Windows NT 4.0 source code leak
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/* --------------------------------------------------------------------
Microsoft OS/2 LAN Manager
Copyright(c) Microsoft Corp., 1990
RPC - Written by Dov Harel
This file contains the definition for splay tree self
adjusting binary trees
-------------------------------------------------------------------- */
#ifndef __DICT_HXX__
#define __DICT_HXX__
#include "common.hxx"
#include "freelist.hxx"
#include "listhndl.hxx"
extern "C"
{
#include "string.h"
}
#ifndef Nil
#define Nil 0
#endif
#ifndef DICT_MYSPLAY
#define VIRT_SPLAY
#else
#define VIRT_SPLAY virtual
#endif
typedef void * pUserType;
class TreeNode {
public:
TreeNode *left; /* left child pointer */
TreeNode *right; /* right child pointer */
pUserType item; /* pointer to some structure */
TreeNode(pUserType itemI)
{
left = right = Nil;
item = itemI;
}
// here is the use of the private memory allocator
private:
static
FreeListMgr MyFreeList;
public:
void * operator new (size_t size)
{
return (MyFreeList.Get (size));
}
void operator delete (void * pX)
{
MyFreeList.Put (pX);
}
};
typedef int (* CompareFN)(pUserType, pUserType);
typedef void (* PrintFN)(pUserType);
typedef enum {
SUCCESS,
ITEM_ALREADY_PRESENT,
ITEM_NOT_FOUND,
FIRST_ITEM,
LAST_ITEM,
EMPTY_DICTIONARY,
NULL_ITEM
} Dict_Status;
class Dictionary {
TreeNode * root; // pointer to the root of a SAT
long fCompare; // value of last compare
pUserType itemCur; // the current item
long size; // number of records in dictionary/
public:
Dictionary()
{
root = Nil;
size = 0;
}
long SplayUserType(pUserType);
// default comparison is (signed) comparison of pointers to entries
virtual
int Compare (pUserType p1, pUserType p2)
{
long l1 = (long)p1;
long l2 = (long)p2;
return l1 - l2;
}
virtual
void Print(pUserType pItem)
{
}
pUserType Dict_Curr_Item ()
{ // return the top of the tree
return ((root)? root->item: Nil);
}
pUserType Dict_Item ()
{ // return item from Find/Next/Prev methods
return (itemCur);
}
long Dict_Empty ()
{ // Is the tree empty
return (root == Nil);
}
// internal print routine
void PrinTree( int lmargin, TreeNode *np );
// printout the tree, requires print function
void Dict_Print(long indent = 1);
Dict_Status Dict_Find(pUserType); // Item searched for
Dict_Status Dict_Init() // First item of a Type
{
return Dict_Next( (pUserType) 0 );
}
Dict_Status Dict_Next(pUserType = Nil); // Next item of a Type
Dict_Status Dict_Prev(pUserType = Nil); // Previous item of a Type
Dict_Status Dict_Insert(pUserType); // Add a new item to the tree
Dict_Status Dict_Delete(pUserType *); // Delete an item form the tree
// returns the item just deleted
pUserType Dict_Delete_One(); // Delete any convenient node from the tree
// and return the deleted node
Dict_Status Dict_Discard() // Delete the dictionary ( but not the user items )
{
while ( Dict_Delete_One() )
;
return EMPTY_DICTIONARY;
}
short Dict_GetList( gplistmgr & List ); // make a list of the nodes in the dictionary
};
// dictionary of strings ( compare function compares strings )
class STRING_DICT : public Dictionary
{
public:
virtual
int Compare (pUserType p1, pUserType p2)
{
return strcmp( (char *)p1, (char *)p2 );
}
};
#endif // __DICT_HXX__