Leaked source code of windows server 2003
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//==============================================================;
//
// This source code is only intended as a supplement to
// existing Microsoft documentation.
//
//
//
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
//
//
//
//==============================================================;
#include "StatNode.h"
#include "Space.h"
#include "Sky.h"
#include "People.h"
#include "Land.h"
#include "Backgrnd.h"
const GUID CStaticNode::thisGuid = { 0x2974380c, 0x4c4b, 0x11d2, { 0x89, 0xd8, 0x0, 0x0, 0x21, 0x47, 0x31, 0x28 } };
//==============================================================
//
// CStaticNode implementation
//
//
CStaticNode::CStaticNode() { children[0] = new CPeoplePoweredVehicle; children[1] = new CLandBasedVehicle; children[2] = new CSkyBasedVehicle; children[3] = new CSpaceFolder; children[4] = new CBackgroundFolder; }
CStaticNode::~CStaticNode() { for (int n = 0; n < NUMBER_OF_CHILDREN; n++) if (children[n]) { delete children[n]; }
if (m_pBMapSm != NULL) DeleteObject(m_pBMapSm);
if (m_pBMapLg != NULL) DeleteObject(m_pBMapLg); }
HRESULT CStaticNode::OnExpand(IConsoleNameSpace *pConsoleNameSpace, IConsole *pConsole, HSCOPEITEM parent) { SCOPEDATAITEM sdi; if (!bExpanded) { // create the child nodes, then expand them
for (int n = 0; n < NUMBER_OF_CHILDREN; n++) { ZeroMemory(&sdi, sizeof(SCOPEDATAITEM) ); sdi.mask = SDI_STR | // Displayname is valid
SDI_PARAM | // lParam is valid
SDI_IMAGE | // nImage is valid
SDI_OPENIMAGE | // nOpenImage is valid
SDI_PARENT | SDI_CHILDREN; sdi.relativeID = (HSCOPEITEM)parent; sdi.nImage = children[n]->GetBitmapIndex(); sdi.nOpenImage = INDEX_OPENFOLDER; sdi.displayname = MMC_CALLBACK; sdi.lParam = (LPARAM)children[n]; // The cookie
sdi.cChildren = (n == 0 || n == 3); // Only first and fourth
// children have child nodes
HRESULT hr = pConsoleNameSpace->InsertItem( &sdi ); _ASSERT( SUCCEEDED(hr) );
children[n]->SetHandle((HANDLE)sdi.ID); } } return S_OK; }
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