Windows NT 4.0 source code leak
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/*
** Copyright 1992, Silicon Graphics, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
*/
#include <windows.h>
#include <GL/gl.h>
#include "shell.h"
void CallHint(void)
{
long i, j;
Output("glHint\n");
for (i = 0; enum_HintTarget[i].value != -1; i++) {
for (j = 0; enum_HintMode[j].value != -1; j++) {
Output("\t%s, %s\n", enum_HintTarget[i].name, enum_HintMode[j].name);
glHint(enum_HintTarget[i].value, enum_HintMode[j].value);
ProbeEnum();
}
}
Output("\n");
}