Windows NT 4.0 source code leak
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164 lines
2.8 KiB

# Makefile for solitaire and cards
# make with nmake.exe
SOL = sol.obj util.obj game.obj col.obj klond.obj undo.obj\
marq.obj muldiv.obj stat.obj
#
#Babakj: Nov 26th, 1990, removed
#CARDS = cards.obj stub.obj
#
cc = cl386
LIBPATH = $(LIBPATH)
# BabakJ, Nov 26th, 90, removed -Zd
# In NT makefiles, -Zel is used.
!IFDEF DEBUG
SOL = $(SOL) debug.obj
CFLAGS = -Od -Zel -G3sd -As -Di386=1 -Dnear= -Dfar= -Dpascal= -Dcdecl= -D_far=
DFLAGS = $(DFLAGS) -DDEBUG
!IFNDEF WIN2
RCFLAGS = -dDEBUG
!ENDIF
!ELSE
DFLAGS =
RCFLAGS =
CFLAGS = -Gsw -Oals -Zpa -Dnear= -Dfar= -Dpascal= -Dcdecl=
!ENDIF
!IFDEF WIN2
SOL = $(SOL) back.obj
DFLAGS = $(DFLAGS) -DWIN
SOLLIB = $(SOLLIB) mlibw mlibce
RC = rc
LFLAGS = /align:16
!ELSE
DFLAGS = $(DFLAGS) -DWIN
RCFLAGS = -v -3 $(RCFLAGS) -dWINVER_3 -dWIN
SOLLIB = $(SOLLIB) mlibcew libw
RC = rc
LFLAGS = /align:16
!ENDIF
!IFDEF CO
LFLAGS = $(LFLAGS) /CO
!ENDIF
!IFDEF SYMDEB
LFLAGS = $(LFALGS) /map/line
!ENDIF
!IFDEF DLL
SOLLIB = $(SOLLIB) cards
DFLAGS = $(DFLAGS) -DDLL
CARDSEXE = cards.exe
!ELSE
SOL = $(SOL) cards.obj
CARDSEXE =
!ENDIF
.SUFFIXES: .c .asm .obj .cod .msg .txt
.c.obj:
$(cc) -c -W3 $(CFLAGS) $(DFLAGS) $< >> make.err
type make.err
.asm.obj:
masm $*/r;
.c.asm:
$(cc) -c -Fa$*.asm $(CFLAGS) $(DFLAGS) $<
.c.cod:
$(cc) -c -Fc$*.cod $(CFLAGS) $(DFLAGS) $<
.txt.msg:
solidpp $< $*.msg
#
# sol rules
#
#
#sol.exe: solid.h col.msg game.msg soldef.def $(SOL) sol.res $(CARDSEXE)
# echo <<sol.lnk
#$(SOL)
#<<
# echo ,,$(LFLAGS),$(SOLLIB)/NOD/NOE/MAP,soldef.def $(LFLAGS) >> sol.lnk
# link @sol.lnk
# $(RC) $(RCFLAGS) sol.res
#!IFDEF SYMDEB
# mapsym sol
#!ENDIF
#!IFDEF WIN2
# mv sol.exe sol2.exe
# mv sol.sym sol2.sym
#!ENDIF
#
#sol.res: sol.rc solid.h sol.dlg sol.s cards.rch
# rcpp -E -D RC_INVOKED $(DFLAGS) -f sol.rc > tmp1.rc
# cat sol.rch tmp1.rc >tmp2.rc
# $(RC) -r $(RCFLAGS) tmp2.rc
# mv tmp2.res sol.res
#
all: solid.h col.msg game.msg soldef.def $(SOL) sol.res
col.msg game.msg: solidpp.exe
solid.h sol.s: sol.txt solidpp.exe
solidpp sol.txt solid.h sol.s
soldef.def: sol.def soldbg.def
!IFDEF DEBUG
cat sol.def soldbg.def >soldef.def
!ELSE
copy sol.def soldef.def
!ENDIF
#
# Build for Cards library.
# Babakj: Nov 26th, 1990, Removed this section
#
#cards.exe: $(CARDS) cards.res
# link cards stub,cards/align:16,cards/map,mlibcew libw,cards.def
# mv cards.dll cards.exe
# $(RC) $(RCFLAGS) cards.res
# implib cards.lib cards.def
# mapsym cards
#
#cards.res: cards.rc cards.rch
# $(RC) -r $(RCFLAGS) cards.rc
#
#cards.lib: cards.def
# implib cards.lib cards.def
#
#stub.obj: stub.asm
# masm -i\lib stub.asm;
#
# solidpp.exe id preprocessor rules
#
solidpp.exe: solidpp.c
$(cc) -c solidpp.c
link solidpp.obj, solidpp.exe;
clean:
del *.obj
del *.res
del solid.h
del game.msg col.msg
del soldef.def