Windows NT 4.0 source code leak
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/*
* Copyright (c) 1991-1992 Microsoft Corporation
* Copyright (c) 1993-1995 Digital Equipment Corporation
*
* Module Name: Enable.c
*
* This module contains the functions that enable and disable the driver,
* the pdev and the surface
*
* History:
*
* 30-Oct-1993 Barry Tannenbaum
* Converted from framebuffer driver to work with TGA
*
* 1-Nov-1993 Barry Tannenbaum
* Hooked all of the functions that might write to the frame buffer
*
* 1-Nov-1993 Barry Tannenbaum
* Added announcement of link time for display driver
*
* 2-Nov-1993 Bob Seitsinger
* Add DISPDBG() calls to indicate when certain constants are
* defined.
*
* 2-Nov-1993 Barry Tannenbaum
* Added DrvEscape and DrvDrawEscape to list of functions
*
* 03-Nov-1993 Bob Seitsinger
* #if DBG unreferenced local variables, that are only
* relevant for CHECKED builds.
*
* 4-Nov-1993 Barry Tannenbaum
* Added DrvRealizeBrush to the list of functions
*
* 10-Nov-1993 Barry Tannenbaum
* Added DrvPlgBlt, DrvStretchBlt and DrvStorkAndFillPath to the list of
* functions we support and the list of hooked functions. This quashed
* a nasty bug which was caused by NT believing us when we said that the
* display is a standard format bitmap and it should feel free to write
* into it if it felt like it. Unfortunately, NT didn't know that it was
* supposed to switch into simple mode before it started to scribble all
* over the framebuffer. This lead to some interesting screen artifacts...
*
* 13-Nov-1993 Barry Tannenbaum
* Modified bInitProc to print out the actual file name
*
* 2-Jan-1994 Barry Tannenbaum
* Converted to device managed display.
*
* 19-Jan-1994 Barry Tannenbaum
* Added call to bInitText to allocate memory for the text routines
* in DrvEnablePDEV
*
* 11-Feb-1994 Bob Seitsinger
* Add entry/exit DISPDBG() messages in all routines.
*
* 12-Feb-1994 Bob Seitsinger
* Add DrvSaveScreenBits to table of implemented routines.
*
* 15-Feb-1994 Bob Seitsinger
* Correct 'if' statement at top of bInitProc. It needs
* braces.
*
* 23-Feb-1994 Bob Seitsinger
* Add a debug display in bInitProc() indicating whether DMA
* has been enabled or not.
*
* 3-Mar-1994 Barry Tannenbaum
* - Converted calls to DISPBLTDBG to DISPDBG.
* - Added extern for DebugLevel since I'm tired of constantly adding and
* removing it.
*
* 14-Apr-1994 Barry Tannenbaum
* Typecast punt_bitmap to (HSURF) to keep Daytona compiler happy
*
* 5-Jun-1994 Bill Clifford
* Added pixel format and buffer swap routines to driver function table.
* Also, added code to initialize OpenGL function pointers in PDEV
*
* 29-Jun-1994 Barry Tannenbaum
* Removed conditional compilation for OpenGL support. Now decided at runtime
* Replace EngCreateBitmap with EngCreateDeviceBitmap since the old call has
* been depreciated.
*
* 14-Jul-1994 Bob Seitsinger
* Add code in support of 24-plane board. Also, add DrvSynchronize to
* table.
*
* 2-Aug-1994 Barry Tannenbaum
* Initialize ppdev->TGAModeShadow to INVALID_MODE when PDEV allocated.
* Also initialized ppdev->ulVersion. Hard coded to TGA_PASS_2 for now.
*
* 8-Aug-1994 Bob Seitsinger
* Enable surface should use the same code for both 8 and 24 plane. So,
* remove 24 plane-specific code. This will also require a modification
* to the 24 plane punt routines currently found in punt.c.
*
* 8-Aug-1994 Barry Tannenbaum
* Added GetTgaVersion to fetch value of ppdev->ulTgaVersion from
* registry.
*
* 9-Aug-1994 Barry Tannenbaum
* Setup for 24 plane support:
* - TGAMODE and TGAROP now take simple ULONGs instead of structures
* - Use default values from ppdev->ulModeTemplate & ppdev->ulRopTemplate
*
* 11-Aug-1994 Barry Tannenbaum
* Consolidate registry fetching routines, convert from checking
* "DefaultSettings.BitsPerPel" to "FrameBuffer Depth" which is now
* provided by the kernel driver based on the actual hardware.
*
* 14-Aug-1994 Barry Tannenbaum
* Use accelerated version of DrvTextOut for 24-plane boards.
*
* 14-Aug-1994 Barry Tannenbaum
* Use accelerated version of DrvPaint & DrvStrokePath for 24-plane boards.
*
* 25-Aug-1994 Bob Seitsinger
* Use accelerated version of DrvCopyBits, DrvBitBlt & DrvSaveScreenBits
* for 24-plane boards.
*
* 31-Aug-1994 Barry Tannenbaum
* Removed DrvFillPath from list of 24-plane entries, since accelerated
* paint is faster than (so far) unaccelerated FillPath
*
* 1-Sep-1994 Barry Tannenbaum & Bill Clifford
* Initialize CriticalSection for use with DrvDescribePixelFormat
* (which, contrary to all rational expectation, isn't serialized!!!)
*
* 21-Sep-1994 Bob Seitsinger
* Initialize ulPlanemaskTemplate.
*
* 20-Oct-1994 Barry Tannenbaum
* Add DrvDestroyFont to list of functions. It should have been in all
* along, but was missing for some reason.
*
* 25-Oct-1994 Bob Seitsinger
* Initialize the frame buffer memory to all zeros.
*
* 3-Nov-1994 Tim Dziechowski
* Init/enable stats in DrvEnableDriver, disable stats in DrvDisableDriver
*
* 3-Nov-1994 Bob Seitsinger
* Remove conditional execution of bInitPointer.
*
* 3-Jan-1995 Barry Tannenbaum
* Restored use of "BitsPerPel" instead of "FrameBuffer Depth" to fetch
* bits per pixel
*
* 2-Mar-1995 Barry Tannenbaum
* Removed use of registry
*/
#define ENABLE_C // Flags driver.h to define Framebuffer variables
#include "driver.h"
#include "tgaesc.h"
#include "tgastats.h"
#if DBG
extern ULONG DebugLevel;
#endif
// The driver function tables with all function index/address pairs.
// Function table for 8 plane boards.
static DRVFN gadrvfn[] =
{
{ INDEX_DrvEnablePDEV, (PFN) DrvEnablePDEV },
{ INDEX_DrvCompletePDEV, (PFN) DrvCompletePDEV },
{ INDEX_DrvDisablePDEV, (PFN) DrvDisablePDEV },
{ INDEX_DrvEnableSurface, (PFN) DrvEnableSurface },
{ INDEX_DrvDisableSurface, (PFN) DrvDisableSurface },
{ INDEX_DrvAssertMode, (PFN) DrvAssertMode },
{ INDEX_DrvSetPalette, (PFN) DrvSetPalette },
{ INDEX_DrvMovePointer, (PFN) DrvMovePointer },
{ INDEX_DrvSetPointerShape, (PFN) DrvSetPointerShape },
{ INDEX_DrvDitherColor, (PFN) DrvDitherColor },
{ INDEX_DrvTextOut, (PFN) DrvTextOut },
{ INDEX_DrvBitBlt, (PFN) DrvBitBlt },
{ INDEX_DrvCopyBits, (PFN) DrvCopyBits },
{ INDEX_DrvEscape, (PFN) DrvEscape },
{ INDEX_DrvDrawEscape, (PFN) DrvDrawEscape },
{ INDEX_DrvRealizeBrush, (PFN) DrvRealizeBrush },
{ INDEX_DrvPaint, (PFN) DrvPaint },
{ INDEX_DrvStrokePath, (PFN) DrvStrokePath },
{ INDEX_DrvFillPath, (PFN) DrvFillPath },
{ INDEX_DrvSaveScreenBits, (PFN) DrvSaveScreenBits },
{ INDEX_DrvGetModes, (PFN) DrvGetModes },
{ INDEX_DrvDescribePixelFormat, (PFN) DrvDescribePixelFormat},
{ INDEX_DrvSetPixelFormat, (PFN) DrvSetPixelFormat },
{ INDEX_DrvSwapBuffers, (PFN) DrvSwapBuffers },
{ INDEX_DrvDestroyFont, (PFN) DrvDestroyFont },
{ INDEX_DrvSynchronize, (PFN) DrvSynchronize }
};
// Function table for 24 plane boards.
static DRVFN gadrvfn24[] =
{
{ INDEX_DrvEnablePDEV, (PFN) DrvEnablePDEV },
{ INDEX_DrvCompletePDEV, (PFN) DrvCompletePDEV },
{ INDEX_DrvDisablePDEV, (PFN) DrvDisablePDEV },
{ INDEX_DrvEnableSurface, (PFN) DrvEnableSurface },
{ INDEX_DrvDisableSurface, (PFN) DrvDisableSurface },
{ INDEX_DrvAssertMode, (PFN) DrvAssertMode },
{ INDEX_DrvSetPalette, (PFN) DrvSetPalette },
{ INDEX_DrvMovePointer, (PFN) DrvMovePointer },
{ INDEX_DrvSetPointerShape, (PFN) DrvSetPointerShape },
{ INDEX_DrvDitherColor, (PFN) DrvDitherColor },
{ INDEX_DrvTextOut, (PFN) DrvTextOut },
{ INDEX_DrvBitBlt, (PFN) DrvBitBlt },
{ INDEX_DrvCopyBits, (PFN) DrvCopyBits },
{ INDEX_DrvEscape, (PFN) DrvEscape },
{ INDEX_DrvDrawEscape, (PFN) DrvDrawEscape },
{ INDEX_DrvRealizeBrush, (PFN) DrvRealizeBrush },
{ INDEX_DrvPaint, (PFN) DrvPaint },
{ INDEX_DrvStrokePath, (PFN) DrvStrokePath },
// { INDEX_DrvFillPath, (PFN) DrvFillPath24 },
{ INDEX_DrvSaveScreenBits, (PFN) DrvSaveScreenBits },
{ INDEX_DrvGetModes, (PFN) DrvGetModes },
{ INDEX_DrvDescribePixelFormat, (PFN) DrvDescribePixelFormat},
{ INDEX_DrvSetPixelFormat, (PFN) DrvSetPixelFormat },
{ INDEX_DrvSwapBuffers, (PFN) DrvSwapBuffers },
{ INDEX_DrvDestroyFont, (PFN) DrvDestroyFont },
{ INDEX_DrvSynchronize, (PFN) DrvSynchronize }
};
// Define the functions you want to hook for 8/16/24/32 pel formats
#define HOOKS_BMF8BPP HOOK_BITBLT | HOOK_TEXTOUT | HOOK_FILLPATH | \
HOOK_COPYBITS | HOOK_STROKEPATH | HOOK_PAINT | \
HOOK_SYNCHRONIZE
#define HOOKS_BMF16BPP 0
#define HOOKS_BMF24BPP 0
#define HOOKS_BMF32BPP HOOK_BITBLT | HOOK_TEXTOUT |\
HOOK_COPYBITS | HOOK_STROKEPATH | HOOK_PAINT | \
HOOK_SYNCHRONIZE
/******************************Public*Routine******************************\
* DrvEnableDriver
*
* Enables the driver by retrieving the drivers function table and version.
*
\**************************************************************************/
BOOL DrvEnableDriver (ULONG iEngineVersion,
ULONG cj,
PDRVENABLEDATA pded)
{
ULONG ulDepth;
PBYTE data;
DWORD type;
DWORD len;
// Engine Version is passed down so future drivers can support previous
// engine versions. A next generation driver can support both the old
// and new engine conventions if told what version of engine it is
// working with. For the first version the driver does nothing with it.
iEngineVersion;
// DebugLevel = 1;
DISPDBG ((1, "TGA.DLL!DrvEnableDriver - Entry\n"));
#ifdef TGA_STATS
tga_stat_handler(ESC_RESET_TGA_STATS, 0, NULL, 0, NULL);
tga_stat_handler(ESC_ENABLE_TGA_STATS, 0, NULL, 0, NULL);
#endif
// Fill in as much as we can.
if (cj >= sizeof(DRVENABLEDATA))
pded->pdrvfn = gadrvfn;
if (cj >= (sizeof(ULONG) * 2))
pded->c = sizeof(gadrvfn) / sizeof(DRVFN);
// DDI version this driver was targeted for is passed back to engine.
// Future graphic's engine may break calls down to old driver format.
if (cj >= sizeof(ULONG))
pded->iDriverVersion = DDI_DRIVER_VERSION;
DISPDBG ((1, "TGA.DLL!DrvEnableDriver - Exit\n"));
return TRUE;
}
/******************************Public*Routine******************************\
* DrvDisableDriver
*
* Tells the driver it is being disabled. Release any resources allocated in
* DrvEnableDriver.
*
\**************************************************************************/
VOID DrvDisableDriver (VOID)
{
DISPDBG ((1, "TGA.DLL!DrvDisableDriver - Entry\n"));
#ifdef TGA_STATS
tga_stat_handler(ESC_DISABLE_TGA_STATS, 0, NULL, 0, NULL);
#endif
DISPDBG ((1, "TGA.DLL!DrvDisableDriver - Exit\n"));
return;
}
/******************************Public*Routine******************************\
* DrvEnablePDEV
*
* DDI function, Enables the Physical Device.
*
* Return Value: device handle to pdev.
*
\**************************************************************************/
DHPDEV DrvEnablePDEV (DEVMODEW *pDevmode, // Pointer to DEVMODE
PWSTR pwszLogAddress, // Logical address
ULONG cPatterns, // number of patterns
HSURF *ahsurfPatterns, // return standard patterns
ULONG cjGdiInfo, // Length of memory pointed to by pGdiInfo
ULONG *pGdiInfo, // Pointer to GdiInfo structure
ULONG cjDevInfo, // Length of following PDEVINFO structure
DEVINFO *pDevInfo, // physical device information structure
HDEV hdev, // HDEV, used for callbacks
PWSTR pwszDeviceName, // DeviceName - not used
HANDLE hDriver) // Handle to base driver
{
GDIINFO GdiInfo;
DEVINFO DevInfo;
PPDEV ppdev = (PPDEV)NULL;
UNREFERENCED_PARAMETER (pwszLogAddress);
UNREFERENCED_PARAMETER (pwszDeviceName);
DISPDBG ((1, "TGA.DLL!DrvEnablePDEV - Entry\n"));
// Allocate a physical device structure.
ppdev = (PPDEV) EngAllocMem (FL_ZERO_MEMORY, sizeof(PDEV), ALLOC_TAG);
if (ppdev == (PPDEV) NULL)
{
RIP ("DISP DrvEnablePDEV failed EngAllocMem\n");
return (DHPDEV) 0;
}
ppdev->TGAModeShadow = INVALID_MODE;
// Save the kernel driver handle in the PDEV.
ppdev->hDriver = hDriver;
// Get the current screen mode information. Set up device caps and devinfo.
if (! bInitPDEV (ppdev, pDevmode, &GdiInfo, &DevInfo))
{
DISPDBG ((0,"DISP DrvEnablePDEV failed\n"));
goto error_free;
}
// Initialize the template ROP and mode registers
if (8 == ppdev->ulBitCount)
{
ppdev->ulModeTemplate = TGA_MODE_VISUAL_8_PACKED |
TGA_MODE_ROTATE_0_BYTES |
TGA_MODE_WIN32_ENVIRONMENT |
TGA_MODE_Z_24BITS |
TGA_MODE_CAPENDS_DISABLE;
ppdev->ulRopTemplate = TGA_ROP_VISUAL_8_PACKED |
TGA_ROP_ROTATE_0_BYTES;
ppdev->ulPlanemaskTemplate = 0xffffffff;
}
else
{
ppdev->ulModeTemplate = TGA_MODE_VISUAL_24 |
TGA_MODE_ROTATE_0_BYTES |
TGA_MODE_WIN32_ENVIRONMENT |
TGA_MODE_Z_24BITS |
TGA_MODE_CAPENDS_DISABLE;
ppdev->ulRopTemplate = TGA_ROP_VISUAL_24 |
TGA_ROP_ROTATE_0_BYTES;
ppdev->ulPlanemaskTemplate = 0x00ffffff;
}
// Initialize the cursor information.
if (! bInitPointer (ppdev, &DevInfo))
{
// Not a fatal error...
DISPDBG ((0, "DISP DrvEnablePDEV failed bInitPointer\n"));
}
// Initialize palette information.
if (! bInitPaletteInfo (ppdev, &DevInfo))
{
RIP ("DISP DrvEnablePDEV failed bInitPalette\n");
goto error_free;
}
// Initialize device standard patterns.
if (! bInitPatterns (ppdev, min (cPatterns, HS_DDI_MAX)))
{
RIP ("DISP DrvEnablePDEV failed bInitPatterns\n");
vDisablePatterns (ppdev);
vDisablePalette (ppdev);
goto error_free;
}
// Initialize text routines
bInitText (ppdev);
// Copy the devinfo into the engine buffer.
memcpy (pDevInfo, &DevInfo, min (sizeof(DEVINFO), cjDevInfo));
// Set the ahsurfPatterns array to handles each of the standard
// patterns that were just created.
memcpy ((PVOID)ahsurfPatterns, ppdev->ahbmPat,
ppdev->cPatterns*sizeof(HBITMAP));
// Set the pdevCaps with GdiInfo we have prepared to the list of caps for this
// pdev.
memcpy (pGdiInfo, &GdiInfo, min(cjGdiInfo, sizeof(GDIINFO)));
// The driver initialized the TGA to simple mode
ppdev->bSimpleMode = TRUE;
DISPDBG ((1, "TGA.DLL!DrvEnablePDEV - Exit\n"));
// Init the 3D transfer vectors to a default routine that attempts to load OpenGL driver
ppdev->hOpenGLDll = NULL;
ppdev->pOpenGLCmd = __glDrvOpenGLCmd;
ppdev->pOpenGLGetInfo = __glDrvOpenGLGetInfo;
ppdev->pDrvSetPixelFormat = __glDrvSetPixelFormat;
ppdev->pDrvDescribePixelFormat = __glDrvDescribePixelFormat;
ppdev->pDrvSwapBuffers = __glDrvSwapBuffers;
// Initialize the critial section used by DrvDescribePixelFormat
ppdev->csAccess = EngCreateSemaphore();
if (ppdev->csAccess == NULL)
goto error_free;
DISPDBG ((1, "TGA.DLL!DrvEnablePDEV - Exit\n"));
return (DHPDEV) ppdev;
// Error case for failure.
error_free:
EngFreeMem (ppdev);
DISPDBG ((1, "TGA.DLL!DrvEnablePDEV - failed \n"));
return (DHPDEV) 0;
}
/******************************Public*Routine******************************\
* DrvCompletePDEV
*
* Store the HPDEV, the engines handle for this PDEV, in the DHPDEV.
*
\**************************************************************************/
VOID DrvCompletePDEV (DHPDEV dhpdev,
HDEV hdev)
{
DISPDBG ((1, "TGA.DLL!DrvCompletePDEV - Entry\n"));
((PPDEV) dhpdev)->hdevEng = hdev;
DISPDBG ((1, "TGA.DLL!DrvCompletePDEV - Exit\n"));
}
/******************************Public*Routine******************************\
* DrvDisablePDEV
*
* Release the resources allocated in DrvEnablePDEV. If a surface has been
* enabled DrvDisableSurface will have already been called.
*
\**************************************************************************/
VOID DrvDisablePDEV (DHPDEV dhpdev)
{
PPDEV ppdev = (PPDEV)dhpdev;
DISPDBG ((1, "TGA.DLL!DrvDisablePDEV - Entry\n"));
vDisablePalette ((PPDEV) dhpdev);
vDisablePatterns ((PPDEV) dhpdev);
vTermText ((PPDEV) dhpdev);
// Release the critical section
EngDeleteSemaphore(ppdev->csAccess);
// Release the space for the color translation buffer
if (NULL != ppdev->pjColorXlateBuffer)
EngFreeMem (ppdev->pjColorXlateBuffer);
// Release the space for the 'merged' cursor buffer
if (NULL != ppdev->pjCursorBuffer)
EngFreeMem (ppdev->pjCursorBuffer);
// Free the allocated Clip objects
if (NULL != ppdev->pcoDefault)
EngDeleteClip (ppdev->pcoDefault);
if (NULL != ppdev->pcoTrivial)
EngDeleteClip (ppdev->pcoTrivial);
// We're done with this over-accessed piece of memory now
EngFreeMem (dhpdev);
DISPDBG ((1, "TGA.DLL!DrvDisablePDEV - Exit\n"));
}
/******************************Public*Routine******************************\
* DrvEnableSurface
*
* Enable the surface for the device. Hook the calls this driver supports.
*
* Return: Handle to the surface if successful, 0 for failure.
*
\**************************************************************************/
HSURF DrvEnableSurface (DHPDEV dhpdev)
{
PPDEV ppdev;
HSURF hsurf;
SIZEL sizl;
ULONG ulBitmapType;
FLONG flHooks;
PVOID punt_bits;
ULONG punt_stride;
HBITMAP punt_bitmap;
DISPDBG ((1, "TGA.DLL!DrvEnableSurface - Entry\n"));
// Create engine bitmap around frame buffer.
ppdev = (PPDEV) dhpdev;
if (! bInitSURF (ppdev, TRUE))
{
DISPDBG ((0, "TGA.DLL!DrvEnableSurface - bInitSURF Failed!\n"));
return NULL;
}
sizl.cx = ppdev->cxScreen;
sizl.cy = ppdev->cyScreen;
if (ppdev->ulBitCount == 8)
{
if (! bInit256ColorPalette(ppdev))
{
DISPDBG ((0, "TGA.DLL!DrvEnableSurface - failed to init the 8bpp palette\n"));
return NULL;
}
ulBitmapType = BMF_8BPP;
flHooks = HOOKS_BMF8BPP;
}
else if (ppdev->ulBitCount == 16)
{
ulBitmapType = BMF_16BPP;
flHooks = HOOKS_BMF16BPP;
}
else if (ppdev->ulBitCount == 24)
{
ulBitmapType = BMF_24BPP;
flHooks = HOOKS_BMF24BPP;
}
else
{
ulBitmapType = BMF_32BPP;
flHooks = HOOKS_BMF32BPP;
}
#ifdef SPARSE_SPACE
punt_stride = sizl.cx;
punt_bits = NULL;
#else
punt_stride = ppdev->lScreenStride;
punt_bits = (PVOID)ppdev->pjFrameBuffer;
#endif
// Create a punt bitmap, get a handle back
punt_bitmap = EngCreateBitmap (sizl,
punt_stride,
ulBitmapType,
(ppdev->lDeltaScreen > 0) ? BMF_TOPDOWN : 0,
punt_bits);
if (NULL == punt_bitmap)
{
DISPDBG ((0, "TGA.DLL!DrvEnableSurface - EngCreateBitmap failed!\n"));
return NULL;
}
// Lock the punt bitmap (using its handle). Get a pointer to a surface
// object back.
ppdev->pPuntSurf = EngLockSurface ((HSURF)punt_bitmap);
if (NULL == ppdev->pPuntSurf)
{
DISPDBG ((0, "TGA.DLL!DrvEnableSurface - EngLockSurface failed!\n"));
return NULL;
}
// Create the driver managed surface, identifying the punt bitmap as the
// surface we will manage, although we also manage the screen.
// Get a handle to the driver managed surface back.
hsurf = EngCreateDeviceSurface ((DHSURF)punt_bitmap, sizl, ulBitmapType);
if (NULL == hsurf)
{
DISPDBG ((0, "TGA.DLL!DrvEnableSurface - EngCreateDeviceSurface failed!\n"));
return NULL;
}
// Mark the handle to the driver managed surface (actually the punt bitmap)
// as belonging to the PDEV.
if (! EngAssociateSurface (hsurf, ppdev->hdevEng, flHooks))
{
DISPDBG ((0, "TGA.DLL!DrvEnableSurface - EngAssociateSurface failed!\n"));
EngDeleteSurface ((HSURF)punt_bitmap);
EngDeleteSurface (hsurf);
return NULL;
}
if (! EngAssociateSurface ((HSURF)punt_bitmap, ppdev->hdevEng, 0))
{
DISPDBG ((0, "TGA.DLL!DrvEnableSurface - EngAssociateSurface failed!\n"));
EngDeleteSurface ((HSURF)punt_bitmap);
EngDeleteSurface (hsurf);
return NULL;
}
ppdev->hsurfEng = hsurf;
// Initialize the default rectangle
ppdev->prclFullScreen.top = 0;
ppdev->prclFullScreen.left = 0;
ppdev->prclFullScreen.right = ppdev->cxScreen;
ppdev->prclFullScreen.bottom = ppdev->cyScreen;
// Initialize the surface to all zeros
DISPDBG ((0, "TGA.DLL!DrvEnableSurface - Zero'ing frame buffer\n"));
DISPDBG ((0, "...pjFrameBufferStart [%x], ulFrameBufferLen [%x]\n",
ppdev->pjFrameBufferStart, ppdev->ulFrameBufferLen));
memset (ppdev->pjFrameBufferStart, 0x0, ppdev->ulFrameBufferLen);
DISPDBG ((1, "TGA.DLL!DrvEnableSurface - Exit\n"));
return hsurf;
}
/******************************Public*Routine******************************\
* DrvDisableSurface
*
* Free resources allocated by DrvEnableSurface. Release the surface.
*
\**************************************************************************/
VOID DrvDisableSurface (DHPDEV dhpdev)
{
DISPDBG ((1, "TGA.DLL!DrvDisableSurface - Entry\n"));
EngDeleteSurface (((PPDEV) dhpdev)->hsurfEng);
vDisableSURF ((PPDEV) dhpdev);
((PPDEV) dhpdev)->hsurfEng = (HSURF) 0;
DISPDBG ((1, "TGA.DLL!DrvDisableSurface - Exit\n"));
}
/******************************Public*Routine******************************\
* DrvAssertMode
*
* This asks the device to reset itself to the mode of the pdev passed in.
*
\**************************************************************************/
BOOL DrvAssertMode (DHPDEV dhpdev,
BOOL bEnable)
{
PPDEV ppdev = (PPDEV) dhpdev;
ULONG ulReturn;
DISPDBG ((1, "TGA.DLL!DrvAssertMode - Entry\n"));
if (bEnable)
{
// The screen must be reenabled, reinitialize the device to clean state.
return(bInitSURF(ppdev, FALSE));
}
else
{
// We must give up the display.
// Call the kernel driver to reset the device to a known state.
if (EngDeviceIoControl(ppdev->hDriver,
IOCTL_VIDEO_RESET_DEVICE,
NULL,
0,
NULL,
0,
&ulReturn))
{
RIP ("DISP DrvAssertMode failed IOCTL");
return FALSE;
}
else
{
return TRUE;
}
}
}
/******************************Public*Routine******************************\
* DrvGetModes
*
* Returns the list of available modes for the device.
*
\**************************************************************************/
ULONG DrvGetModes (HANDLE hDriver,
ULONG cjSize,
DEVMODEW *pdm)
{
DWORD cModes;
DWORD cbOutputSize;
PVIDEO_MODE_INFORMATION pVideoModeInformation, pVideoTemp;
DWORD cOutputModes = cjSize / (sizeof(DEVMODEW) + DRIVER_EXTRA_SIZE);
DWORD cbModeSize;
DISPDBG ((1, "TGA.DLL!DrvGetModes - Entry\n"));
cModes = getAvailableModes (hDriver,
(PVIDEO_MODE_INFORMATION *) &pVideoModeInformation,
&cbModeSize);
if (cModes == 0)
{
DISPDBG ((0, "FRAMEBUF DISP DrvGetModes failed to get mode information"));
return 0;
}
if (pdm == NULL)
{
cbOutputSize = cModes * (sizeof(DEVMODEW) + DRIVER_EXTRA_SIZE);
}
else
{
// Now copy the information for the supported modes back into the output
// buffer
cbOutputSize = 0;
pVideoTemp = pVideoModeInformation;
do
{
if (pVideoTemp->Length != 0)
{
if (cOutputModes == 0)
{
break;
}
// Zero the entire structure to start off with.
memset (pdm, 0, sizeof(DEVMODEW));
//
// Set the name of the device to the name of the DLL.
//
memcpy(pdm->dmDeviceName, DLL_NAME, sizeof(DLL_NAME));
pdm->dmSpecVersion = DM_SPECVERSION;
pdm->dmDriverVersion = DM_SPECVERSION;
pdm->dmSize = sizeof(DEVMODEW);
pdm->dmDriverExtra = DRIVER_EXTRA_SIZE;
pdm->dmBitsPerPel = pVideoTemp->NumberOfPlanes *
pVideoTemp->BitsPerPlane;
pdm->dmPelsWidth = pVideoTemp->VisScreenWidth;
pdm->dmPelsHeight = pVideoTemp->VisScreenHeight;
pdm->dmDisplayFrequency = pVideoTemp->Frequency;
pdm->dmDisplayFlags = 0;
pdm->dmFields = DM_BITSPERPEL |
DM_PELSWIDTH |
DM_PELSHEIGHT |
DM_DISPLAYFREQUENCY |
DM_DISPLAYFLAGS ;
// Go to the next DEVMODE entry in the buffer.
cOutputModes--;
pdm = (LPDEVMODEW) ( ((ULONG)pdm) + sizeof(DEVMODEW) +
DRIVER_EXTRA_SIZE);
cbOutputSize += (sizeof(DEVMODEW) + DRIVER_EXTRA_SIZE);
}
pVideoTemp = (PVIDEO_MODE_INFORMATION)
(((PUCHAR)pVideoTemp) + cbModeSize);
} while (--cModes);
}
EngFreeMem (pVideoModeInformation);
DISPDBG ((1, "TGA.DLL!DrvGetModes - Exit\n"));
return cbOutputSize;
}
/******************************Public*Routine******************************\
* DrvSynchronize
*
* Called by GDI when it wants to write something to the frame buffer.
*
\**************************************************************************/
VOID DrvSynchronize (DHPDEV dhpdev,
RECTL *prcl)
{
DISPDBG ((1, "TGA.DLL!DrvSynchronize - Entry\n"));
// Set TGA to Simple mode.
vSetSimpleMode((PPDEV) dhpdev);
DISPDBG ((1, "TGA.DLL!DrvSynchronize - Exit\n"));
}