common.h"\
|
|
".\..\..\common\h\lmuiwarn.h"\
|
|
".\..\..\common\h\declspec.h"\
|
|
".\..\..\common\h\vcpphelp.h"\
|
|
".\..\..\common\h\lmuitype.h"\
|
|
".\..\..\common\h\mnettype.h"\
|
|
".\..\..\common\h\mnet32.h"\
|
|
".\..\..\common\h\uierr.h"\
|
|
".\..\..\common\h\uinetlib.h"\
|
|
".\..\..\COMMON\H\base.hxx"\
|
|
".\..\..\COMMON\H\strlst.hxx"\
|
|
".\..\..\COMMON\H\slist.hxx"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
NODEP_CPP_UTIL_=\
|
|
".\..\..\common\h\icanon.h"\
|
|
|
|
|
|
"$(INTDIR)\util.obj" : $(SOURCE) $(DEP_CPP_UTIL_) "$(INTDIR)"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "sfmcfg - Win32 Debug"
|
|
|
|
DEP_CPP_UTIL_=\
|
|
".\pch.h"\
|
|
".\atsheet.h"\
|
|
".\..\..\COMMON\H\lmui.hxx"\
|
|
|
|
|
|
"$(INTDIR)\util.obj" : $(SOURCE) $(DEP_CPP_UTIL_) "$(INTDIR)"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dllinit.cpp
|
|
|
|
!IF "$(CFG)" == "sfmcfg - Win32 Release"
|
|
|
|
DEP_CPP_DLLIN=\
|
|
".\pch.h"\
|
|
".\..\..\COMMON\H\lmui.hxx"\
|
|
".\..\..\COMMON\H\string.hxx"\
|
|
".\..\..\COMMON\H\strnumer.hxx"\
|
|
".\..\..\COMMON\H\regkey.hxx"\
|
|
".\..\classes\src\common.h"\
|
|
".\..\..\common\h\lmuiwarn.h"\
|
|
".\..\..\common\h\declspec.h"\
|
|
".\..\..\common\h\vcpphelp.h"\
|
|
".\..\..\common\h\lmuitype.h"\
|
|
".\..\..\common\h\mnettype.h"\
|
|
".\..\..\common\h\mnet32.h"\
|
|
".\..\..\common\h\uierr.h"\
|
|
".\..\..\common\h\uinetlib.h"\
|
|
".\..\..\COMMON\H\base.hxx"\
|
|
".\..\..\COMMON\H\strlst.hxx"\
|
|
".\..\..\COMMON\H\slist.hxx"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
NODEP_CPP_DLLIN=\
|
|
".\..\..\common\h\icanon.h"\
|
|
|
|
|
|
"$(INTDIR)\dllinit.obj" : $(SOURCE) $(DEP_CPP_DLLIN) "$(INTDIR)"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "sfmcfg - Win32 Debug"
|
|
|
|
DEP_CPP_DLLIN=\
|
|
".\pch.h"\
|
|
".\..\..\COMMON\H\lmui.hxx"\
|
|
|
|
|
|
"$(INTDIR)\dllinit.obj" : $(SOURCE) $(DEP_CPP_DLLIN) "$(INTDIR)"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\atsheet.cpp
|
|
|
|
!IF "$(CFG)" == "sfmcfg - Win32 Release"
|
|
|
|
DEP_CPP_ATSHE=\
|
|
".\pch.h"\
|
|
".\atsheet.h"\
|
|
".\..\..\COMMON\H\lmui.hxx"\
|
|
".\..\..\COMMON\H\string.hxx"\
|
|
".\..\..\COMMON\H\strnumer.hxx"\
|
|
".\..\..\COMMON\H\regkey.hxx"\
|
|
".\..\classes\src\common.h"\
|
|
".\..\..\common\h\lmuiwarn.h"\
|
|
".\..\..\common\h\declspec.h"\
|
|
".\..\..\common\h\vcpphelp.h"\
|
|
".\..\..\common\h\lmuitype.h"\
|
|
".\..\..\common\h\mnettype.h"\
|
|
".\..\..\common\h\mnet32.h"\
|
|
".\..\..\common\h\uierr.h"\
|
|
".\..\..\common\h\uinetlib.h"\
|
|
".\..\..\COMMON\H\base.hxx"\
|
|
".\..\..\COMMON\H\strlst.hxx"\
|
|
".\..\..\COMMON\H\slist.hxx"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
NODEP_CPP_ATSHE=\
|
|
".\..\..\common\h\icanon.h"\
|
|
|
|
|
|
"$(INTDIR)\atsheet.obj" : $(SOURCE) $(DEP_CPP_ATSHE) "$(INTDIR)"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "sfmcfg - Win32 Debug"
|
|
|
|
DEP_CPP_ATSHE=\
|
|
".\pch.h"\
|
|
".\atsheet.h"\
|
|
".\..\..\COMMON\H\lmui.hxx"\
|
|
|
|
|
|
"$(INTDIR)\atsheet.obj" : $(SOURCE) $(DEP_CPP_ATSHE) "$(INTDIR)"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=.\initcfg.cpp
|
|
|
|
!IF "$(CFG)" == "sfmcfg - Win32 Release"
|
|
|
|
DEP_CPP_INITC=\
|
|
".\pch.h"\
|
|
".\atsheet.h"\
|
|
".\..\..\COMMON\H\lmui.hxx"\
|
|
".\..\..\COMMON\H\string.hxx"\
|
|
".\..\..\COMMON\H\strnumer.hxx"\
|
|
".\..\..\COMMON\H\regkey.hxx"\
|
|
".\..\classes\src\common.h"\
|
|
".\..\..\common\h\lmuiwarn.h"\
|
|
".\..\..\common\h\declspec.h"\
|
|
".\..\..\common\h\vcpphelp.h"\
|
|
".\..\..\common\h\lmuitype.h"\
|
|
".\..\..\common\h\mnettype.h"\
|
|
".\..\..\common\h\mnet32.h"\
|
|
".\..\..\common\h\uierr.h"\
|
|
".\..\..\common\h\uinetlib.h"\
|
|
".\..\..\COMMON\H\base.hxx"\
|
|
".\..\..\COMMON\H\strlst.hxx"\
|
|
".\..\..\COMMON\H\slist.hxx"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
NODEP_CPP_INITC=\
|
|
".\..\..\common\h\icanon.h"\
|
|
|
|
|
|
"$(INTDIR)\initcfg.obj" : $(SOURCE) $(DEP_CPP_INITC) "$(INTDIR)"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "sfmcfg - Win32 Debug"
|
|
|
|
DEP_CPP_INITC=\
|
|
".\pch.h"\
|
|
".\atsheet.h"\
|
|
".\..\..\COMMON\H\lmui.hxx"\
|
|
|
|
|
|
"$(INTDIR)\initcfg.obj" : $(SOURCE) $(DEP_CPP_INITC) "$(INTDIR)"
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Project Dependency
|
|
|
|
# Project_Dep_Name "classes"
|
|
|
|
!IF "$(CFG)" == "sfmcfg - Win32 Release"
|
|
|
|
"classes - Win32 Release" :
|
|
$(MAKE) /$(MAKEFLAGS) /F .\sfmcfg.mak CFG="classes - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "sfmcfg - Win32 Debug"
|
|
|
|
"classes - Win32 Debug" :
|
|
$(MAKE) /$(MAKEFLAGS) /F .\sfmcfg.mak CFG="classes - Win32 Debug"
|
|
|
|
!ENDIF
|
|
|
|
# End Project Dependency
|
|
# End Target
|
|
################################################################################
|
|
# Begin Target
|
|
|
|
# Name "classes - Win32 Release"
|
|
# Name "classes - Win32 Debug"
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
!ENDIF
|
|
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\strlist.cpp
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
DEP_CPP_STRLI=\
|
|
".\..\classes\src\common.h"\
|
|
|
|
|
|
"$(INTDIR)\strlist.obj" : $(SOURCE) $(DEP_CPP_STRLI) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
DEP_CPP_STRLI=\
|
|
".\..\classes\src\common.h"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
|
|
"$(INTDIR)\strlist.obj" : $(SOURCE) $(DEP_CPP_STRLI) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\strex.cpp
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
DEP_CPP_STREX=\
|
|
".\..\classes\src\common.h"\
|
|
|
|
|
|
"$(INTDIR)\strex.obj" : $(SOURCE) $(DEP_CPP_STREX) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
DEP_CPP_STREX=\
|
|
".\..\classes\src\common.h"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
|
|
"$(INTDIR)\strex.obj" : $(SOURCE) $(DEP_CPP_STREX) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\strcore.cpp
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
DEP_CPP_STRCO=\
|
|
".\..\classes\src\common.h"\
|
|
|
|
|
|
"$(INTDIR)\strcore.obj" : $(SOURCE) $(DEP_CPP_STRCO) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
DEP_CPP_STRCO=\
|
|
".\..\classes\src\common.h"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
|
|
"$(INTDIR)\strcore.obj" : $(SOURCE) $(DEP_CPP_STRCO) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\ptrlist.cpp
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
DEP_CPP_PTRLI=\
|
|
".\..\classes\src\common.h"\
|
|
|
|
|
|
"$(INTDIR)\ptrlist.obj" : $(SOURCE) $(DEP_CPP_PTRLI) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
DEP_CPP_PTRLI=\
|
|
".\..\classes\src\common.h"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
|
|
"$(INTDIR)\ptrlist.obj" : $(SOURCE) $(DEP_CPP_PTRLI) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\propsht.cpp
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
DEP_CPP_PROPS=\
|
|
".\..\classes\src\common.h"\
|
|
|
|
|
|
"$(INTDIR)\propsht.obj" : $(SOURCE) $(DEP_CPP_PROPS) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
DEP_CPP_PROPS=\
|
|
".\..\classes\src\common.h"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
|
|
"$(INTDIR)\propsht.obj" : $(SOURCE) $(DEP_CPP_PROPS) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\listview.cpp
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
DEP_CPP_LISTV=\
|
|
".\..\classes\src\common.h"\
|
|
|
|
|
|
"$(INTDIR)\listview.obj" : $(SOURCE) $(DEP_CPP_LISTV) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
DEP_CPP_LISTV=\
|
|
".\..\classes\src\common.h"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
|
|
"$(INTDIR)\listview.obj" : $(SOURCE) $(DEP_CPP_LISTV) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\dialog.cpp
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
DEP_CPP_DIALO=\
|
|
".\..\classes\src\common.h"\
|
|
|
|
|
|
"$(INTDIR)\dialog.obj" : $(SOURCE) $(DEP_CPP_DIALO) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
DEP_CPP_DIALO=\
|
|
".\..\classes\src\common.h"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
|
|
"$(INTDIR)\dialog.obj" : $(SOURCE) $(DEP_CPP_DIALO) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\debug.cpp
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
DEP_CPP_DEBUG=\
|
|
".\..\classes\src\common.h"\
|
|
|
|
|
|
"$(INTDIR)\debug.obj" : $(SOURCE) $(DEP_CPP_DEBUG) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
DEP_CPP_DEBUG=\
|
|
".\..\classes\src\common.h"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
|
|
"$(INTDIR)\debug.obj" : $(SOURCE) $(DEP_CPP_DEBUG) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\common.h
|
|
|
|
!IF "$(CFG)" == "classes - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "classes - Win32 Debug"
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
################################################################################
|
|
# Begin Source File
|
|
|
|
SOURCE=\NT\private\net\ui\ncpa1.1\classes\src\button.cpp
|
|
DEP_CPP_BUTTO=\
|
|
".\..\classes\src\common.h"\
|
|
".\..\classes\include\debug.h"\
|
|
".\..\classes\include\str.h"\
|
|
".\..\classes\include\dialog.h"\
|
|
".\..\classes\include\propsht.h"\
|
|
".\..\classes\include\listview.h"\
|
|
".\..\classes\include\button.h"\
|
|
{$(INCLUDE)}"\collect.h"\
|
|
|
|
|
|
"$(INTDIR)\button.obj" : $(SOURCE) $(DEP_CPP_BUTTO) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
# End Source File
|
|
# End Target
|
|
# End Project
|
|
################################################################################
|