Windows NT 4.0 source code leak
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/****************************************************************************\
*
* PROGRAM: propage.c
*
* PURPOSE: propage template for Windows applications
*
* FUNCTIONS:
*
* WinMain() - calls initialization function, processes message loop
* InitApplication() - initializes window data and registers window
* InitInstance() - saves instance handle and creates main window
* MainWndProc() - processes messages
* About() - processes messages for "About" dialog box
*
* COMMENTS:
*
* Windows can have several copies of your application running at the
* same time. The variable hInst keeps track of which instance this
* application is so that processing will be to the correct window.
*
\****************************************************************************/
#include <windows.h> /* required for all Windows applications */
#include <commctrl.h>
#include "propage.h" /* specific to this program */
#include "dialogs.h"
#include "prodecs.h"
HANDLE hInst; /* current instance */
typedef struct tagMYSTRUCT {
PROPSHEETPAGE psp;
int x;
int y;
} MYSTRUCT, FAR * LPMYSTRUCT;
VOID DPrintf( LPTSTR szFmt, ... ) {
va_list marker;
TCHAR szBuffer[80];
va_start( marker, szFmt );
wvsprintf( szBuffer, szFmt, marker );
OutputDebugString( szBuffer );
va_end( marker );
return;
}
/****************************************************************************
*
* FUNCTION: WinMain(HANDLE, HANDLE, LPSTR, int)
*
* PURPOSE: calls initialization function, processes message loop
*
* COMMENTS:
*
* Windows recognizes this function by name as the initial entry point
* for the program. This function calls the application initialization
* routine, if no other instance of the program is running, and always
* calls the instance initialization routine. It then executes a message
* retrieval and dispatch loop that is the top-level control structure
* for the remainder of execution. The loop is terminated when a WM_QUIT
* message is received, at which time this function exits the application
* instance by returning the value passed by PostQuitMessage().
*
* If this function must abort before entering the message loop, it
* returns the conventional value NULL.
*
\****************************************************************************/
int APIENTRY WinMain(
HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow
)
{
MSG msg; /* message */
UNREFERENCED_PARAMETER( lpCmdLine );
InitCommonControls();
if (!hPrevInstance) /* Other instances of app running? */
if (!InitApplication(hInstance)) /* Initialize shared things */
return (FALSE); /* Exits if unable to initialize */
/* Perform initializations that apply to a specific instance */
if (!InitInstance(hInstance, nCmdShow))
return (FALSE);
/* Acquire and dispatch messages until a WM_QUIT message is received. */
while (GetMessage(&msg, /* message structure */
NULL, /* handle of window receiving the message */
0L, /* lowest message to examine */
0L)) /* highest message to examine */
{
TranslateMessage(&msg); /* Translates virtual key codes */
DispatchMessage(&msg); /* Dispatches message to window */
}
return (msg.wParam); /* Returns the value from PostQuitMessage */
}
/****************************************************************************
*
* FUNCTION: InitApplication(HANDLE)
*
* PURPOSE: Initializes window data and registers window class
*
* COMMENTS:
*
* This function is called at initialization time only if no other
* instances of the application are running. This function performs
* initialization tasks that can be done once for any number of running
* instances.
*
* In this case, we initialize a window class by filling out a data
* structure of type WNDCLASS and calling the Windows RegisterClass()
* function. Since all instances of this application use the same window
* class, we only need to do this when the first instance is initialized.
*
*
\****************************************************************************/
BOOL InitApplication(HANDLE hInstance) /* current instance */
{
WNDCLASS wc;
/* Fill in window class structure with parameters that describe the */
/* main window. */
wc.style = 0L;
wc.lpfnWndProc = (WNDPROC)MainWndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance; /* Application that owns the class. */
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = GetStockObject(WHITE_BRUSH);
wc.lpszMenuName = TEXT("propageMenu");
wc.lpszClassName = TEXT("propageWClass");
/* Register the window class and return success/failure code. */
return (RegisterClass(&wc));
}
/****************************************************************************
*
* FUNCTION: InitInstance(HANDLE, int)
*
* PURPOSE: Saves instance handle and creates main window
*
* COMMENTS:
*
* This function is called at initialization time for every instance of
* this application. This function performs initialization tasks that
* cannot be shared by multiple instances.
*
* In this case, we save the instance handle in a static variable and
* create and display the main program window.
*
\****************************************************************************/
BOOL InitInstance(
HANDLE hInstance, /* Current instance identifier. */
int nCmdShow) /* Param for first ShowWindow() call. */
{
HWND hWnd; /* Main window handle. */
/* Save the instance handle in static variable, which will be used in */
/* many subsequence calls from this application to Windows. */
hInst = hInstance;
/* Create a main window for this application instance. */
hWnd = CreateWindow(
TEXT("propageWClass"), /* See RegisterClass() call. */
TEXT("propage Sample Application"), /* Text for window title bar. */
WS_OVERLAPPEDWINDOW, /* Window style. */
CW_USEDEFAULT, /* Default horizontal position. */
CW_USEDEFAULT, /* Default vertical position. */
CW_USEDEFAULT, /* Default width. */
CW_USEDEFAULT, /* Default height. */
NULL, /* Overlapped windows have no parent. */
NULL, /* Use the window class menu. */
hInstance, /* This instance owns this window. */
NULL /* Pointer not needed. */
);
/* If window could not be created, return "failure" */
if (!hWnd)
return (FALSE);
/* Make the window visible; update its client area; and return "success" */
ShowWindow(hWnd, nCmdShow); /* Show the window */
UpdateWindow(hWnd); /* Sends WM_PAINT message */
return (TRUE); /* Returns the value from PostQuitMessage */
}
/****************************************************************************
*
* FUNCTION: MainWndProc(HWND, unsigned, WORD, LONG)
*
* PURPOSE: Processes messages
*
* MESSAGES:
*
* WM_COMMAND - application menu (About dialog box)
* WM_DESTROY - destroy window
*
* COMMENTS:
*
* To process the IDM_ABOUT message, call MakeProcInstance() to get the
* current instance address of the About() function. Then call Dialog
* box which will create the box according to the information in your
* propage.rc file and turn control over to the About() function. When
* it returns, free the intance address.
*
\****************************************************************************/
LONG APIENTRY MainWndProc(
HWND hWnd, /* window handle */
UINT message, /* type of message */
UINT wParam, /* additional information */
LONG lParam) /* additional information */
{
switch (message) {
case WM_COMMAND: /* message: command from application menu */
if( !DoCommand( hWnd, wParam, lParam ) )
return (DefWindowProc(hWnd, message, wParam, lParam));
break;
case WM_DESTROY: /* message: window being destroyed */
PostQuitMessage(0);
break;
default: /* Passes it on if unproccessed */
return (DefWindowProc(hWnd, message, wParam, lParam));
}
return (0L);
}
/****************************************************************************\
*
* FUNCTION: About(HWND, unsigned, WORD, LONG)
*
* PURPOSE: Processes messages for "About" dialog box
*
* MESSAGES:
*
* WM_INITDIALOG - initialize dialog box
* WM_COMMAND - Input received
*
* COMMENTS:
*
* No initialization is needed for this particular dialog box, but TRUE
* must be returned to Windows.
*
* Wait for user to click on "Ok" button, then close the dialog box.
*
\****************************************************************************/
BOOL DoCommand( HWND hWnd, UINT wParam, LONG lParam )
{
switch(LOWORD(wParam)){
case IDM_CREATE:
MakePropertySheet(hWnd, FALSE);
break;
case IDM_WIZARD:
MakePropertySheet(hWnd, TRUE);
break;
default:
return FALSE;
}
return TRUE;
}
/****************************************************************************\
*
* FUNCTION: About(HWND, unsigned, WORD, LONG)
*
* PURPOSE: Processes messages for "About" dialog box
*
* MESSAGES:
*
* WM_INITDIALOG - initialize dialog box
* WM_COMMAND - Input received
*
* COMMENTS:
*
* No initialization is needed for this particular dialog box, but TRUE
* must be returned to Windows.
*
* Wait for user to click on "Ok" button, then close the dialog box.
*
\****************************************************************************/
BOOL APIENTRY About(
HWND hDlg, /* window handle of the dialog box */
UINT message, /* type of message */
UINT wParam, /* message-specific information */
LONG lParam)
{
switch (message) {
case WM_INITDIALOG: /* message: initialize dialog box */
return (TRUE);
case WM_COMMAND: /* message: received a command */
if (LOWORD(wParam) == IDOK /* "OK" box selected? */
|| LOWORD(wParam) == IDCANCEL) { /*System menu close command?*/
EndDialog(hDlg, TRUE); /* Exits the dialog box */
return (TRUE);
}
break;
}
return (FALSE); /* Didn't process a message */
UNREFERENCED_PARAMETER(lParam);
}
BOOL APIENTRY ProPage1( HWND hDlg, UINT message, UINT wParam, LONG lParam) {
switch (message) {
case WM_COMMAND:
switch (LOWORD(wParam)) {
case 102:
if (HIWORD(wParam) == EN_CHANGE) {
SendMessage (GetParent(hDlg), PSM_CHANGED,
(WPARAM)hDlg, 0);
return TRUE;
}
break;
case 103:
case 104:
case 105:
case 106:
case 107:
SendMessage (GetParent(hDlg), PSM_CHANGED,
(WPARAM)hDlg, 0);
return TRUE;
}
}
return PropPage( 1, hDlg, message, wParam, lParam);
}
BOOL APIENTRY ProPage2( HWND hDlg, UINT message, UINT wParam, LONG lParam) {
return PropPage( 2, hDlg, message, wParam, lParam);
}
BOOL APIENTRY ProPage3( HWND hDlg, UINT message, UINT wParam, LONG lParam) {
return PropPage( 3, hDlg, message, wParam, lParam);
}
int APIENTRY PSHeaderCallback(HWND hDlg, UINT message, LPARAM lParam) {
return 1;
}
int APIENTRY PSPageCallback(HWND hDlg, UINT message, LPPROPSHEETPAGE lPSP) {
return 1;
}
BOOL APIENTRY PropPage( int i, HWND hDlg, UINT message, UINT wParam, LONG lParam) {
LPMYSTRUCT lp;
switch (message) {
case WM_INITDIALOG: /* message: initialize dialog box */
lp = (LPMYSTRUCT) lParam;
return (TRUE);
}
return (FALSE);
}
void MakePropertySheet(HWND hwnd, BOOL bWizard) {
MYSTRUCT my[3];
PROPSHEETHEADER psh;
HPROPSHEETPAGE hPage;
my[0].psp.dwSize = sizeof(MYSTRUCT);
my[0].psp.dwFlags = PSP_USEHICON | PSP_HASHELP;
my[0].psp.hInstance = hInst;
my[0].psp.pszTemplate = MAKEINTRESOURCE(IDI_PAGEONE);
//my[0].psp.pszIcon = MAKEINTRESOURCE(IDI_IC4);
my[0].psp.hIcon = (HICON)LoadImage(hInst, MAKEINTRESOURCE(IDI_IC4), IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
my[0].psp.pfnDlgProc = ProPage1;
my[0].psp.pszTitle = NULL;
my[0].psp.lParam = 0;
my[0].x = 0;
my[0].y = 0;
my[1].psp.dwSize = sizeof(MYSTRUCT);
my[1].psp.dwFlags =PSP_USEICONID | PSP_USETITLE | PSP_USECALLBACK | PSP_HASHELP;
my[1].psp.hInstance = hInst;
my[1].psp.pszTemplate = MAKEINTRESOURCE(IDI_PAGETWO);
my[1].psp.pszIcon = MAKEINTRESOURCE(IDI_IC2);
my[1].psp.pfnDlgProc = ProPage2;
my[1].psp.pszTitle = MAKEINTRESOURCE(1);
my[1].psp.lParam = 0;
my[1].x = 1;
my[1].y = 1;
my[1].psp.pfnCallback = PSPageCallback;
my[2].psp.dwSize = sizeof(MYSTRUCT);
my[2].psp.dwFlags = PSP_USEICONID | PSP_HASHELP;
my[2].psp.hInstance = hInst;
my[2].psp.pszTemplate = MAKEINTRESOURCE(IDI_PAGETHREE);
my[2].psp.pszIcon = MAKEINTRESOURCE(IDI_IC3);
my[2].psp.pfnDlgProc = ProPage3;
my[2].psp.pszTitle = NULL;
my[2].psp.lParam = 0;
my[2].x = 2;
my[2].y = 2;
psh.dwSize = sizeof(PROPSHEETHEADER);
psh.dwFlags = PSH_USEICONID | PSH_PROPSHEETPAGE | PSH_USECALLBACK;
if (bWizard) {
psh.dwFlags |= PSH_WIZARD;
}
psh.hwndParent = hwnd;
psh.hInstance = hInst;
psh.pszIcon = MAKEINTRESOURCE(IDI_PROPAGE);
psh.pszCaption = TEXT("Walk Around In Circles");
psh.nPages = sizeof(my) / sizeof(MYSTRUCT);
psh.ppsp = (LPCPROPSHEETPAGE)&my;
psh.pfnCallback = PSHeaderCallback;
PropertySheet(&psh);
return;
}