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675 lines
23 KiB
675 lines
23 KiB
/*++ BUILD Version: 0003
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*
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* WOW v1.0
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*
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* Copyright (c) 1991, Microsoft Corporation
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*
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* WOW32.H
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* WOW32 16-bit API support
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*
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* History:
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* Created 27-Jan-1991 by Jeff Parsons (jeffpar)
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* Changed 12-May-1992 by Mike Tricker (MikeTri) Added MultiMedia header includes
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* Changed 30-Jul-1992 by Mike Tricker (MikeTri) Removed all Multimedia includes
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--*/
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#ifndef _DEF_WOW32_ // if this hasn't already been included
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#define _DEF_WOW32_
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#define HACK32
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#if DBG
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#define DEBUG 1
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#endif
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#ifdef i386
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#define PMODE32
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#define FASTCALL _fastcall
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#else
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#define FASTCALL
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#endif
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <process.h>
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#include <nt.h>
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#include <ntrtl.h>
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#include <nturtl.h>
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#include <windows.h>
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#include <winuserp.h>
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#include <shellapi.h>
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#include <wow.h>
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#include "walias.h"
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#include "wstruc.h"
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#include "wheap.h"
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#include "wowcmpat.h"
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//
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// Enable warnings that are turned off by sdk\inc\warning.h but we want on
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//
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#pragma warning(error:4101) // Unreferenced local variable
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/* Constants
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*/
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#define CIRC_BUFFERS 100 // Number of Saved in Circular Buffer for debug logging only
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#define TMP_LINE_LEN 200 // maxlen of Circular Buffer strings
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#define FILTER_FUNCTION_MAX 10 // Number of Calls you can filter on
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#define WOWPRIVATEMSG 0x00010000 // this gets OR'd into certain 16-bit msg's
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// for handling special message cases
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#define CLR_BLACK 0x00000000
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#define CLR_RED 0x007F0000
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#define CLR_GREEN 0x00007F00
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#define CLR_BROWN 0x007F7F00
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#define CLR_BLUE 0x0000007F
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#define CLR_MAGENTA 0x007F007F
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#define CLR_CYAN 0x00007F7F
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#define CLR_LT_GRAY 0x00BFBFBF
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#define CLR_DK_GRAY 0x007F7F7F
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#define CLR_BR_RED 0x00FF0000
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#define CLR_BR_GREEN 0x0000FF00
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#define CLR_YELLOW 0x00FFFF00
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#define CLR_BR_BLUE 0x000000FF
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#define CLR_BR_MAGENTA 0x00FF00FF
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#define CLR_BR_CYAN 0x0000FFFF
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#define CLR_WHITE 0x00FFFFFF
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#define WM_CTLCOLOR 0x0019
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#define WM_WOWDESTROYCLIPBOARD 0x0
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#define WM_WOWSETCBDATA 0x0
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#define WOWVDM TRUE
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/***** ifdef( DEBUG || WOWPROFILE ) *****/
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#ifdef DEBUG
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#ifndef WOWPROFILE
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#define WOWPROFILE // DEBUG => WOWPROFILE
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#endif // !WOWPROFILE
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#endif // DEBUG
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#ifdef WOWPROFILE
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#ifndef DEBUG_OR_WOWPROFILE
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#define DEBUG_OR_WOWPROFILE
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#endif
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#endif // WOWPROFILE
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/* Types
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*/
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typedef ULONG (FASTCALL *LPFNW32)(PVDMFRAME);
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/* Dispatch table entry DO NOT CHANGE THE SIZES OF THESE TABLES WITHOUT
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** CHANGING I386\FASTWOW.ASM!
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*/
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typedef struct _W32 { /* w32 */
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LPFNW32 lpfnW32; // function address
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#ifdef DEBUG_OR_WOWPROFILE
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LPSZ lpszW32; // function name (DEBUG version only)
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INT cbArgs; // # of bytes of arguments (DEBUG version only)
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DWORD cCalls; // # of times this API called
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DWORD cTics; // sum total # of tics ellapsed for all invocations
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#endif // DEBUG_OR_WOWPROFILE
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} W32, *PW32;
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/* DO NOT CHANGE THE SIZES OF THESE TABLES WITHOUT
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** CHANGING I386\FASTWOW.ASM!
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*/
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typedef struct _PA32 {
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PW32 lpfnA32; // Array Address
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#ifdef DEBUG_OR_WOWPROFILE
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LPSZ lpszW32; // Table Name (DEBUG version only)
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INT *lpiFunMax; // Pointer # of table entries (DEBUG version only)
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#endif // DEBUG_OR_WOWPROFILE
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} PA32, *PPA32;
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#ifdef DEBUG_OR_WOWPROFILE
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#define W32FUN(fn,name,mod,size) fn,name,size,0L,0L
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#define W32MSGFUN(fn,name) fn,name,0L,0L
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#else // non-profile RETAIL
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#define W32FUN(fn,name,mod,size) fn
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#define W32MSGFUN(fn,name) fn
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#endif
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#ifdef DEBUG_OR_WOWPROFILE
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#define W32TAB(fn,name,size) fn,name,&size
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#else // RETAIL ONLY
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#define W32TAB(fn,name,size) fn
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#endif
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/* Per-thread data
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*/
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#define CURRENTPTD() ((PTD)(NtCurrentTeb()->WOW32Reserved))
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#define PTEBTOPTD(pteb) ((PTD)((pteb)->WOW32Reserved))
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//
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// Internal flags used in the COMMDLGTD Flags element
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//
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#define WOWCD_ISCHOOSEFONT 1
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#define WOWCD_ISOPENFILE 2
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//
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// Used for COMMDLG thunk support
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//
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typedef struct _COMMDLGTD {
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HWND16 hdlg;
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VPVOID vpfnHook;
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VPVOID vpData;
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ULONG ExtendedErr;
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union {
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VPVOID vpfnSetupHook;
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PVOID pRes;
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};
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HWND16 SetupHwnd;
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struct _COMMDLGTD *Previous;
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PVOID pData32;
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ULONG Flags;
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} COMMDLGTD, *PCOMMDLGTD;
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//
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// WOAINST
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//
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typedef struct _WOAINST {
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struct _WOAINST *pNext;
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struct _TD *ptdWOA; // TD of associated WinOldAp task
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DWORD dwChildProcessID;
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HANDLE hChildProcess;
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CHAR szModuleName[1]; // As provided to LoadModule
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} WOAINST, *PWOAINST;
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//
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// TD.dwFlags bit definitions
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//
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#define TDF_INITCALLBACKSTACK 0x00000001
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#define TDF_IGNOREINPUT 0x00000002
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#define TDF_FORCETASKEXIT 0x00000004
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#define TDF_TASKCLEANUPDONE 0x00000008
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#define TDF_SETUPAPPLICATION 0x00000010
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typedef struct _TD { /* td */
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VPVOID vpStack; // 16-bit stack MUST BE FIRST!!!
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VPVOID vpCBStack; // 16-bit callback frame
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DWORD FastWowEsp; // offset must match mvdm\inc\vdmtb.inc
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struct _TD *ptdNext; // Pointer to Next PTD
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DWORD dwFlags; // TDF_ values above
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INT VDMInfoiTaskID; // SCS Task ID != 0 if task Exec'd form 32 bit program
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PCOMMDLGTD CommDlgTd; // COMMDLG support - jvert 5-Jan-1993
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DWORD dwWOWCompatFlags; // WOW Compatibility flags
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DWORD dwWOWCompatFlagsEx;// Extended WOW Compatibility flags
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DWORD dwThreadID; // ID of the thread
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HANDLE hThread; // Thread Handle
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HHOOK hIdleHook; // Hook handle for USER idle notification
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HRGN hrgnClip; // used by GetClipRgn()
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ULONG ulLastDesktophDC; // remembers last desktop DC for GetDC(0)
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PWOAINST pWOAList; // One per active winoldap child
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HAND16 htask16; // 16-bit kernel task handle - unique across VDMs
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HAND16 hInst16; // 16-bit instance handle for this task
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HAND16 hMod16; // 16-bit module handle for this task
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} TD, *PTD;
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/* Options (for flOptions)
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*
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* Bits 0-15 are RESERVED for use by x86,
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* so it must match the x86 definition, if any! -JTP
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*/
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#define OPT_DEBUG 0x00008 // shadow all log output on debug terminal (/d)
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#define OPT_BREAKONNEWTASK 0x00010 // breakpoint on new task start
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#define OPT_DONTPATCHCODE 0x00020 // doesnt patch wcallid with lpfnw32
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#define OPT_DEBUGRETURN 0x10000 // convert next WOW16 return to debug return
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#define OPT_FAKESUCCESS 0x20000 // convert selected failures into successes
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/* Logging Filtering Options (fLogFilter)
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*
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* To Log all output set fLogFilter = -1
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*/
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#define FILTER_KERNEL 0x00000001
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#define FILTER_USER 0x00000002
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#define FILTER_GDI 0x00000004
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#define FILTER_KEYBOARD 0x00000008
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#define FILTER_SOUND 0x00000010
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#define FILTER_KERNEL16 0X00000020
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#define FILTER_MMEDIA 0x00000040
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#define FILTER_WINSOCK 0x00000080
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#define FILTER_VERBOSE 0x00000100
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#define FILTER_COMMDLG 0x00000200
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/* Global data
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*/
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#ifdef DEBUG
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extern UCHAR gszAssert[256]; // Buffer for assertion text (could be eliminated with restructuring)
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int _cdecl sprintf_gszAssert(PSZ pszFmt, ...);
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extern HANDLE hfLog; // log file handle, if any
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#endif
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extern INT flOptions; // command-line options (see OPT_*)
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#ifdef DEBUG
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extern INT iLogLevel; // logging level; 0 implies none
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extern INT fDebugWait; // Single Step; 0 = No Single Step
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#endif
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extern HANDLE hHostInstance;
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#ifdef DEBUG
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extern INT fLogFilter; // Filter Catagories of Functions
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extern WORD fLogTaskFilter; // Filter Specific TaskID only
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#endif
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#ifdef i386
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extern PX86CONTEXT pIntelRegisters; // x86 Only - Pointer to Intel Register Block
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#endif
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#ifdef DEBUG
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extern INT iReqLogLevel; // Current Output LogLevel
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extern INT iCircBuffer; // Current Buffer
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extern CHAR achTmp[CIRC_BUFFERS][TMP_LINE_LEN]; // Circular Buffer
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extern WORD awfLogFunctionFilter[FILTER_FUNCTION_MAX]; // Specific Filter API Array
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extern INT iLogFuncFiltIndex; // Index Into Specific Array for Debugger Extensions
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#endif
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/* WOW global data
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*/
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extern UINT iW32ExecTaskId; // Base Task ID of Task Being Exec'd
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extern UINT nWOWTasks; // # of WOW tasks running
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extern BOOL fBoot; // TRUE During Boot Process
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extern HANDLE ghevWaitCreatorThread; // Used to Syncronize creation of a new thread
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extern WORD iWOWTaskCur; // ID of current task running
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extern BOOL fWowMode; // see comment in wow32.c
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extern HANDLE hWOWHeap;
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extern DECLSPEC_IMPORT BOOL fSeparateWow; // imported from ntvdm, FALSE if shared WOW VDM.
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extern HANDLE ghProcess; // WOW Process Handle
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extern PFNWOWHANDLERSOUT pfnOut; // USER secret API pointers
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extern DECLSPEC_IMPORT DWORD FlatAddress[]; // Base address of each selector in LDT
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extern DECLSPEC_IMPORT LPDWORD SelectorLimit; // Limit of each selector in LDT (x86 only)
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extern PTD * pptdWOA;
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extern PTD gptdShell;
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extern char szEmbedding[];
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extern char szServerKey[];
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extern char szPicture[];
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extern char szPostscript[];
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extern char szZapfDingbats[];
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extern char szZapf_Dingbats[];
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extern char szSymbol[];
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extern char szTmsRmn[];
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extern char szHelv[];
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extern char szMavisCourier[];
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extern char szDevices[];
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extern char szBoot[];
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extern char szShell[];
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extern char szWinDotIni[];
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extern char szSystemDotIni[];
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extern char szExplorerDotExe[];
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extern PSTR pszWinIniFullPath;
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extern PSTR pszWindowsDirectory;
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extern PSTR pszSystemDirectory;
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extern BOOL gfIgnoreInputAssertGiven;
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#ifndef _X86_
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extern PUCHAR IntelMemoryBase; // Start of emulated CPU's memory
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#define pNtVDMState ((ULONG *)(IntelMemoryBase+FIXED_NTVDMSTATE_LINEAR))
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#endif
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/* WOW32 assertion/warning macros
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*
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* Take care where you put ASSERTs and where you put VERIFYs; ASSERT
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* expressions go away in the retail product, VERIFYs don't, so if an essential
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* calculation or function call is taking place, put it in WOW32VERIFY().
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*
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* WOW32ASSERT(exp) - prints module and line number and breakpoints
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* WOW32VERIFY(exp) - like WOW32ASSERT but expression evaluated on free build
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* WOW32ASSERTMSG(exp, msg) - print the string and breakpoint
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* WOW32ASSERTMSGF(exp, (fmt, args...)) - print the formatted string and
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* breakpoint
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* WOW32WARNMSG(exp, msg) - print the string but don't breakpoint
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* WOW32WARNMSGF(exp, (fmt, args, ...)) - print the formatted string but don't
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* breakpoint
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* WOW32APIWARN(exp, msg) - specific to API thunks, msg must be API name,
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* does not breakpoint at all.
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*/
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#define EXCEPTION_WOW32_ASSERTION 0x9898
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#ifdef DEBUG
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#undef MODNAME
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#define MODNAME(module) static char szModule[] = __FILE__
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int DoAssert(PSZ szAssert, PSZ szModule, UINT line, UINT loglevel);
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#define WOW32ASSERT(exp) \
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{ \
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if (!(exp)) \
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{ \
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DoAssert(NULL, szModule, __LINE__, LOG_ALWAYS); \
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} \
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}
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#define WOW32VERIFY(exp) WOW32ASSERT(exp)
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#define WOW32ASSERTMSG(exp,msg) \
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{ \
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if (!(exp)) { \
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DoAssert(msg, szModule, __LINE__, LOG_ALWAYS); \
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} \
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}
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#define WOW32ASSERTMSGF(exp, printf_args) \
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( \
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(!(exp)) ? ( \
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sprintf_gszAssert printf_args, \
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DoAssert(gszAssert, szModule, __LINE__, LOG_ALWAYS) \
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) : 0 \
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)
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#define WOW32WARNMSG(exp,msg) \
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{ \
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if (!(exp)) { \
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LOGDEBUG(LOG_ALWAYS, ("%s", (msg))); \
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} \
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}
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#define WOW32WARNMSGF(exp, printf_args) \
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{ \
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if (!(exp)) { \
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LOGDEBUG(LOG_ALWAYS, printf_args); \
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} \
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}
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#define WOW32APIWARN(exp,msg) \
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{ \
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if (!(exp)) { \
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LOGDEBUG(1,(" WOW32 WARNING: %s failed", (msg))); \
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if (flOptions & OPT_FAKESUCCESS) { \
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LOGDEBUG(1,(" (but returning fake success)\n")); \
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(ULONG)exp = TRUE; \
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} \
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else { \
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LOGDEBUG(1,("\n")); \
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} \
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} \
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}
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#else
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#ifndef i386
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#undef MODNAME
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#define MODNAME(module) static DWORD no_extra_semicolon_on_mipsfree
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#endif // MIPS
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#define WOW32ASSERT(exp)
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#define WOW32VERIFY(exp) (exp)
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#define WOW32ASSERTMSG(exp,msg)
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#define WOW32ASSERTMSGF(exp,msg)
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#define WOW32WARNMSG(exp,msg)
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#define WOW32WARNMSGF(exp,msg)
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#define WOW32APIWARN(exp,msg)
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#endif
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#ifdef DEBUG
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#define LOGARGS(l,v) logargs(l,v)
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#else
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#define LOGARGS(l,v)
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#endif
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#ifdef DEBUG
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#define LOGRETURN(l,v,r) logreturn(l,v,r)
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#else
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#define LOGRETURN(l,v,r)
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#endif
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//
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// Macros used to eliminate compiler warning generated when formal
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// parameters or local variables are not declared.
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//
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// Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet
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// referenced but will be once the module is completely developed.
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//
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// Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet
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// referenced but will be once the module is completely developed.
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//
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// Use UNREFERENCED_PARAMETER() if a parameter will never be referenced.
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//
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// DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will
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// eventually be made into a null macro to help determine whether there
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// is unfinished work.
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//
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#ifndef UNREFERENCED_PARAMETER
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#define UNREFERENCED_PARAMETER(P) (P)
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#define DBG_UNREFERENCED_PARAMETER(P) (P)
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#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V)
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#endif
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#define SIZE_BOGUS 256
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#define SIZETO64K(s) (s?(INT)s:(INT)(64*K)) // return 64K if zero
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#define CHAR32(b) ((CHAR)(b))
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#define BYTE32(b) ((BYTE)(b))
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#define INT32(i) ((INT)(INT16)(i))
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#define UINT32(i) ((unsigned int)(i))
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#define BOOL32(f) ((BOOL)(f))
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#define WORD32(w) ((WORD)(w))
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#define LONG32(l) FETCHLONG(l)
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#define DWORD32(dw) FETCHDWORD(dw)
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#define VPFN32(fn) FETCHDWORD(fn)
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#define INT32DEFAULT(i) ((WORD)i==(WORD)CW_USEDEFAULT16?(UINT)(WORD)i:INT32(i))
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#define GETBYTE16(v) (v)
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#define GETINT16(v) ((INT16)(v))
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#define GETBOOL16(v) ((BOOL16)(v))
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#define GETWORD16(v) (v)
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#define GETLONG16(v) (v)
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#define GETDWORD16(v) (v)
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#define GETUINT16(v) ((WORD)(v))
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#define ATOM32(a16) (a16) // bogus
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#define PROC32(vpfn16) ((PROC)FETCHDWORD(vpfn16))
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#define NPSTR32(np16) ((NPSTR)(np16)) // bogus
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#define GETATOM16(v) (v) // bogus
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#define GETPROC16(v) ((ULONG)(v)) // bogus
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#define GETWNDPROC16(v) ((ULONG)(v)) // bogus
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#define GETNPSTRBOGUS(v) ((ULONG)(INT)(v)) // bogus
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#define GETLPSTRBOGUS(v) ((ULONG)(v)) // bogus
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#define GETLPWORDBOGUS(v) ((ULONG)(v)) // bogus
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/* Simulator wrapper macros
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|
*/
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|
#ifndef _X86_ // emulated CPU
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|
#define VDMSTACK() (((ULONG)getSS()<<16)|getSP())
|
|
#define SETVDMSTACK(vp) {setSS(HIW(vp)); setSP(LOW(vp));}
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|
#else // X86
|
|
#define VDMSTACK() ((USHORT)pIntelRegisters->SegSs << 16 | (USHORT)pIntelRegisters->Esp)
|
|
#define SETVDMSTACK(vp) pIntelRegisters->SegSs = HIW(vp); pIntelRegisters->Esp = LOW(vp);
|
|
#endif
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|
|
|
// Use FlatAddress array exported by ntvdm instead of Sim32GetVDMPointer.
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|
|
|
#ifndef _X86_
|
|
#define INTEL_MEMORY_BASE ((DWORD)IntelMemoryBase)
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|
#else
|
|
#define INTEL_MEMORY_BASE (0)
|
|
#endif
|
|
|
|
#define GetPModeVDMPointerMacro(Address, Count) \
|
|
( \
|
|
FlatAddress[(Address) >> 19] \
|
|
? (void *)(FlatAddress[(Address) >> 19] + ((Address) & 0xFFFF)) \
|
|
: NULL \
|
|
)
|
|
|
|
#define SetPModeVDMPointerBase(Selector, Base) \
|
|
{ \
|
|
FlatAddress[Selector >> 3] = Base; \
|
|
} \
|
|
|
|
|
|
#define GetRModeVDMPointer(Address) \
|
|
(void *)(INTEL_MEMORY_BASE + (((Address) & 0xFFFF0000) >> 12) + \
|
|
((Address) & 0xFFFF))
|
|
|
|
#ifdef DEBUG
|
|
PVOID FASTCALL GetPModeVDMPointerAssert(DWORD Address, DWORD Count);
|
|
#define GetPModeVDMPointer(vp, count) GetPModeVDMPointerAssert((vp), (count))
|
|
#else
|
|
PVOID FASTCALL GetPModeVDMPointerAssert(DWORD Address);
|
|
#define GetPModeVDMPointer(vp, count) GetPModeVDMPointerAssert((vp))
|
|
#endif
|
|
|
|
|
|
#define SEGPTR(seg,off) GetPModeVDMPointer(((ULONG)seg<<16)|off, 0)
|
|
#define FRAMEPTR(vp) ((PVDMFRAME)GetPModeVDMPointer(vp, 0))
|
|
#define CBFRAMEPTR(vp) ((PCBVDMFRAME)GetPModeVDMPointer(vp, 0))
|
|
|
|
#define GETFRAMEPTR(vp,p) {p=FRAMEPTR(vp); }
|
|
#define GETARGPTR(p,cb,parg) parg=(PVOID)((ULONG)p+OFFSETOF(VDMFRAME,bArgs));
|
|
|
|
#define VDMPTR(vp,cb) (PVOID)GetPModeVDMPointer(FETCHDWORD(vp),(cb))
|
|
#define GETVDMPTR(vp,cb,p) ((p)=VDMPTR((vp),(cb)))
|
|
#define GETOPTPTR(vp,cb,p) {(p)=NULL; if (FETCHDWORD(vp)) GETVDMPTR(vp,cb,p);}
|
|
#define GETSTRPTR(vp,cb,p) {GETVDMPTR(vp,cb,p); LOGDEBUG(11,(" String @%08lx: \"%.*s\"\n",vp,min((cb),80),(p)));}
|
|
#define GETVARSTRPTR(vp,cb,p) {GETVDMPTR(vp,(((cb)==-1)?1:(cb)),p); LOGDEBUG(11,(" String @%08lx: \"%.*s\"\n",(vp),min(((cb)==-1)?strlen(p):(cb),80),(p)));}
|
|
#define GETPSZPTR(vp,p) {GETOPTPTR(vp,1,p); LOGDEBUG(11,(" String @%08lx: \"%.80s\"\n",(FETCHDWORD(vp)),(p)));}
|
|
#define GETPSZPTRNOLOG(vp,p) GETOPTPTR(vp,1,p)
|
|
#define GETPSZIDPTR(vp,p) {p=(LPSZ)FETCHDWORD(vp); if (HIW16(vp)) GETPSZPTR(vp,p);}
|
|
#define GETMISCPTR(vp,p) GETOPTPTR(vp,1,p) // intended for non-string variable-length pointers
|
|
#define ALLOCVDMPTR(vp,cb,p) GETVDMPTR(vp,cb,p) // intended for output-only pointers
|
|
|
|
//
|
|
// Macros to "flush" VDM pointers after modifying 16-bit memory.
|
|
// Use FLUSHVDMCODEPTR when the 16-bit memory contains x86 code.
|
|
// Use FLUSHVDMPTR when the 16-bit memory does not contain x86 code.
|
|
//
|
|
// On x86, these macros are NOPs. On RISC, FLUSHVDMPTR is a NOP, while
|
|
// FLUSHVDMCODEPTR actually calls the emulator so it can recompile any
|
|
// code affected.
|
|
//
|
|
|
|
#define FLUSHVDMCODEPTR(vp,cb,p) Sim32FlushVDMPointer( (vp), (USHORT)(cb), (PBYTE)(p), (fWowMode))
|
|
//#define FLUSHVDMPTR(vp,cb,p) TRUE // BUGBUG! davehart
|
|
#define FLUSHVDMPTR(vp,cb,p) FLUSHVDMCODEPTR(vp,cb,p)
|
|
|
|
#define LOG_ALWAYS 0x00
|
|
#define LOG_ERROR 0x01
|
|
#define LOG_IMPORTANT LOG_ERROR
|
|
#define LOG_WARNING 0x02
|
|
#define LOG_TRACE 0x04
|
|
#define LOG_PRIVATE 0x08
|
|
#define LOG_API 0x10
|
|
#define LOG_MSG 0x20
|
|
#define LOG_CALLBACK 0x40
|
|
#define LOG_STRING 0x80
|
|
|
|
|
|
#ifndef i386
|
|
#ifdef DEBUG
|
|
static CHAR *pszLogNull = "<null>";
|
|
#undef GETPSZPTR
|
|
#define GETPSZPTR(vp,p) {GETOPTPTR(vp,0,p); LOGDEBUG(11,(" String @%08lx: \"%.80s\"\n",(FETCHDWORD(vp)),p ? p : pszLogNull));}
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef DEBUG
|
|
#define FREEARGPTR(p)
|
|
#define FREEOPTPTR(p)
|
|
#define FREESTRPTR(p)
|
|
#define FREEPSZPTR(p)
|
|
#define FREEPSZIDPTR(p)
|
|
#define FREEMISCPTR(p)
|
|
#define FREEVDMPTR(p)
|
|
#define FREEOPTPTR(p)
|
|
#else
|
|
#define FREEARGPTR(p) p=NULL
|
|
#define FREEOPTPTR(p) p=NULL
|
|
#define FREESTRPTR(p) p=NULL
|
|
#define FREEPSZPTR(p) p=NULL
|
|
#define FREEPSZIDPTR(p) p=NULL
|
|
#define FREEMISCPTR(p) p=NULL
|
|
#define FREEVDMPTR(p) p=NULL
|
|
#define FREEOPTPTR(p) p=NULL
|
|
#endif
|
|
|
|
#define RETURN(ul) return ul
|
|
|
|
|
|
/* Function prototypes
|
|
*/
|
|
BOOL W32Init(VOID);
|
|
VOID W32Dispatch(VOID);
|
|
INT W32Exception(DWORD dwException, PEXCEPTION_POINTERS pexi);
|
|
BOOLEAN W32DllInitialize(PVOID DllHandle,ULONG Reason,PCONTEXT Context);
|
|
BOOL IsDebuggerAttached(VOID);
|
|
|
|
ULONG FASTCALL W32GetFastAddress( PVDMFRAME pFrame );
|
|
ULONG FASTCALL W32GetFastCbRetAddress( PVDMFRAME pFrame );
|
|
ULONG FASTCALL W32GetTableOffsets( PVDMFRAME pFrame );
|
|
ULONG FASTCALL W32GetFlatAddressArray( PVDMFRAME pFrame );
|
|
PTD ThreadProcID32toPTD(DWORD ThreadID, DWORD dwProcessID);
|
|
PTD Htask16toPTD( HAND16 );
|
|
HTASK16 ThreadID32toHtask16(DWORD ThreadID32);
|
|
PVOID WOWStartupFailed(VOID);
|
|
|
|
#ifdef DEBUG
|
|
VOID logprintf(PSZ psz, ...);
|
|
VOID logargs(INT iLog, PVDMFRAME pFrame);
|
|
VOID logreturn(INT iLog, PVDMFRAME pFrame, ULONG ulReturn);
|
|
BOOL checkloging(register PVDMFRAME pFrame);
|
|
#endif
|
|
|
|
#ifdef DEBUG_OR_WOWPROFILE
|
|
DWORD GetWOWTicDiff(DWORD dwPrevCount);
|
|
INT GetFuncId(DWORD iFun);
|
|
#endif
|
|
|
|
BOOL IsDebuggerAttached(VOID);
|
|
|
|
//
|
|
// Thunk table stub functions and aliases.
|
|
//
|
|
|
|
ULONG FASTCALL WOW32UnimplementedAPI(PVDMFRAME pFrame);
|
|
|
|
#ifdef DEBUG
|
|
ULONG FASTCALL WOW32NopAPI(PVDMFRAME pFrame);
|
|
ULONG FASTCALL WOW32LocalAPI(PVDMFRAME pFrame);
|
|
ULONG FASTCALL WK32WowPartyByNumber(PVDMFRAME pFrame);
|
|
|
|
#define LOCALAPI WOW32LocalAPI
|
|
#define NOPAPI WOW32NopAPI
|
|
#define UNIMPLEMENTEDAPI WOW32UnimplementedAPI
|
|
#define WK32WOWPARTYBYNUMBER WK32WowPartyByNumber
|
|
#else
|
|
#define LOCALAPI WOW32UnimplementedAPI
|
|
#define NOPAPI WOW32UnimplementedAPI
|
|
#define UNIMPLEMENTEDAPI WOW32UnimplementedAPI
|
|
#define WK32WOWPARTYBYNUMBER UNIMPLEMENTEDAPI
|
|
#endif
|
|
|
|
|
|
#endif // ifndef _DEF_WOW32_ THIS SHOULD BE THE LAST LINE IN THIS FILE
|