Windows NT 4.0 source code leak
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/*++
Copyright (c) 1989 Microsoft Corporation
Module Name:
bowser.h
Abstract:
This module is the main header file for the NT redirector file
system.
Author:
Darryl Havens (darrylh) 29-Jun-1989
Larry Osterman (larryo) 06-May-1991
Revision History:
--*/
#ifndef _BOWSER_
#define _BOWSER_
#ifndef BOWSERDBG
#define BOWSERDBG 0
#endif
//
//
// Global include file definitions
//
//
#include <ntddbrow.h> // Browser FSCTL defs.
#include <lmcons.h> // Include global network constants
#include <tdikrnl.h>
#include <tdi.h>
#include <smbtypes.h>
#include <smb.h>
#include <smbtrans.h>
#include <smbgtpt.h>
#include <smbipx.h>
#include <hostannc.h> // Host announcement structures.
#include <lmserver.h>
//
//
// Separate include file definitions
//
//
//
#include "bowpub.h" // Public bowser definitions.
#include "bowtypes.h" // Bowser structure type definitions.
#include "debug.h" // Debugging definitions.
#include "workque.h" // FSP/FSD worker queue functions.
#include "bowdata.h" // Global data variables.
#include "fspdisp.h" // Global FSP dispatch definitions.
#include "fsddisp.h" // Global FSP dispatch definitions.
#include "bowname.h" // Bowser name structure definitions.
#include "bowtimer.h" // Timer related routines
#include "bowtdi.h" // Bowser TDI specific definitions.
#include "receive.h" // Bowser receive engine code.
#include "announce.h" // Announcement related stuff
#include "mailslot.h" // Mailslot specific routines
#include "bowelect.h" // Election routines
#include "bowmastr.h" // Master related routines.
#include "bowbackp.h" // Backup related routines.
#include "brsrvlst.h" // Definitions for browser server list.
#include "bowipx.h"
#include <wchar.h> // CRT wide character routines
#include "..\rdr\disccode.h"
//++
//
// VOID
// BowserCompleteRequest (
// IN PIRP Irp,
// IN NTSTATUS Status
// );
//
// Routine Description:
//
// This routine is used to complete an IRP with the indicated
// status. It does the necessary raise and lower of IRQL.
//
// Arguments:
//
// Irp - Supplies a pointer to the Irp to complete
//
// Status - Supplies the completion status for the Irp
//
// Return Value:
//
// None.
//
//--
#define BowserCompleteRequest(IRP,STATUS) { \
(IRP)->IoStatus.Status = (STATUS); \
if (NT_ERROR((STATUS))) { \
(IRP)->IoStatus.Information = 0; \
} \
IoCompleteRequest( (IRP), 0 ); \
}
//
// The following macros are used to establish the semantics needed
// to do a return from within a try-finally clause. As a rule every
// try clause must end with a label call try_exit. For example,
//
// try {
// :
// :
//
// try_exit: NOTHING;
// } finally {
//
// :
// :
// }
//
// Every return statement executed inside of a try clause should use the
// try_return macro. If the compiler fully supports the try-finally construct
// then the macro should be
//
// #define try_return(S) { return(S); }
//
// If the compiler does not support the try-finally construct then the macro
// should be
//
#define try_return(S) { S; goto try_exit; }
//
//
// This macro returns TRUE if a flag in a set of flags is on and FALSE
// otherwise. It is followed by two macros for setting and clearing
// flags
//
#define BooleanFlagOn(Flags,SingleFlag) ((BOOLEAN)((((Flags) & (SingleFlag)) != 0)))
#define SetFlag(Flags,SingleFlag) { \
(Flags) |= (SingleFlag); \
}
#define ClearFlag(Flags,SingleFlag) { \
(Flags) &= ~(SingleFlag); \
}
#ifdef _M_IX86
#define INLINE _inline
#else
#define INLINE
#endif
NTSTATUS
BowserStopProcessingAnnouncements(
IN PTRANSPORT_NAME TransportName,
IN PVOID Context
);
BOOLEAN
BowserMapUsersBuffer (
IN PIRP Irp,
OUT PVOID *UserBuffer,
IN ULONG Length
);
VOID
BowserUnMapUsersBuffer (
IN PIRP Irp,
IN PVOID UserBuffer
);
NTSTATUS
BowserLockUsersBuffer (
IN PIRP Irp,
IN LOCK_OPERATION Operation,
IN ULONG BufferLength
);
NTSTATUS
BowserConvertType3IoControlToType2IoControl (
IN PIRP Irp,
IN PIO_STACK_LOCATION IrpSp
);
ULONG
BowserPackNtString(
PUNICODE_STRING string,
ULONG BufferDisplacement,
PCHAR dataend,
PCHAR * laststring
);
ULONG
BowserPackString(
IN OUT LPTSTR * string, // pointer by reference: string to be copied.
IN ULONG OutputBufferDisplacement, // Amount to subtract from output buffer
IN LPTSTR dataend, // pointer to end of fixed size data.
IN OUT LPTSTR * laststring // pointer by reference: top of string data.
);
ULONG
BowserPackUnicodeString(
IN OUT PWSTR * string, // pointer by reference: string to be copied.
IN ULONG StringLength, // Length of this string.
IN ULONG OutputBufferDisplacement, // Amount to subtract from output buffer
IN PVOID dataend, // pointer to end of fixed size data.
IN OUT PVOID * laststring // pointer by reference: top of string data.
);
ULONG
BowserTimeUp(
VOID
);
ULONG
BowserRandom(
ULONG MaxValue
);
VOID
_cdecl
BowserWriteErrorLogEntry(
IN ULONG UniqueErrorCode,
IN NTSTATUS NtStatusCode,
IN PVOID ExtraInformationBuffer,
IN USHORT ExtraInformationLength,
IN USHORT NumberOfInsertionStrings,
...
);
VOID
BowserInitializeFsd(
VOID
);
VOID
BowserReferenceDiscardableCode(
DISCARDABLE_SECTION_NAME SectionName
);
VOID
BowserDereferenceDiscardableCode(
DISCARDABLE_SECTION_NAME SectionName
);
VOID
BowserInitializeDiscardableCode(
VOID
);
VOID
BowserUninitializeDiscardableCode(
VOID
);
NTSTATUS
BowserStartElection(
IN PTRANSPORT Transport
);
#endif // _BOWSER_