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79 lines
2.4 KiB
79 lines
2.4 KiB
// This is a part of the Microsoft Foundation Classes C++ library.
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// Copyright (C) 1992-1995 Microsoft Corporation
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// All rights reserved.
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//
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// This source code is only intended as a supplement to the
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// Microsoft Foundation Classes Reference and related
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// electronic documentation provided with the library.
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// See these sources for detailed information regarding the
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// Microsoft Foundation Classes product.
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#include "stdafx.h"
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#if !defined(_MAC)
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#ifdef AFX_INIT_SEG
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#pragma code_seg(AFX_INIT_SEG)
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#endif
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#ifdef _DEBUG
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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#include "ctl3d.h"
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#pragma comment(lib, "ctl3d32s.lib")
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/////////////////////////////////////////////////////////////////////////////
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// Support for CTL3D32.LIB (3D controls static library)
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BOOL CWinApp::Enable3dControlsStatic()
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{
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ASSERT(!afxContextIsDLL); // Should only be called by apps
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// 3d controls and dialogs are automatic on newer versions of Windows
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if (afxData.bWin4)
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return TRUE;
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// otherwise, attempt to load CTL3D32.DLL
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_AFX_CTL3D_STATE* pCtl3dState = _afxCtl3dState;
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if (!pCtl3dState->m_bCtl3dInited)
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{
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// get address of Ctl3d functions
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pCtl3dState->m_pfnRegister = &Ctl3dRegister;
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pCtl3dState->m_pfnUnregister = &Ctl3dUnregister;
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pCtl3dState->m_pfnAutoSubclass = &Ctl3dAutoSubclass;
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pCtl3dState->m_pfnUnAutoSubclass = &Ctl3dUnAutoSubclass;
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pCtl3dState->m_pfnColorChange = &Ctl3dColorChange;
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pCtl3dState->m_pfnSubclassDlgEx = &Ctl3dSubclassDlgEx;
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pCtl3dState->m_pfnWinIniChange = &Ctl3dWinIniChange;
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pCtl3dState->m_pfnSubclassCtl = &Ctl3dSubclassCtl;
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pCtl3dState->m_pfnSubclassCtlEx = &Ctl3dSubclassCtlEx;
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// may be incorrect version -- check for errors
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if (!pCtl3dState->m_pfnRegister(AfxGetInstanceHandle()))
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{
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// don't want to be partially initialized
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pCtl3dState->m_pfnRegister = NULL;
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pCtl3dState->m_pfnUnregister = NULL;
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pCtl3dState->m_pfnAutoSubclass = NULL;
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pCtl3dState->m_pfnUnAutoSubclass = NULL;
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pCtl3dState->m_pfnColorChange = NULL;
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pCtl3dState->m_pfnSubclassDlgEx = NULL;
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pCtl3dState->m_pfnWinIniChange = NULL;
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pCtl3dState->m_pfnSubclassCtl = NULL;
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pCtl3dState->m_pfnSubclassCtlEx = NULL;
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}
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pCtl3dState->m_bCtl3dInited = TRUE;
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}
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if (pCtl3dState->m_pfnAutoSubclass == NULL)
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return FALSE;
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// turn on auto subclassing (for primary thread)
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return (*pCtl3dState->m_pfnAutoSubclass)(AfxGetInstanceHandle());
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}
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#endif // !_MAC
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/////////////////////////////////////////////////////////////////////////////
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