Windows NT 4.0 source code leak
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53 lines
1.1 KiB

const int CX_DRAWAREA = 40;
const int CY_DRAWAREA = 40;
const int CX_BOOK = 36;
const int CY_BOOK = 36;
const int C_BOOKS = 5;
const int X_BOOK = 0;
const int Y_BOOK = (CY_DRAWAREA - CY_BOOK);
const int CX_PEN = 15;
const int CY_PEN = 20;
const int C_PENS = 3;
const int X_PEN = 18;
const int Y_PEN = 2;
const int CX_STROKE = 1;
const int CY_STROKE = 2;
const int C_HORZ_STROKES = 10;
const int C_VERT_STROKES = 4;
const int C_PEN_STROKES = (C_HORZ_STROKES * C_VERT_STROKES);
const int C_PAUSE_FRAMES = 0;
const int C_FRAMES = (C_PEN_STROKES + C_BOOKS + C_PAUSE_FRAMES);
const int ANIMATE_INCREMENTS = 100;
const COLORREF clrPenA = RGB(128, 128, 128);
const COLORREF clrPenB = RGB(128, 0, 128);
class Animate
{
public:
Animate(HINSTANCE hinst);
~Animate(void);
void STDCALL NextFrame(void);
void SetPosition(int x, int y) { xPos = x; yPos = y; };
BOOL STDCALL CreateStatusWindow(HWND hwndParent, int idTitle);
protected:
HBITMAP hbmTemp;
HDC hdcBmp;
HBITMAP himl;
int iFrame;
int xPos;
int yPos;
DWORD oldTickCount;
DWORD originalTime;
BOOL fShown;
HINSTANCE hinst;
};
static VOID _fastcall PointFromStroke(int xStroke, int yStroke, POINT* lppt);