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372 lines
7.8 KiB
372 lines
7.8 KiB
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// This is a part of the Microsoft Foundation Classes C++ library.
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// Copyright (C) 1992-1995 Microsoft Corporation
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// All rights reserved.
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//
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// This source code is only intended as a supplement to the
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// Microsoft Foundation Classes Reference and related
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// electronic documentation provided with the library.
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// See these sources for detailed information regarding the
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// Microsoft Foundation Classes product.
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/////////////////////////////////////////////////////////////////////////////
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//
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// Implementation of parameterized Array
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//
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/////////////////////////////////////////////////////////////////////////////
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// NOTE: we allocate an array of 'm_nMaxSize' elements, but only
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// the current size 'm_nSize' contains properly constructed
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// objects.
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#include "stdafx.h"
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#ifdef AFX_COLL_SEG
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#pragma code_seg(AFX_COLL_SEG)
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#endif
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#ifdef _DEBUG
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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#define new DEBUG_NEW
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/////////////////////////////////////////////////////////////////////////////
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#include "elements.h" // used for special creation
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static void ConstructElements(CString* pNewData, int nCount)
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{
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ASSERT(nCount >= 0);
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while (nCount--)
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{
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ConstructElement(pNewData);
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pNewData++;
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}
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}
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static void DestructElements(CString* pOldData, int nCount)
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{
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ASSERT(nCount >= 0);
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while (nCount--)
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{
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DestructElement(pOldData);
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pOldData++;
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}
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}
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static void CopyElements(CString* pDest, CString* pSrc, int nCount)
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{
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ASSERT(nCount >= 0);
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while (nCount--)
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{
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*pDest = *pSrc;
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++pDest;
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++pSrc;
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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CStringArray::CStringArray()
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{
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m_pData = NULL;
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m_nSize = m_nMaxSize = m_nGrowBy = 0;
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}
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CStringArray::~CStringArray()
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{
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ASSERT_VALID(this);
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DestructElements(m_pData, m_nSize);
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delete[] (BYTE*)m_pData;
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}
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void CStringArray::SetSize(int nNewSize, int nGrowBy)
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{
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ASSERT_VALID(this);
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ASSERT(nNewSize >= 0);
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if (nGrowBy != -1)
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m_nGrowBy = nGrowBy; // set new size
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if (nNewSize == 0)
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{
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// shrink to nothing
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DestructElements(m_pData, m_nSize);
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delete[] (BYTE*)m_pData;
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m_pData = NULL;
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m_nSize = m_nMaxSize = 0;
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}
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else if (m_pData == NULL)
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{
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// create one with exact size
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#ifdef SIZE_T_MAX
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ASSERT(nNewSize <= SIZE_T_MAX/sizeof(CString)); // no overflow
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#endif
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m_pData = (CString*) new BYTE[nNewSize * sizeof(CString)];
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ConstructElements(m_pData, nNewSize);
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m_nSize = m_nMaxSize = nNewSize;
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}
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else if (nNewSize <= m_nMaxSize)
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{
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// it fits
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if (nNewSize > m_nSize)
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{
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// initialize the new elements
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ConstructElements(&m_pData[m_nSize], nNewSize-m_nSize);
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}
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else if (m_nSize > nNewSize) // destroy the old elements
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DestructElements(&m_pData[nNewSize], m_nSize-nNewSize);
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m_nSize = nNewSize;
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}
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else
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{
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// otherwise, grow array
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int nGrowBy = m_nGrowBy;
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if (nGrowBy == 0)
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{
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// heuristically determine growth when nGrowBy == 0
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// (this avoids heap fragmentation in many situations)
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nGrowBy = min(1024, max(4, m_nSize / 8));
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}
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int nNewMax;
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if (nNewSize < m_nMaxSize + nGrowBy)
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nNewMax = m_nMaxSize + nGrowBy; // granularity
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else
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nNewMax = nNewSize; // no slush
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ASSERT(nNewMax >= m_nMaxSize); // no wrap around
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#ifdef SIZE_T_MAX
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ASSERT(nNewMax <= SIZE_T_MAX/sizeof(CString)); // no overflow
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#endif
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CString* pNewData = (CString*) new BYTE[nNewMax * sizeof(CString)];
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// copy new data from old
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memcpy(pNewData, m_pData, m_nSize * sizeof(CString));
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// construct remaining elements
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ASSERT(nNewSize > m_nSize);
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ConstructElements(&pNewData[m_nSize], nNewSize-m_nSize);
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// get rid of old stuff (note: no destructors called)
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delete[] (BYTE*)m_pData;
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m_pData = pNewData;
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m_nSize = nNewSize;
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m_nMaxSize = nNewMax;
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}
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}
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int CStringArray::Append(const CStringArray& src)
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{
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ASSERT_VALID(this);
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ASSERT(this != &src); // cannot append to itself
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int nOldSize = m_nSize;
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SetSize(m_nSize + src.m_nSize);
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CopyElements(m_pData + nOldSize, src.m_pData, src.m_nSize);
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return nOldSize;
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}
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void CStringArray::Copy(const CStringArray& src)
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{
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ASSERT_VALID(this);
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ASSERT(this != &src); // cannot append to itself
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SetSize(src.m_nSize);
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CopyElements(m_pData, src.m_pData, src.m_nSize);
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}
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void CStringArray::FreeExtra()
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{
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ASSERT_VALID(this);
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if (m_nSize != m_nMaxSize)
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{
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// shrink to desired size
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#ifdef SIZE_T_MAX
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ASSERT(m_nSize <= SIZE_T_MAX/sizeof(CString)); // no overflow
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#endif
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CString* pNewData = NULL;
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if (m_nSize != 0)
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{
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pNewData = (CString*) new BYTE[m_nSize * sizeof(CString)];
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// copy new data from old
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memcpy(pNewData, m_pData, m_nSize * sizeof(CString));
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}
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// get rid of old stuff (note: no destructors called)
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delete[] (BYTE*)m_pData;
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m_pData = pNewData;
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m_nMaxSize = m_nSize;
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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void CStringArray::SetAtGrow(int nIndex, LPCTSTR newElement)
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{
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ASSERT_VALID(this);
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ASSERT(nIndex >= 0);
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if (nIndex >= m_nSize)
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SetSize(nIndex+1);
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m_pData[nIndex] = newElement;
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}
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void CStringArray::InsertAt(int nIndex, LPCTSTR newElement, int nCount)
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{
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ASSERT_VALID(this);
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ASSERT(nIndex >= 0); // will expand to meet need
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ASSERT(nCount > 0); // zero or negative size not allowed
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if (nIndex >= m_nSize)
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{
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// adding after the end of the array
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SetSize(nIndex + nCount); // grow so nIndex is valid
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}
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else
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{
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// inserting in the middle of the array
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int nOldSize = m_nSize;
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SetSize(m_nSize + nCount); // grow it to new size
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// shift old data up to fill gap
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memmove(&m_pData[nIndex+nCount], &m_pData[nIndex],
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(nOldSize-nIndex) * sizeof(CString));
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// re-init slots we copied from
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ConstructElements(&m_pData[nIndex], nCount);
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}
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// insert new value in the gap
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ASSERT(nIndex + nCount <= m_nSize);
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while (nCount--)
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m_pData[nIndex++] = newElement;
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}
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void CStringArray::RemoveAt(int nIndex, int nCount)
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{
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ASSERT_VALID(this);
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ASSERT(nIndex >= 0);
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ASSERT(nCount >= 0);
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ASSERT(nIndex + nCount <= m_nSize);
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// just remove a range
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int nMoveCount = m_nSize - (nIndex + nCount);
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DestructElements(&m_pData[nIndex], nCount);
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if (nMoveCount)
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memcpy(&m_pData[nIndex], &m_pData[nIndex + nCount],
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nMoveCount * sizeof(CString));
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m_nSize -= nCount;
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}
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void CStringArray::InsertAt(int nStartIndex, CStringArray* pNewArray)
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{
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ASSERT_VALID(this);
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ASSERT(pNewArray != NULL);
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ASSERT_KINDOF(CStringArray, pNewArray);
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ASSERT_VALID(pNewArray);
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ASSERT(nStartIndex >= 0);
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if (pNewArray->GetSize() > 0)
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{
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InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());
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for (int i = 0; i < pNewArray->GetSize(); i++)
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SetAt(nStartIndex + i, pNewArray->GetAt(i));
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// Serialization
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void CStringArray::Serialize(CArchive& ar)
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{
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ASSERT_VALID(this);
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CObject::Serialize(ar);
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if (ar.IsStoring())
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{
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ar.WriteCount(m_nSize);
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for (int i = 0; i < m_nSize; i++)
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ar << m_pData[i];
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}
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else
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{
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DWORD nOldSize = ar.ReadCount();
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SetSize(nOldSize);
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for (int i = 0; i < m_nSize; i++)
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ar >> m_pData[i];
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// Diagnostics
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#ifdef _DEBUG
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void CStringArray::Dump(CDumpContext& dc) const
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{
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CObject::Dump(dc);
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dc << "with " << m_nSize << " elements";
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if (dc.GetDepth() > 0)
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{
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for (int i = 0; i < m_nSize; i++)
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dc << "\n\t[" << i << "] = " << m_pData[i];
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}
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dc << "\n";
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}
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void CStringArray::AssertValid() const
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{
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CObject::AssertValid();
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if (m_pData == NULL)
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{
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ASSERT(m_nSize == 0);
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ASSERT(m_nMaxSize == 0);
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}
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else
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{
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ASSERT(m_nSize >= 0);
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ASSERT(m_nMaxSize >= 0);
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ASSERT(m_nSize <= m_nMaxSize);
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ASSERT(AfxIsValidAddress(m_pData, m_nMaxSize * sizeof(CString)));
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}
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}
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#endif //_DEBUG
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#ifdef AFX_INIT_SEG
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#pragma code_seg(AFX_INIT_SEG)
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#endif
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IMPLEMENT_SERIAL(CStringArray, CObject, 0)
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/////////////////////////////////////////////////////////////////////////////
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