Windows NT 4.0 source code leak
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61 lines
1.4 KiB

#ifndef _STREAM_XXX
#define _STREAM_XXX 1
struct Wsp { };
char* oct(long n, int l =0);
char* hex(long n, int l =0);
char* dec(long n, int l =0);
char* chr(int n, int l =0); // chr(0) is the empty string ""
char* str(const char* n, int l =0);
char* form(const char* format, ...);
class ostream {
void* bp;
short state;
public:
int operator!();
ostream& operator<<(char* n);
ostream& operator<<(int a);
ostream& operator<<(long n); // beware: << 'a' writes 97
ostream& operator<<(double n);
ostream& operator<<(const Wsp&); // I can't see a use for this
ostream& put(char n); // put('a') writes a
int eof();
int fail();
int bad();
int good();
};
class istream {
void* bp;
ostream* tied_to;
char skipws; // if non-null, automaticly skip whitespace
short state;
public:
int skip(int i);
int operator!();
// formatted input: >> skip whitespace
istream& operator>>(char* n);
istream& operator>>(char& n);
istream& operator>>(int& n);
istream& operator>>(long& n);
istream& operator>>(float& n);
istream& operator>>(double& n);
// raw input: get's do not skip whitespace
istream& get(char& c); // single character
int eof();
int fail();
int bad();
int good();
};
extern istream cin; // standard input predefined
extern ostream cout; // standard output
extern ostream cerr; // error output
extern Wsp WS; // predefined white space
#endif