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127 lines
3.2 KiB
127 lines
3.2 KiB
// splash.cpp : implementation file
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//
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// This is a part of the Microsoft Foundation Classes C++ library.
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// Copyright (C) 1992-1995 Microsoft Corporation
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// All rights reserved.
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//
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// This source code is only intended as a supplement to the
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// Microsoft Foundation Classes Reference and related
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// electronic documentation provided with the library.
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// See these sources for detailed information regarding the
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// Microsoft Foundation Classes product.
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#include "stdafx.h"
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#include "wordpad.h"
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#ifdef _DEBUG
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#undef THIS_FILE
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static char BASED_CODE THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CSplashWnd dialog
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BOOL CSplashWnd::Create(CWnd* pParent)
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{
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//{{AFX_DATA_INIT(CSplashWnd)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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if (!CDialog::Create(CSplashWnd::IDD, pParent))
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{
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TRACE0("Warning: creation of CSplashWnd dialog failed\n");
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return FALSE;
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}
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return TRUE;
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}
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BOOL CSplashWnd::OnInitDialog()
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{
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CDialog::OnInitDialog();
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CenterWindow();
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// initialize the big icon control
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m_icon.SubclassDlgItem(IDC_BIGICON, this);
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m_icon.SizeToContent();
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return TRUE; // return TRUE unless you set the focus to a control
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}
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/////////////////////////////////////////////////////////////////////////////
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// CSplashWnd message handlers
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/////////////////////////////////////////////////////////////////////////////
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// CBigIcon
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BEGIN_MESSAGE_MAP(CBigIcon, CButton)
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//{{AFX_MSG_MAP(CBigIcon)
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ON_WM_DRAWITEM()
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ON_WM_ERASEBKGND()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CBigIcon message handlers
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#define CY_SHADOW 4
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#define CX_SHADOW 4
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void CBigIcon::SizeToContent()
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{
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m_bitmap.LoadBitmap(IDB_BITMAP48);
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BITMAP bm;
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m_bitmap.GetObject(sizeof(bm), &bm);
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m_sizeBitmap = CSize(bm.bmWidth, bm.bmHeight);
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// get system icon size
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// a big icon should be twice the size of an icon + shadows
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SetWindowPos(NULL, 0, 0, bm.bmWidth + CX_SHADOW + 4, bm.bmHeight + CY_SHADOW + 4,
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SWP_NOACTIVATE|SWP_NOMOVE|SWP_NOZORDER);
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}
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void CBigIcon::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
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{
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CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
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ASSERT(pDC != NULL);
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CRect rect;
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GetClientRect(rect);
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int cxClient = rect.Width();
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int cyClient = rect.Height();
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// draw border around icon
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CPen pen;
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pen.CreateStockObject(BLACK_PEN);
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CPen* pPenOld = pDC->SelectObject(&pen);
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pDC->Rectangle(0, 0, cxClient-CX_SHADOW, cyClient-CY_SHADOW);
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if (pPenOld)
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pDC->SelectObject(pPenOld);
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// draw shadows around icon
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CBrush br;
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br.CreateStockObject(DKGRAY_BRUSH);
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rect.SetRect(cxClient-CX_SHADOW, CY_SHADOW, cxClient, cyClient);
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pDC->FillRect(rect, &br);
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rect.SetRect(CX_SHADOW, cyClient-CY_SHADOW, cxClient, cyClient);
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pDC->FillRect(rect, &br);
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// draw the bitmap contents
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CDC dcMem;
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if (!dcMem.CreateCompatibleDC(pDC))
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return;
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CBitmap* pBitmapOld = dcMem.SelectObject(&m_bitmap);
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if (pBitmapOld == NULL)
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return;
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pDC->BitBlt(2, 2, m_sizeBitmap.cx, m_sizeBitmap.cy, &dcMem, 0, 0, SRCCOPY);
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dcMem.SelectObject(pBitmapOld);
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}
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BOOL CBigIcon::OnEraseBkgnd(CDC*)
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{
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return TRUE; // we don't do any erasing...
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}
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/////////////////////////////////////////////////////////////////////////////
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