Windows NT 4.0 source code leak
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292 lines
6.8 KiB

/*++
*
* WOW v1.0
*
* Copyright (c) 1991, Microsoft Corporation
*
* WGPAL.C
* WOW32 16-bit GDI API support
*
* History:
* 07-Mar-1991 Jeff Parsons (jeffpar)
* Created.
*
* 09-Apr-1991 NigelT
* Various defines are used here to remove calls to Win32
* features which don't work yet.
--*/
#include "precomp.h"
#pragma hdrstop
MODNAME(wgpal.c);
ULONG FASTCALL WG32AnimatePalette(PVDMFRAME pFrame)
{
PPALETTEENTRY t4;
register PANIMATEPALETTE16 parg16;
GETARGPTR(pFrame, sizeof(ANIMATEPALETTE16), parg16);
GETPALETTEENTRY16(parg16->f4, parg16->f3, t4);
if( t4 ) {
AnimatePalette(HPALETTE32(parg16->f1),
WORD32(parg16->f2),
WORD32(parg16->f3),
t4);
FREEPALETTEENTRY16(t4);
}
FREEARGPTR(parg16);
RETURN(0);
}
ULONG FASTCALL WG32CreatePalette(PVDMFRAME pFrame)
{
ULONG ul = 0L;
PLOGPALETTE t1;
register PCREATEPALETTE16 parg16;
GETARGPTR(pFrame, sizeof(CREATEPALETTE16), parg16);
GETLOGPALETTE16(parg16->f1, t1);
if( t1 ) {
ul = GETHPALETTE16(CreatePalette(t1));
WOW32APIWARN(ul, "CreatePalette");
FREELOGPALETTE16(t1);
}
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WG32GetNearestPaletteIndex(PVDMFRAME pFrame)
{
ULONG ul;
register PGETNEARESTPALETTEINDEX16 parg16;
GETARGPTR(pFrame, sizeof(GETNEARESTPALETTEINDEX16), parg16);
ul = GETWORD16(GetNearestPaletteIndex(HPALETTE32(parg16->f1),
DWORD32(parg16->f2)));
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WG32GetPaletteEntries(PVDMFRAME pFrame)
{
ULONG ul = 0L;
PPALETTEENTRY t4;
register PGETPALETTEENTRIES16 parg16;
GETARGPTR(pFrame, sizeof(GETPALETTEENTRIES16), parg16);
if( t4 = malloc_w((parg16->f3) * sizeof(PALETTEENTRY)) ) {
ul = GETWORD16(GetPaletteEntries(HPALETTE32(parg16->f1),
WORD32(parg16->f2),
WORD32(parg16->f3),
t4));
PUTPALETTEENTRY16(parg16->f4, parg16->f3, t4);
FREEPALETTEENTRY16(t4);
}
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WG32GetSystemPaletteEntries(PVDMFRAME pFrame)
{
ULONG ul = 0L;
PPALETTEENTRY ppal;
register PGETSYSTEMPALETTEENTRIES16 parg16;
GETARGPTR(pFrame, sizeof(GETSYSTEMPALETTEENTRIES16), parg16);
if( ppal = malloc_w((parg16->f3) * sizeof(PALETTEENTRY)) ) {
ul = GETWORD16(GetSystemPaletteEntries(HDC32(parg16->f1),
WORD32(parg16->f2),
WORD32(parg16->f3),
ppal));
// if we fail but are on a rgb device, fill in the default 256 entries.
// WIN31 just calls Escape(hdc,GETCOLORTABLE) which on NT just calls
// GetSysteemPaletteEntries().
if (!ul && (GetDeviceCaps(HDC32(parg16->f1),BITSPIXEL) > 8))
{
if (parg16->f4 == 0)
{
ul = 256;
}
else
{
int j;
int i = WORD32(parg16->f2);
int c = WORD32(parg16->f3);
if ((c + i) > 256)
c = 256 - i;
if (c > 0)
{
BYTE abGreenRed[8] = {0x0,0x25,0x48,0x6d,0x92,0xb6,0xdb,0xff};
BYTE abBlue[4] = {0x0,0x55,0xaa,0xff};
// green mask 00000111
// red mask 00111000
// blue mask 11000000
// could certainly do this faster with a table and mem copy
// but I don't really care about performance here. Apps
// shouldn't be doing this. That is why it is in the wow
// layer.
for (j = 0; j < c; ++j,++i)
{
ppal[j].peGreen = abGreenRed[i & 0x07];
ppal[j].peRed = abGreenRed[(i >> 3) & 0x07];
ppal[j].peBlue = abBlue[(i >> 6) & 0x03];
ppal[j].peFlags = 0;
}
ul = c;
}
}
}
PUTPALETTEENTRY16(parg16->f4, ul, ppal);
FREEPALETTEENTRY16(ppal);
}
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WG32GetSystemPaletteUse(PVDMFRAME pFrame)
{
ULONG ul;
register PGETSYSTEMPALETTEUSE16 parg16;
GETARGPTR(pFrame, sizeof(GETSYSTEMPALETTEUSE16), parg16);
ul = GETWORD16(GetSystemPaletteUse(HDC32(parg16->f1)));
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WU32RealizePalette(PVDMFRAME pFrame)
{
ULONG ul;
register PREALIZEPALETTE16 parg16;
GETARGPTR(pFrame, sizeof(REALIZEPALETTE16), parg16);
ul = GETWORD16(RealizePalette(HDC32(parg16->f1)));
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WG32ResizePalette(PVDMFRAME pFrame)
{
ULONG ul;
register PRESIZEPALETTE16 parg16;
GETARGPTR(pFrame, sizeof(RESIZEPALETTE16), parg16);
ul = GETBOOL16(ResizePalette(HPALETTE32(parg16->f1), WORD32(parg16->f2)));
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WU32SelectPalette(PVDMFRAME pFrame)
{
ULONG ul;
register PSELECTPALETTE16 parg16;
GETARGPTR(pFrame, sizeof(SELECTPALETTE16), parg16);
ul = GETHPALETTE16(SelectPalette(HDC32(parg16->f1),
HPALETTE32(parg16->f2),
BOOL32(parg16->f3)));
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WG32SetPaletteEntries(PVDMFRAME pFrame)
{
ULONG ul = 0;
PPALETTEENTRY t4;
register PSETPALETTEENTRIES16 parg16;
GETARGPTR(pFrame, sizeof(SETPALETTEENTRIES16), parg16);
GETPALETTEENTRY16(parg16->f4, parg16->f3, t4);
if( t4 ) {
ul = GETWORD16(SetPaletteEntries(HPALETTE32(parg16->f1),
WORD32(parg16->f2),
WORD32(parg16->f3),
t4));
FREEPALETTEENTRY16(t4);
}
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WG32SetSystemPaletteUse(PVDMFRAME pFrame)
{
ULONG ul;
register PSETSYSTEMPALETTEUSE16 parg16;
GETARGPTR(pFrame, sizeof(SETSYSTEMPALETTEUSE16), parg16);
ul = GETWORD16(SetSystemPaletteUse(HDC32(parg16->f1), WORD32(parg16->f2)));
FREEARGPTR(parg16);
RETURN(ul);
}
ULONG FASTCALL WG32UpdateColors(PVDMFRAME pFrame)
{
ULONG ul;
register PUPDATECOLORS16 parg16;
GETARGPTR(pFrame, sizeof(UPDATECOLORS16), parg16);
ul = GETINT16(UpdateColors(HDC32(parg16->f1)));
FREEARGPTR(parg16);
RETURN(ul);
}