Windows NT 4.0 source code leak
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148 lines
3.3 KiB

#include <windows.h>
#include <commdlg.h>
#include <malloc.h>
#include <memory.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fonttest.h"
#include "waterfal.h"
#include "dialogs.h"
//*****************************************************************************
//******************** D R A W W A T E R F A L L ************************
//*****************************************************************************
void DrawWaterfall( HWND hwnd, HDC hdc )
{
int oldHeight, iSize, y;
HFONT hFont, hFontOld;
POINT ptl;
DWORD dw;
int xWE, yWE, xVE, yVE;
static TEXTMETRIC tm;
static char szText[128];
oldHeight = lf.lfHeight;
{
SIZE size;
GetWindowExtEx(hdc, &size);
dw = (DWORD) (65536 * size.cy + size.cx);
}
xWE = abs(LOWORD(dw));
yWE = abs(HIWORD(dw));
{
SIZE size;
GetViewportExtEx(hdc, &size);
dw = (DWORD) (65536 * size.cy + size.cx);
}
xVE = abs(LOWORD(dw));
yVE = abs(HIWORD(dw));
// dprintf( "xWE, yWE = %d, %d", xWE,yWE );
// dprintf( "xVE, yVE = %d, %d", xVE,yVE );
y = max( 10, yWE/10);
for( iSize = 1; iSize < 22; iSize++ )
{
ptl.x = MulDiv( iSize, GetDeviceCaps(hdc,LOGPIXELSX), 72 );
ptl.y = MulDiv( iSize, GetDeviceCaps(hdc,LOGPIXELSY), 72 );
lf.lfHeight = -abs( MulDiv( ptl.y, yWE, yVE ) );
lf.lfEscapement = lf.lfOrientation = 0;
hFont = CreateFontIndirect( &lf );
if( !hFont )
{
dprintf( "Couldn't create font for iSize = %d", iSize );
continue;
}
hFontOld = SelectObject( hdc, hFont );
GetTextMetrics( hdc, &tm );
// dprintf( "Size,lfHgt,tmHgt = %d, %d, %d", iSize, lf.lfHeight, tm.tmHeight );
SetBkMode( hdc, iBkMode );
SetBkColor( hdc, dwRGBBackground );
SetTextColor( hdc, dwRGBText );
wsprintf( szText, "%s @%dpt", (LPSTR)szString, iSize );
// TextOut( hdc, max(10,xWE/10), y, szText, lstrlen(szText) );
MyExtTextOut( hdc, max(10,xWE/10), y, 0, 0, szText, lstrlen(szText), GetSpacing( hdc, szText ) );
y += tm.tmHeight;
SelectObject( hdc, hFontOld );
DeleteObject( hFont );
}
lf.lfHeight = oldHeight;
}
//*****************************************************************************
//**************** W A T E R F A L L W N D P R O C ********************
//*****************************************************************************
LRESULT CALLBACK WaterfallWndProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
HDC hdc;
PAINTSTRUCT ps;
HCURSOR hCursor;
switch( msg )
{
// case WM_CREATE:
// return NULL;
case WM_PAINT:
hCursor = SetCursor( LoadCursor( NULL, MAKEINTRESOURCE(IDC_WAIT) ) );
ShowCursor( TRUE );
hdc = BeginPaint( hwnd, &ps );
SetDCMapMode( hdc, wMappingMode );
SetTextCharacterExtra( hdc, nCharExtra );
SetTextJustification( hdc, nBreakExtra, nBreakCount );
DrawDCAxis( hwnd, hdc );
DrawWaterfall( hwnd, hdc );
CleanUpDC( hdc );
SelectObject( hdc, GetStockObject( BLACK_PEN ) );
EndPaint( hwnd, &ps );
ShowCursor( FALSE );
SetCursor( hCursor );
return 0;
case WM_DESTROY:
return 0;
}
return DefWindowProc( hwnd, msg, wParam, lParam );
}