Windows NT 4.0 source code leak
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/*
* (c) Copyright 1993, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
* and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
*
* US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
* clause at DFARS 252.227-7013 and/or in similar or successor
* clauses in the FAR or the DOD or NASA FAR Supplement.
* Unpublished-- rights reserved under the copyright laws of the
* United States. Contractor/manufacturer is Silicon Graphics,
* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
*
* OpenGL(TM) is a trademark of Silicon Graphics, Inc.
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "tk.h"
#define OPENGL_WIDTH 24
#define OPENGL_HEIGHT 13
char string[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz";
GLenum rgb, doubleBuffer, directRender, windType;
GLuint strokeBase, outlineBase, filledBase, bitmapBase;
float angleX = 0.0, angleY = 0.0, angleZ = 0.0;
float scaleX = 1.0, scaleY = 1.0, scaleZ = 1.0;
float shiftX = 0.0, shiftY = 0.0, shiftZ = 0.0;
static void Init(void)
{
strokeBase = glGenLists(256);
if (tkCreateStrokeFont(strokeBase) == GL_FALSE) {
tkQuit();
}
outlineBase = glGenLists(256);
if (tkCreateOutlineFont(outlineBase) == GL_FALSE) {
tkQuit();
}
filledBase = glGenLists(256);
if (tkCreateFilledFont(filledBase) == GL_FALSE) {
tkQuit();
}
bitmapBase = glGenLists(256);
if (tkCreateBitmapFont(bitmapBase) == GL_FALSE) {
tkQuit();
}
glClearColor(0.0, 0.0, 0.0, 0.0);
glClearIndex(0.0);
}
static void Reshape(int width, int height)
{
glViewport(0, 0, (GLint)width, (GLint)height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-400.0, 400.0, -200.0, 200.0, -400.0, 400.0);
glMatrixMode(GL_MODELVIEW);
}
static GLenum Key(int key, GLenum mask)
{
switch (key) {
case TK_ESCAPE:
tkQuit();
case TK_LEFT:
shiftX -= 20.0;
break;
case TK_RIGHT:
shiftX += 20.0;
break;
case TK_UP:
shiftY += 20.0;
break;
case TK_DOWN:
shiftY -= 20.0;
break;
case TK_n:
shiftZ += 20.0;
break;
case TK_m:
shiftZ -= 20.0;
break;
case TK_q:
scaleX -= 0.1;
if (scaleX < 0.1) {
scaleX = 0.1;
}
break;
case TK_w:
scaleX += 0.1;
break;
case TK_a:
scaleY -= 0.1;
if (scaleY < 0.1) {
scaleY = 0.1;
}
break;
case TK_s:
scaleY += 0.1;
break;
case TK_z:
scaleZ -= 0.1;
if (scaleZ < 0.1) {
scaleZ = 0.1;
}
break;
case TK_x:
scaleZ += 0.1;
break;
case TK_e:
angleX -= 5.0;
if (angleX < 0.0) {
angleX = 360.0 + angleX;
}
break;
case TK_r:
angleX += 5.0;
if (angleX > 360.0) {
angleX = angleX - 360.0;
}
break;
case TK_d:
angleY -= 5.0;
if (angleY < 0.0) {
angleY = 360.0 + angleY;
}
break;
case TK_f:
angleY += 5.0;
if (angleY > 360.0) {
angleY = angleY - 360.0;
}
break;
case TK_c:
angleZ -= 5.0;
if (angleZ < 0.0) {
angleZ = 360.0 + angleZ;
}
break;
case TK_v:
angleZ += 5.0;
if (angleZ > 360.0) {
angleZ = angleZ - 360.0;
}
break;
default:
return GL_FALSE;
}
return GL_TRUE;
}
static void Draw(void)
{
glClear(GL_COLOR_BUFFER_BIT);
TK_SETCOLOR(windType, TK_WHITE);
glPushMatrix();
glTranslatef(shiftX, shiftY, shiftZ);
glRotatef(angleX, 1.0, 0.0, 0.0);
glRotatef(angleY, 0.0, 1.0, 0.0);
glRotatef(angleZ, 0.0, 0.0, 1.0);
glScalef(scaleX, scaleY, scaleZ);
glPushMatrix();
glRasterPos2f(-390.5, 0.5);
tkDrawStr(bitmapBase, string);
glPopMatrix();
glPushMatrix();
glTranslatef(-390.5, -30.5, 0.0);
tkDrawStr(strokeBase, string);
glPopMatrix();
glPushMatrix();
glTranslatef(-390.5, -60.5, 0.0);
tkDrawStr(outlineBase, string);
glPopMatrix();
glPushMatrix();
glTranslatef(-390.5, -90.5, 0.0);
tkDrawStr(filledBase, string);
glPopMatrix();
glPopMatrix();
glFlush();
if (doubleBuffer) {
tkSwapBuffers();
}
}
static GLenum Args(int argc, char **argv)
{
GLint i;
rgb = GL_TRUE;
doubleBuffer = GL_FALSE;
directRender = GL_FALSE;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-ci") == 0) {
rgb = GL_FALSE;
} else if (strcmp(argv[i], "-rgb") == 0) {
rgb = GL_TRUE;
} else if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
} else if (strcmp(argv[i], "-db") == 0) {
doubleBuffer = GL_TRUE;
} else if (strcmp(argv[i], "-dr") == 0) {
directRender = GL_TRUE;
} else if (strcmp(argv[i], "-ir") == 0) {
directRender = GL_FALSE;
} else {
printf("%s (Bad option).\n", argv[i]);
return GL_FALSE;
}
}
return GL_TRUE;
}
void main(int argc, char **argv)
{
if (Args(argc, argv) == GL_FALSE) {
tkQuit();
}
tkInitPosition(0, 0, 800, 400);
windType = (rgb) ? TK_RGB : TK_INDEX;
windType |= (doubleBuffer) ? TK_DOUBLE : TK_SINGLE;
windType |= (directRender) ? TK_DIRECT : TK_INDIRECT;
tkInitDisplayMode(windType);
if (tkInitWindow("Font Test") == GL_FALSE) {
tkQuit();
}
Init();
tkExposeFunc(Reshape);
tkReshapeFunc(Reshape);
tkKeyDownFunc(Key);
tkDisplayFunc(Draw);
tkExec();
}