Windows NT 4.0 source code leak
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1.8 KiB

#
# Create a Win32 application
#
# Things to know about:
#
# Don't put spaces around '=' in assignments as BUILD
# will GP fault
#
# Don't use macros in here. BUILD can't cope
#
#
MAJORCOMP=windows
MINORCOMP=SndRec32
# Define the name and type of the application
TARGETNAME=SndRec32
TARGETPATH=obj
TARGETTYPE=PROGRAM
UMTYPE=windows
UMENTRY=winmain
!if $(PPC)
!if "$(NTDEBUG)" == "cvp"
NTDEBUG=
!endif
!endif
# List any libraries not included by WIN32LIBS in MAKEFILE.DEF
TARGETLIBS=$(BASEDIR)\public\sdk\lib\*\winmm.lib \
$(BASEDIR)\public\sdk\lib\*\comdlg32.lib \
$(BASEDIR)\public\sdk\lib\*\shell32.lib \
$(BASEDIR)\public\sdk\lib\*\ole32.lib \
$(BASEDIR)\public\sdk\lib\*\uuid.lib \
$(BASEDIR)\public\sdk\lib\*\msacm32.lib \
$(BASEDIR)\public\sdk\lib\*\comctl32.lib \
..\..\lib\*\o2base32.lib \
# Define the path to search for <include> files
INCLUDES=..\o2base;..\..\inc
# Define WIN32 for a 32-bit version
#
# -DUNICODE Windows Unicode
# -D_UNICODE CRuntime Unicode
# -DOLE2ANSI Ansi OLE 2.0
# -DWINVER=0x0400 Chicago UI on NT
#
# Unicode
#
!if $(PPC)
C_DEFINES=-DUNICODE -D_UNICODE -DWIN32 -DWINVER=0x0400 -DUSE_COMMCTRL -DPPC
!else
C_DEFINES=-DUNICODE -D_UNICODE -DWIN32 -DWINVER=0x0400 -DUSE_COMMCTRL
!endif
# Ansi only
#
# C_DEFINES=-DWIN32 -DWINVER=0x0400 -DUSE_COMMCTRL
# list each C and RC source file
#
SOURCES=soundrec.c \
edit.c \
errorbox.c \
file.c \
init.c \
nftext.c \
sframe.c \
wave.c \
wavedisp.c \
srecnew.c \
oleglue.c \
srfact.cxx \
srs.cxx \
fixreg.c \
convert.c \
soundrec.rc \
reg.c \
buttons.c