Windows NT 4.0 source code leak
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66 lines
1.6 KiB

#define PlayingBackLog() \
(PlaybackLog.iStatus == iPMStatusPlaying)
//==========================================================================//
// Exported Functions //
//==========================================================================//
void PlaybackInitializeInstance (void) ;
PLOGINDEXBLOCK FirstIndexBlock (PLOGHEADER pLogHeader) ;
PVOID PlaybackSeek (long lFileOffset) ;
PPERFDATA DataFromIndexPosition (PLOGPOSITION pLogPosition,
LPTSTR lpszSystemName) ;
INT OpenPlayback (LPTSTR lpszFilePath, LPTSTR lpszFileTitle) ;
void CloseInputLog (HWND hWndParent) ;
BOOL OpenInputLog (HWND hWndParent) ;
PLOGINDEX PlaybackIndexN (int iIndex) ;
PLOGINDEX IndexFromPosition (PLOGPOSITION pLogPosition) ;
BOOL LogPositionN (int iIndex, PLOGPOSITION pLP) ;
BOOL NextIndexPosition (IN OUT PLOGPOSITION pLogPosition,
BOOL bCheckForNonDataIndexes) ;
BOOL PlaybackLines (PPERFSYSTEM pSystemFirst,
PLINE pLineFirst,
int iLogTic) ;
PPERFDATA LogDataFromPosition (PPERFSYSTEM pSystem,
PLOGPOSITION pLogPosition) ;
int PlaybackSelectedSeconds (void) ;
BOOL LogPositionSystemTime (PLOGPOSITION pLP, SYSTEMTIME *pSystemTime) ;
int LogPositionIntervalSeconds (PLOGPOSITION pLPStart,
PLOGPOSITION pLPStop) ;
BOOL NextReLogIndexPosition (IN OUT PLOGPOSITION pLogPosition) ;
void BuildLogComputerList (HWND hDlg, int DlgID) ;
LPWSTR *LogBuildNameTable(PPERFSYSTEM pSysInfo) ;