Windows NT 4.0 source code leak
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/*++
Copyright (c) 1992 Microsoft Corporation
Module Name:
modeset.c
Abstract:
This is the modeset code for the VGA miniport driver.
Environment:
kernel mode only
Notes:
Revision History:
**********************************************************************
*
* COMPAQ Revision History
*
* ID DATE VER. USER
* ---- ---------- ----- --------
* $001 10/15/1993 1.001 adrianc
* I added the function VgaValidateModes. The functions validates the
* current modes based on the amount of memory available and
* whether an external monitor is connected to the video port.
* This logic used to be in the VgaQueryNumAvailableModes. It was moved
* out of there to prevent the driver from validating the modes every time
* that function was called.
* $000 10/15/1993 1.000 adrianc
* Original Release
**********************************************************************
--*/
#include "dderror.h"
#include "devioctl.h"
#include "miniport.h"
#include "ntddvdeo.h"
#include "video.h"
#include "avga.h"
#include "modeset.h"
VOID
VgaZeroVideoMemory(
PHW_DEVICE_EXTENSION HwDeviceExtension
);
VP_STATUS
VgaInterpretCmdStream(
PHW_DEVICE_EXTENSION HwDeviceExtension,
PUSHORT pusCmdStream
)
/*++
Routine Description:
Interprets the appropriate command array to set up VGA registers for the
requested mode. Typically used to set the VGA into a particular mode by
programming all of the registers
Arguments:
HwDeviceExtension - Pointer to the miniport driver's device extension.
pusCmdStream - array of commands to be interpreted.
Return Value:
The status of the operation (can only fail on a bad command); TRUE for
success, FALSE for failure.
--*/
{
ULONG ulCmd;
ULONG ulPort;
UCHAR jValue;
USHORT usValue;
ULONG culCount;
ULONG ulIndex;
ULONG ulBase;
if (pusCmdStream == NULL) {
VideoDebugPrint((1, "VgaInterpretCmdStream - Invalid pusCmdStream\n"));
return TRUE;
}
ulBase = (ULONG)HwDeviceExtension->IOAddress;
//
// Now set the adapter to the desired mode.
//
while ((ulCmd = *pusCmdStream++) != EOD) {
//
// Determine major command type
//
switch (ulCmd & 0xF0) {
//
// Basic input/output command
//
case INOUT:
//
// Determine type of inout instruction
//
if (!(ulCmd & IO)) {
//
// Out instruction. Single or multiple outs?
//
if (!(ulCmd & MULTI)) {
//
// Single out. Byte or word out?
//
if (!(ulCmd & BW)) {
//
// Single byte out
//
ulPort = *pusCmdStream++;
jValue = (UCHAR) *pusCmdStream++;
VideoPortWritePortUchar((PUCHAR)(ulBase+ulPort),
jValue);
} else {
//
// Single word out
//
ulPort = *pusCmdStream++;
usValue = *pusCmdStream++;
VideoPortWritePortUshort((PUSHORT)(ulBase+ulPort),
usValue);
}
} else {
//
// Output a string of values
// Byte or word outs?
//
if (!(ulCmd & BW)) {
//
// String byte outs. Do in a loop; can't use
// VideoPortWritePortBufferUchar because the data
// is in USHORT form
//
ulPort = ulBase + *pusCmdStream++;
culCount = *pusCmdStream++;
while (culCount--) {
jValue = (UCHAR) *pusCmdStream++;
VideoPortWritePortUchar((PUCHAR)ulPort,
jValue);
}
} else {
//
// String word outs
//
ulPort = *pusCmdStream++;
culCount = *pusCmdStream++;
VideoPortWritePortBufferUshort((PUSHORT)
(ulBase + ulPort), pusCmdStream, culCount);
pusCmdStream += culCount;
}
}
} else {
// In instruction
//
// Currently, string in instructions aren't supported; all
// in instructions are handled as single-byte ins
//
// Byte or word in?
//
if (!(ulCmd & BW)) {
//
// Single byte in
//
ulPort = *pusCmdStream++;
jValue = VideoPortReadPortUchar((PUCHAR)ulBase+ulPort);
} else {
//
// Single word in
//
ulPort = *pusCmdStream++;
usValue = VideoPortReadPortUshort((PUSHORT)
(ulBase+ulPort));
}
}
break;
//
// Higher-level input/output commands
//
case METAOUT:
//
// Determine type of metaout command, based on minor
// command field
//
switch (ulCmd & 0x0F) {
//
// Indexed outs
//
case INDXOUT:
ulPort = ulBase + *pusCmdStream++;
culCount = *pusCmdStream++;
ulIndex = *pusCmdStream++;
while (culCount--) {
usValue = (USHORT) (ulIndex +
(((ULONG)(*pusCmdStream++)) << 8));
VideoPortWritePortUshort((PUSHORT)ulPort, usValue);
ulIndex++;
}
break;
//
// Masked out (read, AND, XOR, write)
//
case MASKOUT:
ulPort = *pusCmdStream++;
jValue = VideoPortReadPortUchar((PUCHAR)ulBase+ulPort);
jValue &= *pusCmdStream++;
jValue ^= *pusCmdStream++;
VideoPortWritePortUchar((PUCHAR)ulBase + ulPort,
jValue);
break;
//
// Attribute Controller out
//
case ATCOUT:
ulPort = ulBase + *pusCmdStream++;
culCount = *pusCmdStream++;
ulIndex = *pusCmdStream++;
while (culCount--) {
// Write Attribute Controller index
VideoPortWritePortUchar((PUCHAR)ulPort,
(UCHAR)ulIndex);
// Write Attribute Controller data
jValue = (UCHAR) *pusCmdStream++;
VideoPortWritePortUchar((PUCHAR)ulPort, jValue);
ulIndex++;
}
break;
//
// None of the above; error
//
default:
return FALSE;
}
break;
//
// NOP
//
case NCMD:
break;
//
// Unknown command; error
//
default:
return FALSE;
}
}
return TRUE;
} // end VgaInterpretCmdStream()
VP_STATUS
VgaSetMode(
PHW_DEVICE_EXTENSION HwDeviceExtension,
PVIDEO_MODE Mode,
ULONG ModeSize
)
/*++
Routine Description:
This routine sets the VGA into the requested mode.
Arguments:
HwDeviceExtension - Pointer to the miniport driver's device extension.
Mode - Pointer to the structure containing the information about the
font to be set.
ModeSize - Length of the input buffer supplied by the user.
Return Value:
ERROR_INSUFFICIENT_BUFFER if the input buffer was not large enough
for the input data.
ERROR_INVALID_PARAMETER if the mode number is invalid.
NO_ERROR if the operation completed successfully.
--*/
{
PVIDEOMODE pRequestedMode;
VP_STATUS status;
//
// Check if the size of the data in the input buffer is large enough.
//
if (ModeSize < sizeof(VIDEO_MODE)) {
return ERROR_INSUFFICIENT_BUFFER;
}
//
// Extract the clear memory bit.
//
if (Mode->RequestedMode & VIDEO_MODE_NO_ZERO_MEMORY) {
Mode->RequestedMode &= ~VIDEO_MODE_NO_ZERO_MEMORY;
} else {
VgaZeroVideoMemory(HwDeviceExtension);
}
//
// Check to see if we are requesting a valid mode
//
if ((Mode->RequestedMode >= NUM_VIDEO_MODES) ||
(!ModesVGA[Mode->RequestedMode].ValidMode)) {
VideoDebugPrint((0,"AVGA.sys: VGASetMode - ERROR_INVALID_PARAMETER.\n"));
return ERROR_INVALID_PARAMETER;
}
pRequestedMode = &ModesVGA[Mode->RequestedMode];
HwDeviceExtension->ModeIndex = Mode->RequestedMode;
//
// Store the new mode value.
//
HwDeviceExtension->CurrentMode = pRequestedMode;
#ifdef INT10_MODE_SET
{
VIDEO_X86_BIOS_ARGUMENTS biosArguments;
UCHAR temp;
UCHAR dummy;
UCHAR bIsColor;
/***********************************************************************
*** There appears to be a problem with some application ***
*** which reset the first 16 palette registers. ***
*** Since the palette is not reset when going to and ***
*** from text modes by doing a set mode (instead of ***
*** the hardware save restore), some colors might not ***
*** appear as expected in the text modes. The bios ***
*** calls seem to reload the palette so Andre Vachon ***
*** suggested that we implement an Int10 mode set for the ***
*** text modes. ***
*** To accomplish this, we need to hard code the first ***
*** three modes in modeset.h in the following switch. ***
*** If more text modes are added to modeset.h, their ***
*** index must be added to this switch statement. ***
***********************************************************************/
VideoPortZeroMemory(&biosArguments, sizeof(VIDEO_X86_BIOS_ARGUMENTS));
switch (Mode->RequestedMode) {
case 0: // 720x400
/***********************************************************************
*** Prepare the card for the VGA mode 3+ instead of the CGA mode 3 ***
***********************************************************************/
biosArguments.Eax = 0x1202; // Select Scan line number
biosArguments.Ebx = 0x0030; // to be 400 scan lines
status = VideoPortInt10(HwDeviceExtension, &biosArguments);
/***********************************************************************
*** Set the video mode to BIOS mode 3. ***
***********************************************************************/
VideoPortZeroMemory(&biosArguments, sizeof(VIDEO_X86_BIOS_ARGUMENTS));
biosArguments.Eax = 0x03; // bios mode 0x03
status = VideoPortInt10(HwDeviceExtension, &biosArguments);
break;
case 1: // 640x350
/***********************************************************************
*** Prepare the card for the EGA mode 3* instead of the CGA mode 3 ***
***********************************************************************/
biosArguments.Eax = 0x1201; // Select Scan line number
biosArguments.Ebx = 0x0030; // to be 350 scan lines
status = VideoPortInt10(HwDeviceExtension, &biosArguments);
/***********************************************************************
*** Set the video mode to BIOS mode 3. ***
***********************************************************************/
VideoPortZeroMemory(&biosArguments, sizeof(VIDEO_X86_BIOS_ARGUMENTS));
biosArguments.Eax = 0x03; // bios mode 0x03
status = VideoPortInt10(HwDeviceExtension, &biosArguments);
break;
default: // all graphics modes are
// handled by the default case
biosArguments.Eax = pRequestedMode->Int10ModeNumber;
status = VideoPortInt10(HwDeviceExtension, &biosArguments);
break;
}
if (status != NO_ERROR) {
return status;
}
//
// Fix to get 640x350 text mode
//
if (!(pRequestedMode->fbType & VIDEO_MODE_GRAPHICS)) {
// if ((pRequestedMode->hres == 640) &&
// (pRequestedMode->vres == 350)) {
//
// VgaInterpretCmdStream(HwDeviceExtension, VGA_TEXT_1);
//
// } else {
//
// Fix to make sure we always set the colors in text mode to be
// intensity, and not flashing
// For this zero out the Mode Control Regsiter bit 3 (index 0x10
// of the Attribute controller).
//
if (VideoPortReadPortUchar(HwDeviceExtension->IOAddress +
MISC_OUTPUT_REG_READ_PORT) & 0x01) {
bIsColor = TRUE;
} else {
bIsColor = FALSE;
}
if (bIsColor) {
dummy = VideoPortReadPortUchar(HwDeviceExtension->IOAddress +
INPUT_STATUS_1_COLOR);
} else {
dummy = VideoPortReadPortUchar(HwDeviceExtension->IOAddress +
INPUT_STATUS_1_MONO);
}
VideoPortWritePortUchar(HwDeviceExtension->IOAddress +
ATT_ADDRESS_PORT, (0x10 | VIDEO_ENABLE));
temp = VideoPortReadPortUchar(HwDeviceExtension->IOAddress +
ATT_DATA_READ_PORT);
temp &= 0xF7;
if (bIsColor) {
dummy = VideoPortReadPortUchar(HwDeviceExtension->IOAddress +
INPUT_STATUS_1_COLOR);
} else {
dummy = VideoPortReadPortUchar(HwDeviceExtension->IOAddress +
INPUT_STATUS_1_MONO);
}
VideoPortWritePortUchar(HwDeviceExtension->IOAddress +
ATT_ADDRESS_PORT, (0x10 | VIDEO_ENABLE));
VideoPortWritePortUchar(HwDeviceExtension->IOAddress +
ATT_DATA_WRITE_PORT, temp);
// }
}
}
#else
VgaInterpretCmdStream(HwDeviceExtension, pRequestedMode->CmdStrings);
#endif
//
// Update the location of the physical frame buffer within video memory.
//
HwDeviceExtension->PhysicalFrameLength =
MemoryMaps[pRequestedMode->MemMap].MaxSize;
HwDeviceExtension->PhysicalFrameBase.LowPart =
MemoryMaps[pRequestedMode->MemMap].Start;
return NO_ERROR;
} // end VgaSetMode()
VP_STATUS
VgaQueryAvailableModes(
PHW_DEVICE_EXTENSION HwDeviceExtension,
PVIDEO_MODE_INFORMATION ModeInformation,
ULONG ModeInformationSize,
PULONG OutputSize
)
/*++
Routine Description:
This routine returns the list of all available available modes on the
card.
Arguments:
HwDeviceExtension - Pointer to the miniport driver's device extension.
ModeInformation - Pointer to the output buffer supplied by the user.
This is where the list of all valid modes is stored.
ModeInformationSize - Length of the output buffer supplied by the user.
OutputSize - Pointer to a buffer in which to return the actual size of
the data in the buffer. If the buffer was not large enough, this
contains the minimum required buffer size.
Return Value:
ERROR_INSUFFICIENT_BUFFER if the output buffer was not large enough
for the data being returned.
NO_ERROR if the operation completed successfully.
--*/
{
PVIDEO_MODE_INFORMATION videoModes = ModeInformation;
ULONG i;
//
// Find out the size of the data to be put in the buffer and return
// that in the status information (whether or not the information is
// there). If the buffer passed in is not large enough return an
// appropriate error code.
//
if (ModeInformationSize < (*OutputSize =
HwDeviceExtension->NumAvailableModes * sizeof(VIDEO_MODE_INFORMATION)) ) {
return ERROR_INSUFFICIENT_BUFFER;
}
//
// For each mode supported by the card, store the mode characteristics
// in the output buffer.
//
for (i = 0; i < NUM_VIDEO_MODES; i++, videoModes++) {
if (ModesVGA[i].ValidMode) {
videoModes->Length = sizeof(VIDEO_MODE_INFORMATION);
videoModes->ModeIndex = i;
videoModes->VisScreenWidth = ModesVGA[i].hres;
videoModes->ScreenStride = ModesVGA[i].wbytes;
videoModes->VisScreenHeight = ModesVGA[i].vres;
videoModes->NumberOfPlanes = ModesVGA[i].numPlanes;
videoModes->BitsPerPlane = ModesVGA[i].bitsPerPlane;
videoModes->Frequency = 1;
videoModes->XMillimeter = 320; // temporary hardcoded constant
videoModes->YMillimeter = 240; // temporary hardcoded constant
videoModes->NumberRedBits = 6;
videoModes->NumberGreenBits = 6;
videoModes->NumberBlueBits = 6;
videoModes->RedMask = 0;
videoModes->GreenMask = 0;
videoModes->BlueMask = 0;
videoModes->AttributeFlags = ModesVGA[i].fbType |
VIDEO_MODE_PALETTE_DRIVEN | VIDEO_MODE_MANAGED_PALETTE;
}
}
return NO_ERROR;
} // end VgaGetAvailableModes()
VP_STATUS
VgaQueryNumberOfAvailableModes(
PHW_DEVICE_EXTENSION HwDeviceExtension,
PVIDEO_NUM_MODES NumModes,
ULONG NumModesSize,
PULONG OutputSize
)
/*++
Routine Description:
This routine returns the number of available modes for this particular
video card.
Arguments:
HwDeviceExtension - Pointer to the miniport driver's device extension.
NumModes - Pointer to the output buffer supplied by the user. This is
where the number of modes is stored.
NumModesSize - Length of the output buffer supplied by the user.
OutputSize - Pointer to a buffer in which to return the actual size of
the data in the buffer.
Return Value:
ERROR_INSUFFICIENT_BUFFER if the output buffer was not large enough
for the data being returned.
NO_ERROR if the operation completed successfully.
--*/
{
//
// Find out the size of the data to be put in the the buffer and return
// that in the status information (whether or not the information is
// there). If the buffer passed in is not large enough return an
// appropriate error code.
//
if (NumModesSize < (*OutputSize = sizeof(VIDEO_NUM_MODES)) ) {
return ERROR_INSUFFICIENT_BUFFER;
}
//
// Store number of available modes in the buffer
//
NumModes->NumModes = HwDeviceExtension->NumAvailableModes;
NumModes->ModeInformationLength = sizeof(VIDEO_MODE_INFORMATION);
return NO_ERROR;
} // end VgaGetNumberOfAvailableModes()
VP_STATUS
VgaQueryCurrentMode(
PHW_DEVICE_EXTENSION HwDeviceExtension,
PVIDEO_MODE_INFORMATION ModeInformation,
ULONG ModeInformationSize,
PULONG OutputSize
)
/*++
Routine Description:
This routine returns a description of the current video mode.
Arguments:
HwDeviceExtension - Pointer to the miniport driver's device extension.
ModeInformation - Pointer to the output buffer supplied by the user.
This is where the current mode information is stored.
ModeInformationSize - Length of the output buffer supplied by the user.
OutputSize - Pointer to a buffer in which to return the actual size of
the data in the buffer. If the buffer was not large enough, this
contains the minimum required buffer size.
Return Value:
ERROR_INSUFFICIENT_BUFFER if the output buffer was not large enough
for the data being returned.
NO_ERROR if the operation completed successfully.
--*/
{
//
// check if a mode has been set
//
if (HwDeviceExtension->CurrentMode == NULL) {
return ERROR_INVALID_FUNCTION;
}
//
// Find out the size of the data to be put in the the buffer and return
// that in the status information (whether or not the information is
// there). If the buffer passed in is not large enough return an
// appropriate error code.
//
if (ModeInformationSize < (*OutputSize = sizeof(VIDEO_MODE_INFORMATION))) {
return ERROR_INSUFFICIENT_BUFFER;
}
//
// Store the characteristics of the current mode into the buffer.
//
ModeInformation->Length = sizeof(VIDEO_MODE_INFORMATION);
ModeInformation->ModeIndex = HwDeviceExtension->ModeIndex;
ModeInformation->VisScreenWidth = HwDeviceExtension->CurrentMode->hres;
ModeInformation->ScreenStride = HwDeviceExtension->CurrentMode->wbytes;
ModeInformation->VisScreenHeight = HwDeviceExtension->CurrentMode->vres;
ModeInformation->NumberOfPlanes = HwDeviceExtension->CurrentMode->numPlanes;
ModeInformation->BitsPerPlane = HwDeviceExtension->CurrentMode->bitsPerPlane;
ModeInformation->Frequency = 1;
ModeInformation->XMillimeter = 320; // temporary hardcoded constant
ModeInformation->YMillimeter = 240; // temporary hardcoded constant
ModeInformation->NumberRedBits = 6;
ModeInformation->NumberGreenBits = 6;
ModeInformation->NumberBlueBits = 6;
ModeInformation->RedMask = 0;
ModeInformation->GreenMask = 0;
ModeInformation->BlueMask = 0;
ModeInformation->AttributeFlags = HwDeviceExtension->CurrentMode->fbType |
VIDEO_MODE_PALETTE_DRIVEN | VIDEO_MODE_MANAGED_PALETTE;
return NO_ERROR;
} // end VgaQueryCurrentMode()
VOID
VgaZeroVideoMemory(
PHW_DEVICE_EXTENSION HwDeviceExtension
)
/*++
Routine Description:
This routine zeros the first 256K on the VGA.
Arguments:
HwDeviceExtension - Pointer to the miniport driver's device extension.
Return Value:
None.
--*/
{
UCHAR temp;
//
// Map font buffer at A0000
//
VgaInterpretCmdStream(HwDeviceExtension, EnableA000Data);
//
// Enable all planes.
//
VideoPortWritePortUchar(HwDeviceExtension->IOAddress + SEQ_ADDRESS_PORT,
IND_MAP_MASK);
temp = VideoPortReadPortUchar(HwDeviceExtension->IOAddress +
SEQ_DATA_PORT) | (UCHAR)0x0F;
VideoPortWritePortUchar(HwDeviceExtension->IOAddress + SEQ_DATA_PORT,
temp);
//
// Zero the memory.
//
VideoPortZeroDeviceMemory(HwDeviceExtension->VideoMemoryAddress,
0xFFFF);
VgaInterpretCmdStream(HwDeviceExtension, DisableA000Color);
} // VgaZeroVideoMemory(...)
VOID
VgaValidateModes(
PHW_DEVICE_EXTENSION HwDeviceExtension
)
/*++
Routine Description:
Determines which modes are valid and which are not.
Arguments:
HwDeviceExtension - Pointer to the miniport driver's device extension.
Return Value:
None.
--*/
{
ULONG i;
VIDEO_X86_BIOS_ARGUMENTS biosArguments;
ULONG ulAvailMemory; // Available memory on the card.
/***********************************************************************
*** On the AVGA cards, the amount of memory is hardcoded ***
*** in the BIOS. To determine the amount of memory available ***
*** on the card, we need to perform an INT 10 bios call. ***
***********************************************************************/
VideoPortZeroMemory(&biosArguments, sizeof(VIDEO_X86_BIOS_ARGUMENTS));
/***********************************************************************
*** To find out if we only have 256Kb of RAM on the board we need ***
*** to determine if 640x480x256 color modes are supported. ***
*** If the mode is supported, we have at least 512kb of RAM. ***
*** To determine if this mode is supported we need to perform ***
*** An INT 10 call to get the video environment. ***
*** AH = BFh ; AL = 03h ; BX = 00h ***
*** Then we need to test bit 6. If it is set, the mode is ***
*** supported and we have at least 512Kb on the board. ***
***********************************************************************/
biosArguments.Eax = 0xBF03;
VideoPortInt10(HwDeviceExtension, &biosArguments);
VideoDebugPrint((2,"AVGA.SYS: biosArguments.Ecx = %x\n",biosArguments.Ecx));
VideoDebugPrint((2,"AVGA.SYS: VgaValidateModes - "));
if (biosArguments.Ecx & 0x40) {
VideoDebugPrint((2,"512Kb RAM on the board.\n"));
ulAvailMemory = 0x80000;
} else {
VideoDebugPrint((2,"256Kb RAM on the board.\n"));
ulAvailMemory = 0x40000;
}
//
// Store the number of modes into the buffer.
//
HwDeviceExtension->NumAvailableModes = 0;
for (i = 0; i < NUM_VIDEO_MODES; i++) {
if (ModesVGA[i].sbytes > ulAvailMemory) { // Does the card have
ModesVGA[i].ValidMode = FALSE; // enough memory to support
continue; // this mode ?
}
if ((HwDeviceExtension->DisplayType == PANEL) &&
(ModesVGA[i].hres == 800)) {
VideoDebugPrint((2,"AVGA.sys: VgaValidateModes - 800x600 mode with PANEL = %x\n",i));
ModesVGA[i].ValidMode = FALSE;
} else {
VideoDebugPrint((2,"AVGA.sys: VgaValidateModes - Valid Mode %x\n",i));
ModesVGA[i].ValidMode = TRUE;
HwDeviceExtension->NumAvailableModes ++;
}
}
VideoDebugPrint((2,"AVGA.sys: VgaValidateModes - NumMode = %x.\n",
HwDeviceExtension->NumAvailableModes));
}