Windows NT 4.0 source code leak
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/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Copyright (c) 1993 Microsoft Corporation
Module Name:
ilreg.hxx
Abstract:
Type registry for structure/union reuse.
Notes:
This file defines reuse registry for types which may be reused later.
History:
Oct-25-1993 GregJen Created.
----------------------------------------------------------------------------*/
/****************************************************************************
* include files
***************************************************************************/
#ifndef __ILREG_HXX__
#define __ILREG_HXX__
#include "nulldefs.h"
extern "C"
{
#include <stdio.h>
#include <assert.h>
}
#include "dict.hxx"
#include "listhndl.hxx"
#include "ilxlat.hxx"
/****************************************************************************
* externs
***************************************************************************/
extern int CompareReUseKey( void *, void *);
extern void PrintReUseKey( void * );
/****************************************************************************
* class definitions
***************************************************************************/
class REUSE_INFO
{
public:
node_skl * pType;
CG_CLASS * pSavedCG;
XLAT_SIZE_INFO SizeInfo;
REUSE_INFO( node_skl * pT )
{
pType = pT;
pSavedCG = NULL;
}
void SaveInfo( XLAT_CTXT * pCtxt, CG_CLASS * pCG )
{
SizeInfo.ReturnSize( *pCtxt );
pSavedCG = pCG;
}
void FetchInfo( XLAT_CTXT * pCtxt, CG_CLASS * & pCG )
{
pCtxt->ReturnSize( SizeInfo );
pCG = pSavedCG;
}
void * operator new ( size_t size )
{
return AllocateOnceNew( size );
}
void operator delete( void * ptr )
{
AllocateOnceDelete( ptr );
}
};
class REUSE_DICT : public Dictionary
{
public:
// The constructor and destructors.
REUSE_DICT();
~REUSE_DICT()
{
}
//
// Register a type.
//
REUSE_INFO * Register( REUSE_INFO * pNode );
// Search for a type.
REUSE_INFO * IsRegistered( REUSE_INFO * pNode );
// Given a type, add it to the dictionary or return existing entry
// true signifies "found"
BOOL GetReUseEntry( REUSE_INFO * & pRI, node_skl * pNode );
void MakeIterator( ITERATOR& Iter );
int Compare( pUserType pL, pUserType pR );
void Print( pUserType pItem )
{
}
};
#endif // __ILREG_HXX__