Windows NT 4.0 source code leak
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

511 lines
22 KiB

/**************************************************************************\
$Header: o:\src/RCS/NTMGA.H 1.2 95/07/07 06:16:46 jyharbec Exp $
$Log: NTMGA.H $
* Revision 1.2 95/07/07 06:16:46 jyharbec
* *** empty log message ***
*
* Revision 1.1 95/05/02 05:16:36 jyharbec
* Initial revision
*
\**************************************************************************/
/****************************************************************************\
* Module: ntmga.h
*
* Definitions for the Storm miniport driver.
*
* Copyright (c) 1990-1992 Microsoft Corporation
* Copyright (c) 1993-1994 Matrox Electronic Systems Inc.
* Copyright (c) 1995 Matrox Graphics Inc.
\****************************************************************************/
// Bit definitions for HwModeData.DispType
#define DISPTYPE_INTERLACED 0x01
#define DISPTYPE_TV 0x02
#define DISPTYPE_LUT 0x04
#define DISPTYPE_M565 0x08
#define DISPTYPE_DB 0x10
#define DISPTYPE_MON_LIMITED 0x20
#define DISPTYPE_HW_LIMITED 0x40
#define DISPTYPE_UNDISPLAYABLE 0x80
#define DISPTYPE_UNUSABLE (DISPTYPE_TV | \
DISPTYPE_MON_LIMITED | \
DISPTYPE_HW_LIMITED | \
DISPTYPE_UNDISPLAYABLE)
#define MGA_BUS_INVALID 0
#define MGA_BUS_PCI 1
#define MGA_BUS_ISA 2
// We can support 8, 15, 16, 24, or 32bpp displays, at any of a number of
// resolutions. A compact way to encode this information would be to
// use bit fields. For now, we're assuming that we don't have more than
// 8 resolutions, which allows us to pack things within a byte.
// These should be in sync with the SingleWidths and SingleHeights in mga.c.
#define BIT_640x480 0
#define BIT_800x600 1
#define BIT_1024x768 2
#define BIT_1152x864 3
#define BIT_1152x882 4
#define BIT_1280x1024 5
#define BIT_1600x1200 6
#define BIT_1600x1280 7 // Check your assumptions (ModeFlags, in
// particular) if you define more than 8!
#define BIT_INVALID 32
// Definitions for user 3D flags.
#define USER_NO_3DFLAG 0x00
#define USER_Z_3DFLAG 0x01
#define USER_DB_3DFLAG 0x02
#define USER_3DFLAG_MASK 0x03
// Definitions for AttributeFlags field of VIDEO_MODE_INFORMATION structure.
#define USER_3DFLAG_SHIFT 28
#define VIDEO_MODE_555 0x80000000
#define VIDEO_MODE_DB USER_DB_3DFLAG << USER_3DFLAG_SHIFT //0x20000000
#define VIDEO_MODE_Z USER_3DFLAG_MASK << USER_3DFLAG_SHIFT //0x10000000
#define DISPTYPE_DONT_USE 0xff
#define ZBUFFER_DONT_USE 0xff
typedef struct tagSIZEL
{
LONG cx;
LONG cy;
} SIZEL, *PSIZEL;
typedef struct _USER_FLAGS
{
BOOLEAN bDevBits; // Device bitmap support
BOOLEAN bCenterPopUp; // Center pop-up
BOOLEAN bUseMgaInf; // Use of MGA.INF file
BOOLEAN bSyncDac; // Wait for vsync when accessing DAC
} USER_FLAGS, *PUSER_FLAGS;
// Our 'SuperMode' structure for multi-board support.
// This describes the supermode, which boards will be involved in supporting
// it, and which mode of each board will be required.
typedef struct _MULTI_MODE
{
ULONG MulModeNumber; // unique mode Id
ULONG MulFlags; // flags for this mode
ULONG MulWidth; // total width of mode
ULONG MulHeight; // total height of mode
ULONG MulPixWidth; // pixel depth of mode
ULONG MulRefreshRate; // refresh rate of mode
USHORT MulArrayWidth; // number of boards arrayed along X
USHORT MulArrayHeight; // number of boards arrayed along Y
UCHAR MulBoardNb[NB_BOARD_MAX]; // board numbers of required boards
USHORT MulBoardMode[NB_BOARD_MAX]; // mode required from each board
HwModeData *MulHwModes[NB_BOARD_MAX]; // pointers to required HwModeData
} MULTI_MODE, *PMULTI_MODE;
/*--------------------------------------------------------------------------*\
| HW_DEVICE_EXTENSION
|
| Define device extension structure. This is device-dependant/private
| information.
|
\*--------------------------------------------------------------------------*/
#define NB_PIXWIDTHS 5
typedef struct _MGA_DEVICE_EXTENSION {
ULONG SuperModeNumber; // Current mode number
ULONG NumberOfSuperModes; // Total number of modes
PMULTI_MODE pSuperModes; // Array of super-modes structures
// For each board:
ULONG NumberOfModes[NB_BOARD_MAX]; // Number of available modes
ULONG NumberOfValidModes[NB_BOARD_MAX];
// Number of valid modes
UCHAR ModeFlags[NB_BOARD_MAX][NB_PIXWIDTHS];
// Modes supported by each board
// in 8, 15, 16, 24, and 32bpp
USHORT ModeFreqs[NB_BOARD_MAX][NB_PIXWIDTHS*8];
// Refresh rates bit fields
UCHAR ModeList[NB_BOARD_MAX][NB_PIXWIDTHS*8];
// Valid hardware modes list
HwModeData *pMgaHwModes[NB_BOARD_MAX]; // Array of mode information structs.
BOOLEAN bUsingInt10; // May need this later
BOOLEAN bUsingDpms;
BOOLEAN bAccess4G;
BOOLEAN bAccessIo;
UCHAR User3dFlags;
USER_FLAGS UserFlags;
PVOID HwDevExtToUse[NB_BOARD_MAX];
PVOID KernelModeMappedBaseAddress[NB_BOARD_MAX];
// Kern-mode virt addr base of regs
PVOID UserModeMappedBaseAddress[NB_BOARD_MAX];
// User-mode virt addr base of regs
MULTI_MODE MultiModes[NB_MODES_MAX]; // Internal list of super-modes
PUCHAR PciSearchRange[2];
PUCHAR BaseAddress4G; // Mapped 4G - 128k space
PUCHAR MappedAddress[25]; // I/O, Registers, and PCI ranges
UCHAR VesaSet[20 * NB_BOARD_MAX * sizeof(VesaSet)];
} MGA_DEVICE_EXTENSION, *PMGA_DEVICE_EXTENSION;
typedef struct _EXT_HW_DEVICE_EXTENSION
{
MGA_DEVICE_EXTENSION *pIntDevExt;
} EXT_HW_DEVICE_EXTENSION, *PEXT_HW_DEVICE_EXTENSION;
#define IO_VGA_CRTC_INDEX (StormAccessRanges[2] + 0x3d4 - 0x3D4)
#define IO_VGA_CRTC_DATA (StormAccessRanges[2] + 0x3d5 - 0x3D4)
#define IO_VGA_ATTR_INDEX (StormAccessRanges[1] + 0x3c0 - 0x3C0)
#define IO_VGA_ATTR_DATA (StormAccessRanges[1] + 0x3c1 - 0x3C0)
#define IO_VGA_MISC_W (StormAccessRanges[1] + 0x3c2 - 0x3C0)
#define IO_VGA_MISC_R (StormAccessRanges[1] + 0x3cc - 0x3C0)
#define IO_VGA_INST0 (StormAccessRanges[1] + 0x3c2 - 0x3C0)
#define IO_VGA_SEQ_INDEX (StormAccessRanges[1] + 0x3c4 - 0x3C0)
#define IO_VGA_SEQ_DATA (StormAccessRanges[1] + 0x3c5 - 0x3C0)
#define IO_VGA_DACSTAT (StormAccessRanges[1] + 0x3c7 - 0x3C0)
#define IO_VGA_GCTL_INDEX (StormAccessRanges[1] + 0x3ce - 0x3C0)
#define IO_VGA_GCTL_DATA (StormAccessRanges[1] + 0x3cf - 0x3C0)
#define IO_VGA_INSTS1 (StormAccessRanges[2] + 0x3da - 0x3D4)
#define IO_VGA_FEAT (StormAccessRanges[2] + 0x3da - 0x3D4)
#define IO_VGA_CRTCEXT_INDEX (StormAccessRanges[3] + 0x3de - 0x3DE)
#define IO_VGA_CRTCEXT_DATA (StormAccessRanges[3] + 0x3df - 0x3DE)
// Old ramdac definitions
#define OLD_BT482 0
#define OLD_BT484 90
#define OLD_BT485 2
#define OLD_SIERRA 92
#define OLD_CHAMELEON 93
#define OLD_VIEWPOINT 1
#define OLD_TVP3026 9
#define OLD_PX2085 7
#define OLD_TVP3027 10
/*--------------------------------------------------------------------------*\
| Structure definitions
\*--------------------------------------------------------------------------*/
typedef struct _VIDEO_NUM_OFFSCREEN_BLOCKS
{
ULONG NumBlocks; // number of offscreen blocks
ULONG OffscreenBlockLength; // size of OFFSCREEN_BLOCK structure
} VIDEO_NUM_OFFSCREEN_BLOCKS, *PVIDEO_NUM_OFFSCREEN_BLOCKS;
typedef struct _OFFSCREEN_BLOCK
{
ULONG Type; // N_VRAM, N_DRAM, Z_VRAM, or Z_DRAM
ULONG XStart; // X origin of offscreen memory area
ULONG YStart; // Y origin of offscreen memory area
ULONG Width; // offscreen width, in pixels
ULONG Height; // offscreen height, in pixels
ULONG SafePlanes; // offscreen available planes
ULONG ZOffset; // Z start offset, if any Z
} OFFSCREEN_BLOCK, *POFFSCREEN_BLOCK;
typedef struct _RAMDAC_INFO
{
ULONG Flags; // Ramdac type
ULONG Width; // Maximum cursor width
ULONG Height; // Maximum cursor height
ULONG OverScanX; // X overscan
ULONG OverScanY; // Y overscan
} RAMDAC_INFO, *PRAMDAC_INFO;
// These structures are used with IOCTL_VIDEO_MTX_QUERY_HW_DATA. They should
// be kept more or less in sync with the CursorInfo and HwData structures.
typedef struct _CURSOR_INFO
{
ULONG MaxWidth;
ULONG MaxHeight;
ULONG MaxDepth;
ULONG MaxColors;
ULONG CurWidth;
ULONG CurHeight;
LONG cHotSX;
LONG cHotSY;
LONG HotSX;
LONG HotSY;
} CURSOR_INFO, *PCURSOR_INFO;
typedef struct _HW_DATA
{
ULONG StructLength; /* Structure length in bytes */
ULONG MapAddress; /* Memory map address */
ULONG MapAddress2; /* Physical base address, frame buffer */
ULONG RomAddress; /* Physical base address, flash EPROM */
ULONG ProductType; /* MGA Ultima ID, MGA Impression ID, ... */
ULONG ProductRev; /* 4 bit revision codes as follows */
/* 0 - 3 : pcb revision */
/* 4 - 7 : Titan revision */
/* 8 - 11 : Dubic revision */
/* 12 - 31 : all 1's indicating no other device
present */
ULONG ShellRev; /* Shell revision */
ULONG BindingRev; /* Binding revision */
ULONG MemAvail; /* Frame buffer memory in bytes */
UCHAR VGAEnable; /* 0 = vga disabled, 1 = vga enabled */
UCHAR Sync; /* relects the hardware straps */
UCHAR Device8_16; /* relects the hardware straps */
UCHAR PortCfg; /* 0-Disabled, 1-Mouse Port, 2-Laser Port */
UCHAR PortIRQ; /* IRQ level number, -1 = interrupts disabled */
ULONG MouseMap; /* Mouse I/O map base if PortCfg = Mouse Port else don't care */
UCHAR MouseIRate; /* Mouse interrupt rate in Hz */
UCHAR DacType; /* 0 = BT482, 3 = BT485 */
CURSOR_INFO cursorInfo;
ULONG VramAvail; /* VRAM memory available on board in bytes */
ULONG DramAvail; /* DRAM memory available on board in bytes */
ULONG CurrentOverScanX; /* Left overscan in pixels */
ULONG CurrentOverScanY; /* Top overscan in pixels */
ULONG YDstOrg; /* Physical offset of display start */
ULONG YDstOrg_DB; /* Starting offset for double buffer */
ULONG CurrentZoomFactor;
ULONG CurrentXStart;
ULONG CurrentYStart;
ULONG CurrentPanXGran; /* X Panning granularity */
ULONG CurrentPanYGran; /* Y Panning granularity */
ULONG Features; /* Bit 0: 0 = DDC monitor not available */
/* 1 = DDC monitor available */
EpromInfo EpromData; /* Flash EPROM informations */
/*** New fields for STORM ***/
ULONG MgaBase1; /* MGA control aperture */
ULONG MgaBase2; /* Direct frame buffer */
ULONG RomBase; /* BIOS flash EPROM */
ULONG PresentMCLK;
} HW_DATA, *PHW_DATA;
typedef struct _DPMS_INFO
{
BOOLEAN bSupport;
UCHAR ucState;
ULONG ulVersion;
ULONG ulCapabilities;
} DPMS_INFO, *PDPMS_INFO;
/*--------------------------------------------------------------------------*\
| Constant definitions
\*--------------------------------------------------------------------------*/
#define VIDEO_MAX_COLOR_REGISTER 0xFF // Highest DAC color register index.
// MGA Register Map
#define PALETTE_RAM_WRITE (RAMDAC_OFFSET + 0)
#define PALETTE_DATA (RAMDAC_OFFSET + 1)
// RamDacs
#define DacTypeBT482 BT482
#define DacTypeBT484 BT484
#define DacTypeBT485 BT485
#define DacTypeSIERRA SIERRA
#define DacTypeCHAMELEON CHAMELEON
#define DacTypeVIEWPOINT VIEWPOINT
#define DacTypeTVP3026 TVP3026
#define DacTypePX2085 PX2085
#define DacTypeTVP3030 TVP3030
#define RAMDAC_NONE 0x0000
#define RAMDAC_BT482 0x1000
#define RAMDAC_BT485 0x2000
#define RAMDAC_VIEWPOINT 0x3000
#define RAMDAC_TVP3026 0x4000
#define RAMDAC_PX2085 0x5000
#define RAMDAC_TVP3030 0x6000
#define ZOOM_X1 0x00010001
#define MCTLWTST_STD 0xC0001010
#define TYPE_INTERLACED 0x01
// DWGCTL Fields Definitions
#define opcode_MASK 0x0000000F
#define opcode_LINE_OPEN 0x00000000
#define opcode_AUTOLINE_OPEN 0x00000001
#define opcode_LINE_CLOSE 0x00000002
#define opcode_AUTOLINE_CLOSE 0x00000003
#define opcode_TRAP 0x00000004
#define opcode_TEXTURE_TRAP 0x00000005
#define opcode_RESERVED_1 0x00000006
#define opcode_RESERVED_2 0x00000007
#define opcode_BITBLT 0x00000008
#define opcode_ILOAD 0x00000009
#define opcode_IDUMP 0x0000000a
#define opcode_RESERVED_3 0x0000000b
#define opcode_FBITBLT 0x0000000c
#define opcode_ILOAD_SCALE 0x0000000d
#define opcode_RESERVED_4 0x0000000e
#define opcode_ILOAD_FILTER 0x0000000f
#define atype_MASK 0x00000070
#define atype_RPL 0x00000000
#define atype_RSTR 0x00000010
#define atype_RESERVED_1 0x00000020
#define atype_ZI 0x00000030
#define atype_BLK 0x00000040
#define atype_RESERVED_2 0x00000050
#define atype_RESERVED_3 0x00000060
#define atype_I 0x00000070
#define linear_MASK 0x00000080
#define linear_XY_BITBLT 0x00000000
#define linear_LINEAR_BITBLT 0x00000080
#define zmode_MASK 0x00000700
#define zmode_NOZCMP 0x00000000
#define zmode_RESERVED_1 0x00000100
#define zmode_ZE 0x00000200
#define zmode_ZNE 0x00000300
#define zmode_ZLT 0x00000400
#define zmode_ZLTE 0x00000500
#define zmode_ZGT 0x00000600
#define zmode_ZGTE 0x00000700
#define solid_MASK 0x00000800
#define solid_NO_SOLID 0x00000000
#define solid_SOLID 0x00000800
#define arzero_MASK 0x00001000
#define arzero_NO_ZERO 0x00000000
#define arzero_ZERO 0x00001000
#define sgnzero_MASK 0x00002000
#define sgnzero_NO_ZERO 0x00000000
#define sgnzero_ZERO 0x00002000
#define shftzero_MASK 0x00004000
#define shftzero_NO_ZERO 0x00000000
#define shftzero_ZERO 0x00004000
#define bop_MASK 0x000F0000
#define bop_BLACK 0x00000000 // 0 0
#define bop_BLACKNESS 0x00000000 // 0 0
#define bop_NOTMERGEPEN 0x00010000 // DPon ~(D | S)
#define bop_MASKNOTPEN 0x00020000 // DPna D & ~S
#define bop_NOTCOPYPEN 0x00030000 // Pn ~S
#define bop_MASKPENNOT 0x00040000 // PDna (~D) & S
#define bop_NOT 0x00050000 // Dn ~D
#define bop_XORPEN 0x00060000 // DPx D ^ S
#define bop_NOTMASKPEN 0x00070000 // DPan ~(D & S)
#define bop_MASKPEN 0x00080000 // DPa D & S
#define bop_NOTXORPEN 0x00090000 // DPxn ~(D ^ S)
#define bop_NOP 0x000a0000 // D D
#define bop_MERGENOTPEN 0x000b0000 // DPno D | ~S
#define bop_COPYPEN 0x000c0000 // P S
#define bop_SRCCOPY 0x000c0000 // P S
#define bop_MERGEPENNOT 0x000d0000 // PDno (~D)| S
#define bop_MERGEPEN 0x000e0000 // DPo D | S
#define bop_WHITE 0x000f0000 // 1 1
#define bop_WHITENESS 0x000f0000 // 1 1
#define bop_SHIFT 16
#define trans_MASK 0x00F00000
#define trans_0 0x00000000
#define trans_1 0x00100000
#define trans_2 0x00200000
#define trans_3 0x00300000
#define trans_4 0x00400000
#define trans_5 0x00500000
#define trans_6 0x00600000
#define trans_7 0x00700000
#define trans_8 0x00800000
#define trans_9 0x00900000
#define trans_10 0x00a00000
#define trans_11 0x00b00000
#define trans_12 0x00c00000
#define trans_13 0x00d00000
#define trans_14 0x00e00000
#define trans_15 0x00f00000
#define trans_SHIFT 20
#define bltmod_MASK 0x1E000000
#define bltmod_BMONOLEF 0x00000000
#define bltmod_BPLAN 0x02000000
#define bltmod_BFCOL 0x04000000
#define bltmod_BU32BGR 0x06000000
#define bltmod_BMONOWF 0x08000000
#define bltmod_RESERVED_1 0x0a000000
#define bltmod_RESERVED_2 0x0c000000
#define bltmod_BU32RGB 0x0e000000
#define bltmod_RESERVED_3 0x10000000
#define bltmod_RESERVED_4 0x12000000
#define bltmod_RESERVED_5 0x14000000
#define bltmod_BU24BGR 0x16000000
#define bltmod_RESERVED_6 0x18000000
#define bltmod_RESERVED_7 0x1a000000
#define bltmod_BUYUV 0x1c000000
#define bltmod_BU24RGB 0x1e000000
#define pattern_MASK 0x20000000
#define pattern_OFF 0x00000000
#define pattern_ON 0x20000000
#define transc_MASK 0x40000000
#define transc_BG_OPAQUE 0x00000000
#define transc_BG_TRANSP 0x40000000
#define transc_SHIFT 30
/*--------------------------------------------------------------------------*\
| Private I/O request control codes
\*--------------------------------------------------------------------------*/
#define COMMON_FLAG 0x80000000
#define CUSTOM_FLAG 0x00002000
#define IOCTL_VIDEO_MTX_QUERY_NUM_OFFSCREEN_BLOCKS \
CTL_CODE(FILE_DEVICE_VIDEO, 0x800, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_QUERY_OFFSCREEN_BLOCKS \
CTL_CODE(FILE_DEVICE_VIDEO, 0x801, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_INITIALIZE_MGA \
CTL_CODE(FILE_DEVICE_VIDEO, 0x802, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_QUERY_RAMDAC_INFO \
CTL_CODE(FILE_DEVICE_VIDEO, 0x803, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_GET_UPDATED_INF \
CTL_CODE(FILE_DEVICE_VIDEO, 0x804, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_QUERY_BOARD_ID \
CTL_CODE(FILE_DEVICE_VIDEO, 0x805, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_QUERY_HW_DATA \
CTL_CODE(FILE_DEVICE_VIDEO, 0x806, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_QUERY_BOARD_ARRAY \
CTL_CODE(FILE_DEVICE_VIDEO, 0x807, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_MAKE_BOARD_CURRENT \
CTL_CODE(FILE_DEVICE_VIDEO, 0x808, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_INIT_MODE_LIST \
CTL_CODE(FILE_DEVICE_VIDEO, 0x809, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_QUERY_INITBUF_DATA \
CTL_CODE(FILE_DEVICE_VIDEO, 0x80A, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_QUERY_USER3D_SUBPIXEL \
CTL_CODE(FILE_DEVICE_VIDEO, 0x80B, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_DPMS_REPORT \
CTL_CODE(FILE_DEVICE_VIDEO, 0x80C, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_DPMS_GET_STATE \
CTL_CODE(FILE_DEVICE_VIDEO, 0x80D, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_DPMS_SET_STATE \
CTL_CODE(FILE_DEVICE_VIDEO, 0x80E, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_VIDEO_MTX_QUERY_USER_FLAGS \
CTL_CODE(FILE_DEVICE_VIDEO, 0x80F, METHOD_BUFFERED, FILE_ANY_ACCESS)