Windows NT 4.0 source code leak
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/******************************Module*Header*******************************\
* Module Name: genrgb.h
*
* Copyright (c) 1992 Microsoft Corporation
*
\**************************************************************************/
#ifndef __GENRGB_H__
#define __GENRGB_H__
#define __GL_GENRGB_COMPONENT_SCALE_RED 255
#define __GL_GENRGB_COMPONENT_SCALE_GREEN 255
#define __GL_GENRGB_COMPONENT_SCALE_BLUE 255
#define __GL_GENRGB_COMPONENT_SCALE_ALPHA 255
#define __GL_GENRGB_COMPONENT_HALF_RED 127
#define __GL_GENRGB_COMPONENT_HALF_GREEN 127
extern void FASTCALL __glGenInitRGB(__GLcontext *glGc, __GLcolorBuffer *Cfb , GLenum type );
extern void FASTCALL __glGenFreeRGB(__GLcontext *glGc, __GLcolorBuffer *Cfb );
#define DITHER_INC(i) (((__GLfloat) (((i) << 1) + 1)) / (__GLfloat) (2 * __GL_DITHER_PRECISION))
extern __GLfloat fDitherIncTable[];
#endif /* !__GENRGB_H__ */