Leaked source code of windows server 2003
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// ProgressDlg.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "ProgressDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__; #endif
/////////////////////////////////////////////////////////////////////////////
// CProgressDlg dialog
CProgressDlg::CProgressDlg(CWnd* pParent /*=NULL*/) : CDialog(CProgressDlg::IDD, pParent) { //{{AFX_DATA_INIT(CProgressDlg)
m_domainName = _T(""); //}}AFX_DATA_INIT
m_pParent = pParent; m_nID = CProgressDlg::IDD; }
void CProgressDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CProgressDlg)
DDX_Control(pDX, IDC_PROGRESS1, m_progressCtrl); DDX_Control(pDX, IDC_DOMAIN_NAME, m_DomainCtrl); DDX_Text(pDX, IDC_DOMAIN_NAME, m_domainName); //}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CProgressDlg, CDialog) //{{AFX_MSG_MAP(CProgressDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CProgressDlg message handlers
BOOL CProgressDlg::OnInitDialog() { const int START = 0;
CDialog::OnInitDialog(); // TODO: Add extra initialization here
lowerLimit = 0; upperLimit = 100; bCanceled = FALSE; //clear the "has the user canceled" flag
m_progressCtrl.SetPos(START); //start the progress control at the beginning
m_domainName = L""; UpdateData(FALSE); return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CProgressDlg::OnCancel() { // TODO: Add extra cleanup here
bCanceled = TRUE; //set the "has the user canceled" flag
// CDialog::OnCancel();
}
BOOL CProgressDlg::Create() { return CDialog::Create(m_nID, m_pParent); }
/*********************************************************************
* * * Written by: Paul Thompson * * Date: 22 AUG 2000 * * * * This public member function of the CProgressDlg class is * * responsible for trying to grab this dialog's messages from the * * message queue and dispatch them. We are having to do this in * * order to receive a hit on the Cancel button. * * * *********************************************************************/
//BEGIN CheckForCancel
void CProgressDlg::CheckForCancel(void) { /* local constants */
/* local variables */ MSG aMsg;
/* function body */ while (PeekMessage(&aMsg, m_hWnd, 0, 0, PM_REMOVE)) { if (!PreTranslateMessage(&aMsg)) { TranslateMessage(&aMsg); DispatchMessage(&aMsg); } } }//END CheckForCancel
/*********************************************************************
* * * Written by: Paul Thompson * * Date: 22 AUG 2000 * * * * This public member function of the CProgressDlg class is * * responsible for setting the amount the progress control will * * advance per single step based on the number of domains to process.* * * *********************************************************************/
//BEGIN SetIncrement
void CProgressDlg::SetIncrement(int numDomains) { /* local constants */ const short MIN_STEPS = 10;
/* local variables */
/* function body */ lowerLimit = 0; upperLimit = (short)numDomains * MIN_STEPS; m_progressCtrl.SetRange(lowerLimit, upperLimit); m_progressCtrl.SetStep(MIN_STEPS);
UpdateWindow(); //force a paint of the dialog
}//END SetIncrement
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