Windows NT 4.0 source code leak
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//--------------------------------------------------------------------------;
//
// File: Ds3D.c
//
// Copyright (c) 1995 Microsoft Corporation. All Rights Reserved.
//
// Abstract:
//
//
// Contents:
// IDS3DQueryInterface()
// IDS3DAddRef()
// IDS3DRelease()
// IDS3DGetListenersDirection()
// IDS3DGetListenersOrientation()
// IDS3DGetListenersPosition()
// IDS3DGetListenersVelocity()
// IDS3DGetReflectivity()
// IDS3DGetRoomSize()
// IDS3DGetSoundDissapation()
// IDS3DGetSpeedOfSound()
// IDS3DSetListenersDirection()
// IDS3DSetListenersOrientation()
// IDS3DSetListenersPosition()
// IDS3DSetListenersVelocity()
// IDS3DSetReflectivity()
// IDS3DSetRoomSize()
// IDS3DSetSoundDissapation()
// IDS3DSetSpeedOfSound()
//
// History:
// 02/17/95 Fwong
//
//--------------------------------------------------------------------------;
#include "dsoundpr.h"
HRESULT FAR PASCAL IDS3DQueryInterface
(
LPDIRECTSOUND3D pids3d,
REFIID riid,
LPVOID FAR * ppvObj
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
DPF(0,"NULL object or ref count");
return DSERR_INVALIDPARAM;
}
if( riid == NULL ) {
DPF(0,"NULL riid");
return DSERR_INVALIDPARAM;
}
if( ppvObj == NULL ) {
DPF(0,"NULL ppvObj");
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // QueryInterface()
HRESULT FAR PASCAL IDS3DAddRef
(
LPDIRECTSOUND3D pids3d
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // AddRef()
HRESULT FAR PASCAL IDS3DRelease
(
LPDIRECTSOUND3D pids3d
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // Release()
HRESULT FAR PASCAL IDS3DGetListenersDirection
(
LPDIRECTSOUND3D pids3d,
LPDSVECTOR pdsPos3D
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // GetListenersDirection()
HRESULT FAR PASCAL IDS3DGetListenersOrientation
(
LPDIRECTSOUND3D pids3d,
LPDSVECTOR pdsPos3D
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // GetListenersOrientation()
HRESULT FAR PASCAL IDS3DGetListenersPosition
(
LPDIRECTSOUND3D pids3d,
LPDSVECTOR pdsPos3D
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // GetListenersPosition()
HRESULT FAR PASCAL IDS3DGetListenersVelocity
(
LPDIRECTSOUND3D pids3d,
LPDWORD pdw
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // GetListenersVelocity()
HRESULT FAR PASCAL IDS3DGetReflectivity
(
LPDIRECTSOUND3D pids3d,
LPDSREFLECT pdsReflect
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // GetReflectivity()
HRESULT FAR PASCAL IDS3DGetRoomSize
(
LPDIRECTSOUND3D pids3d,
LPDWORD pdw
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // GetRoomSize()
HRESULT FAR PASCAL IDS3DGetSoundDissapation
(
LPDIRECTSOUND3D pids3d,
LPDWORD pdw
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // GetSoundDissapation()
HRESULT FAR PASCAL IDS3DGetSpeedOfSound
(
LPDIRECTSOUND3D pids3d,
LPDWORD pdw
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // GetSpeedOfSound()
HRESULT FAR PASCAL IDS3DSetListenersDirection
(
LPDIRECTSOUND3D pids3d,
LPDSVECTOR pdsPos3D
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // SetListenersOrientation()
HRESULT FAR PASCAL IDS3DSetListenersOrientation
(
LPDIRECTSOUND3D pids3d,
LPDSVECTOR pdsPos3D
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // IDS3DSetListenersOrientation()
HRESULT FAR PASCAL IDS3DSetListenersPosition
(
LPDIRECTSOUND3D pids3d,
LPDSVECTOR pdsPos3D
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // SetListenersPosition()
HRESULT FAR PASCAL IDS3DSetListenersVelocity
(
LPDIRECTSOUND3D pids3d,
DWORD dwVelocity
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // SetListenersVelocity()
HRESULT FAR PASCAL IDS3DSetReflectivity
(
LPDIRECTSOUND3D pids3d,
LPDSREFLECT pdsReflect
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // SetReflectivity()
HRESULT FAR PASCAL IDS3DSetRoomSize
(
LPDIRECTSOUND3D pids3d,
DWORD dw
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // SetRoomSize()
HRESULT FAR PASCAL IDS3DSetSoundDissapation
(
LPDIRECTSOUND3D pids3d,
DWORD dw
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // SetSoundDissapation()
HRESULT FAR PASCAL IDS3DSetSpeedOfSound
(
LPDIRECTSOUND3D pids3d,
DWORD dw
)
{
LPDSOUND3D pds3d;
pds3d = (LPDSOUND3D)pids3d;
if((NULL == pds3d) || (0 == pds3d->uRefCount))
{
return DSERR_INVALIDPARAM;
}
return DSERR_NOTSUPPORTED;
} // SetSpeedOfSound()
void FNGLOBAL DS3DCreateTable
(
LPDSOUND3DCALLBACKS lpVtbl
)
{
lpVtbl->QueryInterface = IDS3DQueryInterface;
lpVtbl->AddRef = IDS3DAddRef;
lpVtbl->Release = IDS3DRelease;
lpVtbl->GetListenersDirection = IDS3DGetListenersDirection;
lpVtbl->GetListenersOrientation = IDS3DGetListenersOrientation;
lpVtbl->GetListenersPosition = IDS3DGetListenersPosition;
lpVtbl->GetListenersVelocity = IDS3DGetListenersVelocity;
lpVtbl->GetReflectivity = IDS3DGetReflectivity;
lpVtbl->GetRoomSize = IDS3DGetRoomSize;
lpVtbl->GetSoundDissapation = IDS3DGetSoundDissapation;
lpVtbl->GetSpeedOfSound = IDS3DGetSpeedOfSound;
lpVtbl->SetListenersDirection = IDS3DSetListenersDirection;
lpVtbl->SetListenersOrientation = IDS3DSetListenersOrientation;
lpVtbl->SetListenersPosition = IDS3DSetListenersPosition;
lpVtbl->SetListenersVelocity = IDS3DSetListenersVelocity;
lpVtbl->SetReflectivity = IDS3DSetReflectivity;
lpVtbl->SetRoomSize = IDS3DSetRoomSize;
lpVtbl->SetSoundDissapation = IDS3DSetSoundDissapation;
lpVtbl->SetSpeedOfSound = IDS3DSetSpeedOfSound;
} // DSBufferCreateTable()