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103 lines
2.3 KiB
103 lines
2.3 KiB
/******************************************************************************
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Copyright (c) Maynard, an Archive Company. 1991
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GSH
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Name: ss_gui.h
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Description: This file includes the header files necessary for
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other modules to compile with the GUI sub-system.
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It also contains the function prototypes for
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initializing and deinitializing the GUI sub-system.
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$Log: G:/UI/LOGFILES/SS_GUI.H_V $
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Rev 1.9 27 Apr 1993 21:43:50 DARRYLP
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Removed ifdef's Glenn put around CBEMON.H to eliminate unresolved externals in Nostradamus.
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Rev 1.8 27 Apr 1993 16:26:40 DARRYLP
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Changed DDEMANG.H to CBEMON.H
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Rev 1.7 09 Apr 1993 15:42:02 GLENN
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Ifdef'd the include of DDEMANG.H to not include it in OEM_MSOFT.
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Rev 1.6 09 Apr 1993 14:12:08 GLENN
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Added ddemang.h
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Rev 1.5 04 Oct 1992 19:49:30 DAVEV
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UNICODE AWK PASS
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Rev 1.4 07 Jan 1992 17:42:58 GLENN
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Added muiutil.h
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Rev 1.3 03 Dec 1991 16:12:32 GLENN
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Changed the ID() macro not to use the MAKEINTRESOURCE supplied with windows
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3.1 -- temporary.
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Rev 1.2 03 Dec 1991 09:54:34 GLENN
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Removed CDECL def.
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Rev 1.1 27 Nov 1991 13:37:32 GLENN
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Added resource compiler dependent ifdef.
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Rev 1.0 20 Nov 1991 19:41:34 SYSTEM
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Initial revision.
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******************************************************************************/
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#ifndef SS_GUI
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#define SS_GUI
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#include <windows.h>
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#include <drivinit.h>
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#ifdef RC_INVOKED
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// IF INVOKED BY THE RESOURCE COMPILER SKIP THE FUNCTION HEADERS
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#define ID(id) id
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#else
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// IF NOT INVOKED BY THE RESOURCE COMPILER INCLUDE THE FUNCTION HEADERS
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// #define ID(id) MAKEINTRESOURCE(id) // ????? took out for winstric.h
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#define ID(id) (LPSTR)((DWORD)((WORD)(id)))
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#include "portdefs.h"
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#include "stdtypes.h"
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#include "appdefs.h"
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#include "queues.h"
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#include "timers.h"
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#include "muiconf.h"
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#include "muiutil.h"
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#include "memmang.h"
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#include "menumang.h"
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#include "ribmang.h"
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#include "dialmang.h"
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#include "resmang.h"
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#include "statline.h"
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#include "dlm.h"
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#include "winmang.h"
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#include "debug.h"
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#include "prtmang.h"
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#include "helpmang.h"
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#include "msgbox.h"
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#include "cbemon.h"
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#include "global.h"
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#include "ctl3d.h"
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// FUNCTION PROTOTYPES
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BOOL GUI_Init ( LPSTR, INT );
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BOOL GUI_InitGlobals ( VOID );
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VOID GUI_Deinit ( VOID );
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#endif // RC_INVOKED
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#endif // SS_GUI
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