Windows NT 4.0 source code leak
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/*++
Copyright (c) 1992 Microsoft Corporation
Module Name:
blload.c
Abstract:
This module provides common code for loading things like drivers, NLS files, registry.
Used by both the osloader and the setupldr.
Author:
John Vert (jvert) 8-Oct-1993
Environment:
ARC environment
Revision History:
--*/
#include "bldr.h"
#include "stdio.h"
ARC_STATUS
BlLoadSystemHive(
IN ULONG DeviceId,
IN PCHAR DeviceName,
IN PCHAR DirectoryPath,
IN PCHAR HiveName
)
/*++
Routine Description:
Loads the registry SYSTEM hive from <BootDirectory>\config\system.
Allocates a memory descriptor to hold the hive image, reads the hive
image into this descriptor, and updates the registry pointers in the
LoaderBlock.
Arguments:
DeviceId - Supplies the file id of the device the system tree is on.
DeviceName - Supplies the name of the device the system tree is on.
DirectoryPath - Supplies a pointer to the zero-terminated directory path
of the root of the NT tree.
HiveName - Supplies the name of the system hive ("SYSTEM" or "SYSTEM.ALT")
Return Value:
TRUE - system hive successfully loaded.
FALSE - system hive could not be loaded.
--*/
{
CHAR RegistryName[256];
ULONG FileId;
ARC_STATUS Status;
FILE_INFORMATION FileInformation;
ULONG FileSize;
ULONG ActualBase;
PVOID LocalPointer;
LARGE_INTEGER SeekValue;
ULONG Count;
PCHAR FailReason;
//
// Create the full filename for the SYSTEM hive.
//
strcpy(&RegistryName[0], DirectoryPath);
strcat(&RegistryName[0], HiveName);
BlOutputLoadMessage(DeviceName, &RegistryName[0]);
Status = BlOpen(DeviceId, &RegistryName[0], ArcOpenReadOnly, &FileId);
if (Status != ESUCCESS) {
FailReason = "BlOpen";
goto HiveLoadFailed;
}
//
// Determine the length of the registry file
//
Status = BlGetFileInformation(FileId, &FileInformation);
if (Status != ESUCCESS) {
BlClose(FileId);
FailReason = "BlGetFileInformation";
goto HiveLoadFailed;
}
FileSize = FileInformation.EndingAddress.LowPart;
if (FileSize == 0) {
Status = EINVAL;
BlClose(FileId);
FailReason = "FileSize == 0";
goto HiveLoadFailed;
}
//
// Round up to a page boundary, allocate a memory
// descriptor, fill in the registry fields in the
// loader parameter block, and read the registry data
// into memory.
//
Status = BlAllocateDescriptor(LoaderRegistryData,
0x0,
(FileSize + PAGE_SIZE - 1) >> PAGE_SHIFT,
&ActualBase);
if (Status != ESUCCESS) {
BlClose(FileId);
FailReason = "BlAllocateDescriptor";
goto HiveLoadFailed;
}
LocalPointer = (PVOID)(KSEG0_BASE | (ActualBase << PAGE_SHIFT));
BlLoaderBlock->RegistryLength = FileSize;
BlLoaderBlock->RegistryBase = LocalPointer;
//
// Read the SYSTEM hive into the allocated memory.
//
SeekValue.QuadPart = 0;
Status = BlSeek(FileId, &SeekValue, SeekAbsolute);
if (Status != ESUCCESS) {
BlClose(FileId);
FailReason = "BlSeek";
goto HiveLoadFailed;
}
Status = BlRead(FileId, LocalPointer, FileSize, &Count);
BlClose(FileId);
if (Status != ESUCCESS) {
FailReason = "BlRead";
goto HiveLoadFailed;
}
return(ESUCCESS);
HiveLoadFailed:
//
// The system hive didn't exist, or was corrupt. Pass a NULL
// pointer into the system, so it gets recreated.
//
return(Status);
}
ARC_STATUS
BlLoadNLSData(
IN ULONG DeviceId,
IN PCHAR DeviceName,
IN PCHAR DirectoryPath,
IN PUNICODE_STRING AnsiCodepage,
IN PUNICODE_STRING OemCodepage,
IN PUNICODE_STRING LanguageTable,
OUT PCHAR BadFileName
)
/*++
Routine Description:
This routine loads all the NLS data files into one contiguous block of
memory.
Arguments:
DeviceId - Supplies the file id of the device the system tree is on.
DeviceName - Supplies the name of the device the system tree is on.
DirectoryPath - Supplies a pointer to the zero-terminated path
of the directory containing the NLS files.
AnsiCodePage - Supplies the filename of the ANSI codepage data file.
OemCodePage - Supplies the filename of the OEM codepage data file.
LanguageTable - Supplies the filename of the Unicode language case table.
BadFileName - Returns the filename of the NLS file that was missing
or invalid. This will not be filled in if ESUCCESS is returned.
Return Value:
ESUCCESS is returned if the NLS data was successfully loaded.
Otherwise, an unsuccessful status is returned.
--*/
{
CHAR Filename[100];
ULONG AnsiFileId;
ULONG OemFileId;
ULONG LanguageFileId;
ARC_STATUS Status;
FILE_INFORMATION FileInformation;
ULONG AnsiFileSize;
ULONG OemFileSize;
ULONG LanguageFileSize;
ULONG TotalSize;
ULONG ActualBase;
PVOID LocalPointer;
LARGE_INTEGER SeekValue;
ULONG Count;
BOOLEAN OemIsSameAsAnsi = FALSE;
//
// Under the Japanese version of NT, ANSI code page and OEM codepage
// is same. In this case, we share the same data to save and memory.
//
if ( (AnsiCodepage->Length == OemCodepage->Length) &&
(_wcsnicmp(AnsiCodepage->Buffer,
OemCodepage->Buffer,
AnsiCodepage->Length) == 0)) {
OemIsSameAsAnsi = TRUE;
}
//
// Open the ANSI data file
//
sprintf(Filename, "%s%wZ", DirectoryPath,AnsiCodepage);
BlOutputLoadMessage(DeviceName, Filename);
Status = BlOpen(DeviceId, Filename, ArcOpenReadOnly, &AnsiFileId);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
Status = BlGetFileInformation(AnsiFileId, &FileInformation);
BlClose(AnsiFileId);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
AnsiFileSize = FileInformation.EndingAddress.LowPart;
//
// Open the OEM data file
//
if (OemIsSameAsAnsi) {
OemFileSize = 0;
} else {
sprintf(Filename, "%s%wZ", DirectoryPath, OemCodepage);
BlOutputLoadMessage(DeviceName, Filename);
Status = BlOpen(DeviceId, Filename, ArcOpenReadOnly, &OemFileId);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
Status = BlGetFileInformation(OemFileId, &FileInformation);
BlClose(OemFileId);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
OemFileSize = FileInformation.EndingAddress.LowPart;
}
//
// Open the language codepage file
//
sprintf(Filename, "%s%wZ", DirectoryPath,LanguageTable);
BlOutputLoadMessage(DeviceName, Filename);
Status = BlOpen(DeviceId, Filename, ArcOpenReadOnly, &LanguageFileId);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
Status = BlGetFileInformation(LanguageFileId, &FileInformation);
BlClose(LanguageFileId);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
LanguageFileSize = FileInformation.EndingAddress.LowPart;
//
// Calculate the total size of the descriptor needed. We want each
// data file to start on a page boundary, so round up each size to
// page granularity.
//
TotalSize = ROUND_TO_PAGES(AnsiFileSize) +
ROUND_TO_PAGES(OemFileSize) +
ROUND_TO_PAGES(LanguageFileSize);
Status = BlAllocateDescriptor(LoaderNlsData,
0x0,
TotalSize >> PAGE_SHIFT,
&ActualBase);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
LocalPointer = (PVOID)(KSEG0_BASE | (ActualBase << PAGE_SHIFT));
BlLoaderBlock->NlsData->AnsiCodePageData = LocalPointer;
BlLoaderBlock->NlsData->OemCodePageData = (PVOID)((PUCHAR)LocalPointer +
ROUND_TO_PAGES(AnsiFileSize));
BlLoaderBlock->NlsData->UnicodeCaseTableData = (PVOID)((PUCHAR)LocalPointer +
ROUND_TO_PAGES(AnsiFileSize) +
ROUND_TO_PAGES(OemFileSize));
//
// Let OemCodePageData point as same location as AnsiCodePageData.
//
if( OemIsSameAsAnsi ) {
BlLoaderBlock->NlsData->OemCodePageData = BlLoaderBlock->NlsData->AnsiCodePageData;
}
//
// Read NLS data into memory
//
// open and read ANSI file
//
sprintf(Filename, "%s%wZ", DirectoryPath,AnsiCodepage);
Status = BlOpen(DeviceId, Filename, ArcOpenReadOnly, &AnsiFileId);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
SeekValue.QuadPart = 0;
Status = BlSeek(AnsiFileId, &SeekValue, SeekAbsolute);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
Status = BlRead(AnsiFileId,
BlLoaderBlock->NlsData->AnsiCodePageData,
AnsiFileSize,
&Count);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
BlClose(AnsiFileId);
//
// Open and read OEM file
//
if (!OemIsSameAsAnsi) {
sprintf(Filename, "%s%wZ", DirectoryPath, OemCodepage);
Status = BlOpen(DeviceId, Filename, ArcOpenReadOnly, &OemFileId);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
SeekValue.QuadPart = 0;
Status = BlSeek(OemFileId, &SeekValue, SeekAbsolute);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
Status = BlRead(OemFileId,
BlLoaderBlock->NlsData->OemCodePageData,
OemFileSize,
&Count);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
BlClose(OemFileId);
}
//
// open and read Language file
//
sprintf(Filename, "%s%wZ", DirectoryPath,LanguageTable);
Status = BlOpen(DeviceId, Filename, ArcOpenReadOnly, &LanguageFileId);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
SeekValue.QuadPart = 0;
Status = BlSeek(LanguageFileId, &SeekValue, SeekAbsolute);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
Status = BlRead(LanguageFileId,
BlLoaderBlock->NlsData->UnicodeCaseTableData,
LanguageFileSize,
&Count);
if (Status != ESUCCESS) {
goto NlsLoadFailed;
}
BlClose(LanguageFileId);
return(ESUCCESS);
NlsLoadFailed:
strcpy(BadFileName,Filename);
return(Status);
}
ARC_STATUS
BlLoadOemHalFont(
IN ULONG DeviceId,
IN PCHAR DeviceName,
IN PCHAR DirectoryPath,
IN PUNICODE_STRING OemHalFont,
OUT PCHAR BadFileName
)
/*++
Routine Description:
This routine loads the OEM font file for use the HAL display string
function.
Arguments:
DeviceId - Supplies the file id of the device the system tree is on.
DeviceName - Supplies the name of the device the system tree is on.
DirectoryPath - Supplies a pointer to the directory path of the root
of the NT tree.
Fontfile - Supplies the filename of the OEM font file.
BadFileName - Returns the filename of the OEM font file that was missing
or invalid.
Return Value:
ESUCCESS is returned if the OEM font was successfully loaded. Otherwise,
an unsuccessful status is returned and the bad file name is filled.
--*/
{
PVOID FileBuffer;
ULONG Count;
PIMAGE_DOS_HEADER DosHeader;
ULONG FileId;
FILE_INFORMATION FileInformation;
CHAR Filename[100];
ULONG FileSize;
ARC_STATUS Status;
POEM_FONT_FILE_HEADER FontHeader;
PIMAGE_OS2_HEADER Os2Header;
ULONG ScaleFactor;
RESOURCE_TYPE_INFORMATION UNALIGNED *TableAddress;
RESOURCE_TYPE_INFORMATION UNALIGNED *TableEnd;
RESOURCE_NAME_INFORMATION UNALIGNED *TableName;
//
// Open the OEM font file.
//
BlLoaderBlock->OemFontFile = NULL;
sprintf(&Filename[0], "%s%wZ", DirectoryPath, OemHalFont);
BlOutputLoadMessage(DeviceName, &Filename[0]);
Status = BlOpen(DeviceId, &Filename[0], ArcOpenReadOnly, &FileId);
if (Status != ESUCCESS) {
goto OemLoadExit;
}
//
// Get the size of the font file and allocate a buffer from the heap
// to hold the font file. Typically this file is about 4kb in length.
//
Status = BlGetFileInformation(FileId, &FileInformation);
if (Status != ESUCCESS) {
goto OemLoadExit;
}
FileSize = FileInformation.EndingAddress.LowPart;
FileBuffer = BlAllocateHeap(FileSize + BlDcacheFillSize - 1);
if (FileBuffer == NULL) {
Status = ENOMEM;
goto OemLoadExit;
}
//
// Round the file buffer address up to a cache line boundary and read
// the file into memory.
//
FileBuffer = (PVOID)((ULONG)FileBuffer + BlDcacheFillSize - 1);
FileBuffer = (PVOID)((ULONG)FileBuffer & ~(BlDcacheFillSize - 1));
Status = BlRead(FileId,
FileBuffer,
FileSize,
&Count);
if (Status != ESUCCESS) {
goto OemLoadExit;
}
//
// Attempt to recognize the file as either a .fon or .fnt file.
//
// Check if the file has a DOS header or a font file header. If the
// file has a font file header, then it is a .fnt file. Otherwise,
// it must be checked for an OS/2 executable with a font resource.
//
Status = EBADF;
DosHeader = (PIMAGE_DOS_HEADER)FileBuffer;
if (DosHeader->e_magic != IMAGE_DOS_SIGNATURE) {
//
// Check if the file has a font file header.
//
FontHeader = (POEM_FONT_FILE_HEADER)FileBuffer;
if ((FontHeader->Version != OEM_FONT_VERSION) ||
(FontHeader->Type != OEM_FONT_TYPE) ||
(FontHeader->Italic != OEM_FONT_ITALIC) ||
(FontHeader->Underline != OEM_FONT_UNDERLINE) ||
(FontHeader->StrikeOut != OEM_FONT_STRIKEOUT) ||
(FontHeader->CharacterSet != OEM_FONT_CHARACTER_SET) ||
(FontHeader->Family != OEM_FONT_FAMILY) ||
(FontHeader->PixelWidth > 32)) {
goto OemLoadExit;
} else {
BlLoaderBlock->OemFontFile = (PVOID)FontHeader;
Status = ESUCCESS;
goto OemLoadExit;
}
}
//
// Check if the file has an OS/2 header.
//
if ((FileSize < sizeof(IMAGE_DOS_HEADER)) || (FileSize < (ULONG)DosHeader->e_lfanew)) {
goto OemLoadExit;
}
Os2Header = (PIMAGE_OS2_HEADER)((PUCHAR)DosHeader + DosHeader->e_lfanew);
if (Os2Header->ne_magic != IMAGE_OS2_SIGNATURE) {
goto OemLoadExit;
}
//
// Check if the resource table exists.
//
if ((Os2Header->ne_restab - Os2Header->ne_rsrctab) == 0) {
goto OemLoadExit;
}
//
// Compute address of resource table and search the table for a font
// resource.
//
TableAddress =
(PRESOURCE_TYPE_INFORMATION)((PUCHAR)Os2Header + Os2Header->ne_rsrctab);
TableEnd =
(PRESOURCE_TYPE_INFORMATION)((PUCHAR)Os2Header + Os2Header->ne_restab);
ScaleFactor = *((SHORT UNALIGNED *)TableAddress)++;
while ((TableAddress < TableEnd) &&
(TableAddress->Ident != 0) &&
(TableAddress->Ident != FONT_RESOURCE)) {
TableAddress =
(PRESOURCE_TYPE_INFORMATION)((PUCHAR)(TableAddress + 1) +
(TableAddress->Number * sizeof(RESOURCE_NAME_INFORMATION)));
}
if ((TableAddress >= TableEnd) || (TableAddress->Ident != FONT_RESOURCE)) {
goto OemLoadExit;
}
//
// Compute address of resource name information and check if the resource
// is within the file.
//
TableName = (PRESOURCE_NAME_INFORMATION)(TableAddress + 1);
if (FileSize < ((TableName->Offset << ScaleFactor) + sizeof(OEM_FONT_FILE_HEADER))) {
goto OemLoadExit;
}
//
// Compute the address of the font file header and check if the header
// contains correct information.
//
FontHeader = (POEM_FONT_FILE_HEADER)((PCHAR)FileBuffer +
(TableName->Offset << ScaleFactor));
if ((FontHeader->Version != OEM_FONT_VERSION) ||
(FontHeader->Type != OEM_FONT_TYPE) ||
(FontHeader->Italic != OEM_FONT_ITALIC) ||
(FontHeader->Underline != OEM_FONT_UNDERLINE) ||
(FontHeader->StrikeOut != OEM_FONT_STRIKEOUT) ||
(FontHeader->CharacterSet != OEM_FONT_CHARACTER_SET) ||
(FontHeader->PixelWidth > 32)) {
goto OemLoadExit;
} else {
BlLoaderBlock->OemFontFile = (PVOID)FontHeader;
Status = ESUCCESS;
goto OemLoadExit;
}
//
// Exit loading of the OEM font file.
//
OemLoadExit:
BlClose(FileId);
strcpy(BadFileName,&Filename[0]);
return(Status);
}
ARC_STATUS
BlLoadDeviceDriver (
IN ULONG DeviceId,
IN PCHAR LoadDevice,
IN PCHAR DirectoryPath,
IN PCHAR DriverName,
IN ULONG DriverFlags,
OUT PLDR_DATA_TABLE_ENTRY *DriverDataTableEntry
)
/*++
Routine Description:
This routine loads the specified device driver and resolves all DLL
references if the driver is not already loaded.
Arguments:
DeviceId - Supplies the file id of the device on which the specified
device driver is loaded from.
LoadDevice - Supplies a pointer to a zero terminated load device
string.
DirectoryPath - Supplies a pointer to a zero terminated directory
path string.
DriverName - Supplies a pointer to a zero terminated device driver
name string.
DriverFlags - Supplies the driver flags that are to be set in the
generated data table entry.
DriverDataTableEntry - Receives a pointer to the data table entry
created for the newly-loaded driver.
Return Value:
ESUCCESS is returned if the specified driver is successfully loaded
or it is already loaded. Otherwise, and unsuccessful status is
returned.
--*/
{
CHAR DllName[256];
CHAR FullName[256];
PVOID Base;
ARC_STATUS Status;
//
// Generate the DLL name for the device driver.
//
strcpy(&DllName[0], DriverName);
//
// If the specified device driver is not already loaded, then load it.
//
if (BlCheckForLoadedDll(&DllName[0], DriverDataTableEntry) == FALSE) {
//
// Generate the full path name of device driver.
//
strcpy(&FullName[0], &DirectoryPath[0]);
strcat(&FullName[0], DriverName);
BlOutputLoadMessage(LoadDevice, &FullName[0]);
Status = BlLoadImage(DeviceId,
LoaderBootDriver,
&FullName[0],
TARGET_IMAGE,
&Base);
if (Status != ESUCCESS) {
return Status;
}
//
// Generate a data table entry for the driver, then clear the entry
// processed flag. The I/O initialization code calls each DLL in the
// loaded module list that does not have its entry processed flag set.
//
Status = BlAllocateDataTableEntry(&DllName[0],
DriverName,
Base,
DriverDataTableEntry);
if (Status != ESUCCESS) {
return Status;
}
(*DriverDataTableEntry)->Flags |= DriverFlags;
//
// Scan the import table and load all the referenced DLLs.
//
Status = BlScanImportDescriptorTable(DeviceId,
LoadDevice,
&DirectoryPath[0],
*DriverDataTableEntry);
if (Status != ESUCCESS) {
//
// Remove the driver from the load order list.
//
RemoveEntryList(&(*DriverDataTableEntry)->InLoadOrderLinks);
return Status;
}
}
return ESUCCESS;
}