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96 lines
2.6 KiB
96 lines
2.6 KiB
!IF 0
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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sources.
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Abstract:
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This file specifies the target component being built and the list of
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sources files needed to build that component. Also specifies optional
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compiler switches and libraries that are unique for the component being
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built.
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Author:
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Steve Wood (stevewo) 12-Apr-1990
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NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
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!ENDIF
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#
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# The MAJORCOMP and MINORCOMP variables are defined
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# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
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# cross compiling to provide unique filenames in a flat namespace.
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#
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MAJORCOMP=ntsd
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MINORCOMP=ntsdexts
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#
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# The TARGETNAME variable is defined by the developer. It is the name of
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# the target (component) that is being built by this makefile. It
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# should NOT include any path or file extension information.
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#
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TARGETNAME=sde
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DLLBASE=0x7A000000
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#
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# The TARGETPATH and TARGETTYPE variables are defined by the developer.
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# The first specifies where the target is to be build. The second specifies
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# the type of target (either PROGRAM, DYNLINK, LIBRARY, UMAPPL_NOLIB or
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# BOOTPGM). UMAPPL_NOLIB is used when you're only building user-mode
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# apps and don't need to build a library.
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#
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TARGETPATH=obj
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# Pick one of the following and delete the others
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TARGETTYPE=DYNLINK
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#
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# The TARGETLIBS specifies additional libraries to link with you target
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# image. Each library path specification should contain an asterisk (*)
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# where the machine specific subdirectory name should go.
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#
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TARGETLIBS=$(BASEDIR)\public\sdk\lib\*\kernel32.lib \
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$(BASEDIR)\public\sdk\lib\*\user32.lib
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#
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# The INCLUDES variable specifies any include paths that are specific to
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# this source directory. Separate multiple directory paths with single
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# semicolons. Relative path specifications are okay.
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#
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INCLUDES=..\..\inc;..\..\..\inc;..\..\..\..\inc;..\..\shelldll
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#
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# The SOURCES variable is defined by the developer. It is a list of all the
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# source files for this component. Each source file should be on a separate
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# line using the line continuation character. This will minimize merge
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# conflicts if two developers adding source files to the same component.
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#
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SOURCES=sde.c sde.rc
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#
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# Next specify options for the compiler. - DO NOT SPECIFY -DUNICODE
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# because the debug print routines don't know about Unicode. See
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# the source code instead. [stevecat]
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#
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# 3/14/95 - Now that the shell is all UNICODE, we should compile this
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# component -DUNICODE as well. I've cleaned up all the debugger output
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# so that it works with -DUNICODE defined. [ricktu]
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#
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C_DEFINES=-DNT -DWINNT -DUNICODE
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