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//----------------------------------------------------------------------------- // // File: context.inl // Copyright (C) 1994-1997 Microsoft Corporation // All rights reserved. // // // //-----------------------------------------------------------------------------
inline CContext::CContext() {}
inline CContext::CContext( const CContext & context) : m_strContext(context.m_strContext), m_loc(context.m_loc) {}
inline CContext::CContext( const CLString &strContext) : m_strContext(strContext) {}
inline CContext::CContext( HINSTANCE hDll, UINT uiStringID) : m_strContext(hDll, uiStringID) {}
inline CContext::CContext( const CLString &strContext, const CLocation &loc) : m_strContext(strContext), m_loc(loc) {}
inline CContext::CContext( const CLString &strContext, const DBID &dbid, ObjectType ot, View view, TabId tabid, Component component) : m_strContext(strContext), m_loc(dbid, ot, view, tabid, component) {}
inline CContext::CContext( HINSTANCE hDll, UINT uiStringID, const CLocation &loc) : m_strContext(hDll, uiStringID), m_loc(loc) {}
inline CContext::CContext( HINSTANCE hDll, UINT uiStringID, const DBID & dbid, ObjectType ot, View view, TabId tabid, Component component) : m_strContext(hDll, uiStringID), m_loc(dbid, ot, view, tabid, component) {}
inline const CLString & CContext::GetContext(void) const { return m_strContext; }
inline const CLocation & CContext::GetLocation(void) const { return m_loc; }
inline const CContext & CContext::operator=(const CContext & context) { m_strContext = context.m_strContext; m_loc = context.m_loc;
return *this; }
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