Windows NT 4.0 source code leak
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201 lines
6.3 KiB

/********************************************************************/
/** Microsoft LAN Manager **/
/** Copyright(c) Microsoft Corp., 1987-1990 **/
/********************************************************************/
#ifdef DEBUG
#define SAFE 1
#endif
#ifdef SAFE
#define LOGS 1
#endif
/** Constants for File System */
#define MAXPATH 256 /* maximum path length */
#define GROWDELT 8
#define MVPFXSIZE 2 /* Size of the multivolume pathname prefix */
/* Sector sizes */
#define SECSIZE 512 /* 512 bytes per sector */
#define SECSHIFT 9 /* 2^9 = SECSIZE */
#define SECMSK 01ffh /* sector size mask */
#ifdef MASM
.errnz SECSIZE-512 /* C code uses 512 as a magic number - grep them out */
#endif
/* Cache Sizes */
#define SPB 4 /* sectors per buffer */
#define SPBMASK 3 /* mask for SPB */
#define SPBSHIFT 2
#ifdef OLD_CACHE
#define BUFCNT 8
#endif
#define SPBBITS 0fh /* SPB number of one bits, low order */
#define BMASK SPB*SECSIZE-1 /* mask offset in to cache block */
#define BSHIFT SECSHIFT+SPBSHIFT
/* Buffers reserved for system ( not available to server ) */
/* Percentage, ceiling and floor */
#define PRCNT_BUF_RSRVD 20
#define MAX_BUF_RSRVD 50
#define MIN_BUF_RSRVD 20
/* Max number of buffer to be ineligible for grabbing by GFB */
/* If you play with this number, watch out for the minimum cache size */
#define MAXBUFADJUSTCNT 20
#define LWBUFCT 16 /* size of reblocking lazy write buffer */
/* Number of I/O command blocks */
/* We use one of these for every 16K of server I/O interface */
/* One per every synchronous I/O */
/* one for read aheads */
/* none for lazy writes */
#define IOBCNT 50 /* 50 should be enough */
/* Directory Lookaside record count */
#define DLCNT 10 /* 10 guys for now */
/* Maximum DIRBLKs we may need to allocate for any given
* operation. This is in effect the maximum tree depth.
*
* Worst case, with 256 character file names and nearly empty
* DIRBLKs, 10 is enough levels for 60,000 files - about 40 megabytes
* of space just for that directory. Given more practical file length
* names this is enough for 10s of millions of files in a directory.
*/
#define MAX_DIR_NEED 10
/** Heap Definitions */
#define HHSIZ 4 /* size, in bytes, of heap header */
#define GROHEAPCNT 50 /* grow heap if we have to compact more */
/* than once per 50 allocations */
/** Special Transition Locking Structure size */
#define TRANCNT 4 /* just need 4 spots */
/* Zero offset
*
* MASM won't take 0.BAK, so we use ZERO.BAK
*/
struct dumy {
char ZERO;
}; /* dumy */
/* Maximum number of volumes that we can mount
*
* The volume ID is kept in the high bits of the sector numbers
* kept in our RAM structures,
* so there is a tradeoff between max volumes and max sectors.
*
* 32 max volumes gives us a 65 billion byte volume limit,
* which should last us for a while. Since sector numbers
* are stored on the disk without their volume upper bits
* this is strictly an implimentation detail; we can adjust
* the number of volumes or eliminate this tradeoff in other
* implimentations which will be 100% media compatable.
*
* We use the term VSector to indicate a vol/sector combination
* and PSector to indicate just the physical absolute sector #
*
*/
#define VOLMAX 32 /* 32 max volumes. */
#define VOLMNTMAX 24 /* max 20 volumes mounted normally */
/* see fsdata.asm for details */
#define MAXSEC 134217728 /* 2^32/32 max sectors */
#define SECMASK 0x07FFFFFF /* mask for sector number */
#define HSECMASK 0x07 /* high byte sector mask */
#define HVOLMASK 0xf8 /* high byte volume mask */
#define SVOLMASK 0x1f /* shifted right volume mask */
#define VOLRSHIFT (32-5) /* shift right to extract volume index */
#define VOLLSHIFT 5 /* shift left to extract volume index */
/** Signature Values for Disk Structures
*
* These signature values help with debugging and they'll
* be used by the CHKDSK utility to help repair disks.
*
* WARNING - the low byte of all valid signatures must be non-zero,
* since we destroy signatures by clearing the low byte. */
#define J ((('J'-'A')*40+('G'-'A'))*40+'L'-'A')
#define R ((('R'-'A')*40+('P'-'A'))*40+'W'-'A')
#ifdef MASM
#define ABSIGVAL J*40*40*40 + R /* allocation blk*/
#define DBSIGVAL 40000000h + J*40*40*40 + R /* directory blks */
#define FNSIGVAL 0C0000000h + J*40*40*40 + R /* fnodes */
#else
#define ABSIGVAL (long)J*40*40*40 + (long)R /* allocation blk */
#define DBSIGVAL 0x40000000L + (long)J*40*40*40 + (long)R /* directory blks */
#define OLDFNSIGVAL 0x80000000L + (long)J*40*40*40 + (long)R /* fnodes */
#define FNSIGVAL 0xC0000000L + (long)J*40*40*40 + (long)R /* fnodes */
#endif
/** FastFile bitmaps
*
* 0x00000000 all checking disabled
* 0x00000001 FF_FLUSHLAZY DoZap lazy writes are automatically flushed
* 0x00000002 FF_ZAPSEC DoZap blasts sector numbers/sector data
* 0x00000004 FF_LRUCHK vbs verification of LRU/dirty integrity
* 0x00000008 FF_CHKSUM sector checksumming is omitted
* 0x00000010 FF_PLACECHK placebuf verifies location of buffer
* 0x00000020 FF_HEAPCHK verify heap headers
* 0x00000040 FF_DIRMAP produce inram map of directory tree
* 0x00000080 FF_HASHCHN check hash chains
* 0x00000100 FF_HEAPDMP dump heap structures
* 0x00000200 FF_HEAPORPHAN Check for heap orphans at dismount
* 0x00000400 FF_GODREAD Check for read of uninitialized cache data
* 0x00000800 FF_HEAPYIELD issue yields in GHS
*/
#define FF_FLUSHLAZY 0x00000001
#define FF_ZAPSEC 0x00000002
#define FF_LRUCHK 0x00000004
#define FF_CHKSUM 0x00000008
#define FF_PLACECHK 0x00000010
#define FF_HEAPCHK 0x00000020
#define FF_DIRMAP 0x00000040
#define FF_HASHCHN 0x00000080
#define FF_HEAPDUMP 0x00000100
#define FF_HEAPORPHAN 0x00000200
#define FF_GODREAD 0x00000400
#define FF_HEAPYIELD 0x00000800
/* Dependency dumys.
*
* The assembler won't to an ".errnz" comparing two external
* addresses, since it doesn't know their address. So we
* put the .errnz in the module which defines the address,
* and we make that location and all folks that rely upon the
* relationship reference that dumy.
*
* If you change a relationship with such a dumy definition, you
* must find and edit all references to this dumy.
*/