Windows NT 4.0 source code leak
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/***************************************************************************\
* global.h
*
* Microsoft Confidential
* Copyright (c) 1991 Microsoft Corporation
*
* header file with info on main global information for WINMETER application
* the structures in this header file contain all the information that is
* held in "extern" variables shared by different modules
*
* History:
* Written by Hadi Partovi (t-hadip) summer 1991
*
* Re-written and adapted for NT by Fran Borda (v-franb) Nov.1991
* for Newman Consulting
* Took out all WIN-specific and bargraph code. Added 3 new
* linegraphs (Mem/Paging, Process/Threads/Handles, IO), and
* tailored info to that available under NT.
\***************************************************************************/
// main global information structure for program
typedef struct {
// Windows necessary information
LPSTR lpszAppName; // name of application
HWND hwnd; // handle to main window
HANDLE hInstance; // program instance
HMENU hMenu; // handle to main menu
int cxChar; // character dimensions
int cxCaps;
int cyChar;
int xWindowLeft; // window position
int yWindowTop;
int cxClient; // window dimensions
int cyClient;
int dyBar; // spacing between bars
BOOL fStopQuerying; // flag set if should stop querying
// LINE GRAPHS
PLGRAPH plgList; // linked list of linegraphs
PLGRAPH plg; // pointer to current linegraph
PLGRAPH plgCPU; // pointer to CPU Usage linegraph
PLGRAPH plgProcs;
PLGRAPH plgIO;
PLGRAPH plgMemory; // pointer to Memory Usage linegraph
int LineGraph; // determines type of graph, if any
// LINE GRAPH FLAGS
BOOL fDisplayLegend; // flag, set if user wants to see legend
BOOL fLegendFits; // flag, set if legend can fit
BOOL fDisplayCalibration; // flag, set if user wants calibration marks
BOOL fCalibrationFits; // flag, set if calibration marks fit
BOOL fDisplayMenu; // flag, set if user wants to display menus
BOOL fMenuFits; // flag, set if menus can fit
// INI file / dialog information
int nTimerInterval; // sampling interval (in miliseconds)
BOOL fManualSampling; // a flag, set if using manual sampling
BOOL fApplyChanges; // should apply changes to existing display
int nRightSideOfAxis; // a percentage - the right side val of axis
// Graphics
int NumLines; // Number of drawable lines on screen
// Brushes and pens
HBRUSH BlankBrush; // set to window background color
COLORREF crPalette[NUM_COLORS]; // eventually user will choose coloring
HPEN hpPalette[NUM_COLORS];
HBRUSH hbrPalette[NUM_COLORS];
int ibrProcess; // these are indexes to hbrPalette
int ibrThread;
int ibrAxis;
HANDLE hDefaultObject; // default object, to be restored after
// all the other ones are deleted
// general string loading space
char szBuf[TEMP_BUF_LEN]; // general space or loading space
#ifdef DEBUGDUMP
// DEBUG stuff
int fhDebug; // file handle for debug file
OFSTRUCT ofDebug; // Open File structure
char DB[255]; // temp string for dumping
#endif
} GLOBAL;
#define DO_CPU 1
#define DO_MEM 2
#define DO_PROCS 3
#define DO_IO 4