Windows NT 4.0 source code leak
 
 
 
 
 
 

159 lines
4.8 KiB

/*++
Copyright (c) 1992 Microsoft Corporation
Module Name:
blkpool.h
Abstract:
This module contains routines to manage block pools.
Author:
Jameel Hyder (jameelh@microsoft.com)
Nikhil Kamkolkar (nikhilk@microsoft.com)
Revision History:
19 Jun 1992 Initial Version
Notes: Tab stop: 4
--*/
#ifndef _BLK_POOL
#define _BLK_POOL
#ifdef BLK_POOL_LOCALS
#define SM_BLK 1024
#define LG_BLK 2048
#define XL_BLK 4096
#define BC_SIGNATURE *(PULONG)"BLKC"
#if DBG
#define VALID_BC(pChunk) (((pChunk) != NULL) && \
((pChunk)->bc_Signature == BC_SIGNATURE))
#else
#define VALID_BC(pChunk) ((pChunk) != NULL)
#endif
typedef struct _BLK_CHUNK
{
#if DBG
DWORD bc_Signature;
#endif
struct _BLK_CHUNK * bc_Next; // Pointer to next in the link
struct _BLK_CHUNK **bc_Prev; // Pointer to previous one
UCHAR bc_NumFree; // Number of free blocks in the chunk
UCHAR bc_NumAlloc; // Number of blocks used (DBG only)
UCHAR bc_Age; // Number of invocations since the chunk free
BLKID bc_BlkId; // Id of the block
struct _BLK_HDR * bc_FreeHead; // Head of the list of free blocks
// This is followed by an array of N blks of size M such that the block header
// is exactly atalkChunkSize[i]
} BLK_CHUNK, *PBLK_CHUNK;
#define BH_SIGNATURE *(PULONG)"BLKH"
#if DBG
#define VALID_BH(pBlkHdr) (((pBlkHdr) != NULL) && \
((pBlkHdr)->bh_Signature == BH_SIGNATURE))
#else
#define VALID_BH(pBlkHdr) ((pBlkHdr) != NULL)
#endif
typedef struct _BLK_HDR
{
#if DBG
DWORD bh_Signature;
#endif
union
{
struct _BLK_HDR * bh_Next; // Valid when it is free
struct _BLK_CHUNK * bh_pChunk; // The parent chunk to which this blocks belong
// valid when it is allocated
};
} BLK_HDR, *PBLK_HDR;
#if DBG
#define BC_OVERHEAD (8+4) // DWORD for AtalkAllocMemory() header and
// POOL_HEADER for ExAllocatePool() header
#else
#define BC_OVERHEAD (8+8) // 2*DWORD for AtalkAllocMemory() header and
// POOL_HEADER for ExAllocatePool() header
#endif
#define BLOCK_SIZE(VirginSize) DWORDSIZEBLOCK(sizeof(BLK_HDR)+VirginSize)
#define NUM_BLOCKS(VirginSize, ChunkSize) \
((ChunkSize) - BC_OVERHEAD - sizeof(BLK_CHUNK))/BLOCK_SIZE(VirginSize)
LOCAL USHORT atalkBlkSize[NUM_BLKIDS] = // Size of each block
{
BLOCK_SIZE(sizeof(BUFFER_DESC)), // BLKID_BUFFDESC
BLOCK_SIZE(sizeof(AMT)), // BLKID_AMT
BLOCK_SIZE(sizeof(AMT)+MAX_ROUTING_SPACE), // BLKID_AMT_ROUTE
BLOCK_SIZE(sizeof(BRE)), // BLKID_BRE
BLOCK_SIZE(sizeof(BRE)+MAX_ROUTING_SPACE), // BLKID_BRE_ROUTE
BLOCK_SIZE(sizeof(ATP_REQ)), // BLKID_ATPREQ
BLOCK_SIZE(sizeof(ATP_RESP)), // BLKID_ATPRESP
BLOCK_SIZE(sizeof(ASP_REQUEST)), // BLKID_ASPREQ
BLOCK_SIZE(sizeof(AARP_BUFFER)), // BLKID_AARP
BLOCK_SIZE(sizeof(DDP_SMBUFFER)), // BLKID_DDPSM
BLOCK_SIZE(sizeof(DDP_LGBUFFER)), // BLKID_DDPLG
BLOCK_SIZE(sizeof(SENDBUF)) // BLKID_SENDBUF
};
LOCAL USHORT atalkChunkSize[NUM_BLKIDS] = // Size of each Chunk
{
SM_BLK-BC_OVERHEAD, // BLKID_BUFFDESC
SM_BLK-BC_OVERHEAD, // BLKID_AMT
SM_BLK-BC_OVERHEAD, // BLKID_AMT_ROUTE
SM_BLK-BC_OVERHEAD, // BLKID_BRE
SM_BLK-BC_OVERHEAD, // BLKID_BRE_ROUTE
LG_BLK-BC_OVERHEAD, // BLKID_ATPREQ
LG_BLK-BC_OVERHEAD, // BLKID_ATPRESP
LG_BLK-BC_OVERHEAD, // BLKID_ASPREQ
SM_BLK-BC_OVERHEAD, // BLKID_AARP
SM_BLK-BC_OVERHEAD, // BLKID_DDPSM
XL_BLK-BC_OVERHEAD, // BLKID_DDPLG
LG_BLK-BC_OVERHEAD // BLKID_SENDBUF
};
LOCAL BYTE atalkNumBlks[NUM_BLKIDS] = // Number of blocks per chunk
{
NUM_BLOCKS(sizeof(BUFFER_DESC), SM_BLK), // BLKID_BUFFDESC
NUM_BLOCKS(sizeof(AMT), SM_BLK), // BLKID_AMT
NUM_BLOCKS(sizeof(AMT)+MAX_ROUTING_SPACE,SM_BLK), // BLKID_AMT_ROUTE
NUM_BLOCKS(sizeof(BRE), SM_BLK), // BLKID_BRE
NUM_BLOCKS(sizeof(BRE)+MAX_ROUTING_SPACE,SM_BLK), // BLKID_BRE_ROUTE
NUM_BLOCKS(sizeof(ATP_REQ), LG_BLK), // BLKID_ATPREQ
NUM_BLOCKS(sizeof(ATP_RESP), LG_BLK), // BLKID_ATPRESP
NUM_BLOCKS(sizeof(ASP_REQUEST), LG_BLK), // BLKID_ASPREQ
NUM_BLOCKS(sizeof(AARP_BUFFER), SM_BLK), // BLKID_AARP
NUM_BLOCKS(sizeof(DDP_SMBUFFER), SM_BLK), // BLKID_DDPSM
NUM_BLOCKS(sizeof(DDP_LGBUFFER), XL_BLK), // BLKID_DDPLG
NUM_BLOCKS(sizeof(SENDBUF), LG_BLK) // BLKID_SENDBUF
};
LOCAL ATALK_SPIN_LOCK atalkBPLock[NUM_BLKIDS] = { 0 };
#define BLOCK_POOL_TIMER 150 // Check interval - in 100ms units
#define MAX_BLOCK_POOL_AGE 6 // # of timer invocations before free
LOCAL PBLK_CHUNK atalkBPHead[NUM_BLKIDS] = { 0 };
LOCAL TIMERLIST atalkBPTimer = { 0 };
#if DBG
LOCAL LONG atalkNumChunksForId[NUM_BLKIDS] = { 0 };
LOCAL LONG atalkBlksForId[NUM_BLKIDS] = { 0 };
#endif
LOCAL LONG FASTCALL
atalkBPAgePool(
IN PTIMERLIST Context,
IN BOOLEAN TimerShuttingDown
);
#endif // BLK_POOL_LOCALS
#endif // _BLK_POOL