Windows NT 4.0 source code leak
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/*
** Copyright 1992, Silicon Graphics, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
*/
enum {
STATEDATA_BOOLEAN = 1,
STATEDATA_DATA,
STATEDATA_ENUM,
STATEDATA_MATRIX,
STATEDATA_STIPPLE
};
enum {
STATEDATA_LOCKED = 1,
STATEDATA_DEPENDENT
};
typedef struct _stateRec {
GLenum value[4], valueType;
char title[40];
void (*GetFunc)(struct _stateRec *);
GLenum dataType;
long dataCount;
GLfloat dataTrue[256], dataCur[256];
GLenum dataFlag;
} stateRec;
extern stateRec state[];
extern long StateCheck(void);
extern long StateInit(void);
extern void StateReport(void);
extern long StateReset(void);
extern void StateSave(void);
extern void StateSetup(void);