Windows NT 4.0 source code leak
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/*************************** Module Header *********************************
* win30def.h
* Contains the required type definitions from Windows 3.0.
*
* Copyright (C) 1990 Microsoft Corporation
*
***************************************************************************/
/*
* The Windows 3.0 defintion of a POINT. Note that the definition actually
* uses int rather than short, but in a 16 bit environment, an int is
* 16 bits, and so for NT we explicitly make them shorts.
* The same applies to the RECT structure.
*/
typedef struct
{
short x;
short y;
} POINTw;
typedef struct
{
short left;
short top;
short right;
short bottom;
} RECTw;
#include <drivinit.h>
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif